So I recently started using DirectX 9.5 in TF2.
A thing I noticed and bothers me is a "texture bug" if you can call it that.
What I mean is: Often the weapons are full black and then slowly start rendering the texture for the weapon, and also when I look at a player feom certain angles, a few parts of the weapon they are holding are black
If anybody could help me with this, please?
SaNOOTkay
| Account Details | |
|---|---|
| SteamID64 | 76561198199993245 |
| SteamID3 | [U:1:239727517] |
| SteamID32 | STEAM_0:1:119863758 |
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| Game Settings | |
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| In-game Sensitivity | 4.04 |
| Windows Sensitivity | |
| Raw Input | 1 |
DPI |
800 |
Resolution |
1024x768(stretched) |
Refresh Rate |
75 |
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| Keyboard | MARVO RGB Red switches Mech. Keyboard |
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| Monitor | 13 y.o BenQ monitor |
#1
DirectX 9.5
in
Off Topic
posted about 7 years ago