PapaSmurf323
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SteamID64 76561197984188843
SteamID3 [U:1:23923115]
SteamID32 STEAM_0:1:11961557
Country United States
Signed Up July 8, 2012
Last Posted November 15, 2019 at 12:28 PM
Posts 721 (0.2 per day)
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#48 ESEA Client Update - Always On??? in TF2 General Discussion
brooky12I hate to be that guy who doesn't know how things work, but couldn't you just have two user accounts, one without ESEA installed and one with, and then just log off the ESEA account whenever it's not necessary? Or does the client remain open regardless?

https://msdn.microsoft.com/en-us/library/d56de412%28v=vs.110%29.aspx

posted about 8 years ago
#39 ESEA Client Update - Always On??? in TF2 General Discussion

Its no secret that csgo has a larger cheating problem than tf2. This is a good change for the growth of csgo. You have a 1 million prize pool for esl/esea. When money is on the line people will cheat.

posted about 8 years ago
#11 Dad bods (Bodybuilding 2015) in Off Topic

a plague

http://i.imgur.com/dDuLZyC.jpg

posted about 8 years ago
#9 TF2 Matchmaking in TF2 General Discussion

bunch of smurf racists in here

posted about 8 years ago
#35 Interviews with TF2 players in TF2 General Discussion

I found this interview from like 4 years ago.

Since CommFT needs more coverage of the upcoming seasons, I decided that I would interview all of the ESEA-Invite teams prior to the beginning of regular play. I asked all of the teams the same questions so that we can see each team’s perspective.

1. ESEA has decided to reduce the number of allowed Heavies to 1 from 2. What do you think of this change?

From one to two the heavy has gone.
Agree with this so far along
the path to a more balanced game.
No more OP heavies that’s totally lame.

2. Dozens of weapons have been banned for the upcoming season of ESEA. They are as follows: Shortstop, Mad Milk, Sandman, Candy Cane, The Boston Basher, Powerjack, Back Scratcher, Loch n Load, Claidheamh Mor, The Ullapool Caber, Natasha, Brass Beast, Buffalo Steak, Sandvich, GRU Warrior's Spirit, The Fists of Steel, Wrangler, Jag, Vita-saw, and Amputator. Do you think that all of these weapons should have been banned? If not, and if you could decide on which weapons would be banned, would you allow some of those that ESEA has decided to ban?

A recent update is hard to see
if something is or is not op.
So give it time as you will,
so we can see what items truly take skill.

3. It looks like ESEA-Invite will consist of THPS, coL, Flame_idiot, eMg, AG, Team Dynamic, Blight, and AI. Although all of the teams have familiar players, it seems that they widely vary in their skill and experience levels. Which teams do you think will succeed (or surprise the community)? Which teams do you expect to fall short of the expectations of the division?

AI’s expectations are exceedingly low.
We’ll try our best we’ll let you know
to win a game and take one home.
But first we need a soldier to roam…

4. There are a number of new players in ESEA-Invite this season as well as some seasoned veterans. Who do you think will have the greatest impact on their team’s success or failure? Who will be the league MVP?

Cringe will prove worthy to do well on blight.
He can show his aim and flex his might
to display that he can compete with the best,
but first he needs to pass his anger management test.

5. The current map rotation includes cp_snakewater_b8. Have you played this map and if so, what do you think of it? What do you think of the map rotation in general?

Middle at snakewater we consider alright,
but seconds too open, we should make it more tight.
Only because the community demands
better maps… it’s not badlands.

6. In a more general sense, how do you think competitive TF2 is doing right now? What are some things that you think that the community should do differently? What do you think is being done correctly?

TF2 needs more LANS
to attract some people, we need more fans.
Valve likes to gear it toward the pubs
Which is pretty stupid because that attracts scrubs.
posted about 8 years ago
#454 Valve and Competitive TF2 in News

Papa Smurf: hi whats up
Twitch: Did you know I like to suck cock?!?
Papa Smurf: :o

posted about 8 years ago
#448 Valve and Competitive TF2 in News

flaME: so everyones apparently retards
flaME: cause i talked to seagull for like 2 hrs last night
flaME: and he said theyre prob not even gonna do 6v6 mm

flaME: so dems dumb
Papa Smurf: dem is retarded

posted about 8 years ago
#20 6.84 in Off Topic

maybe because sniper was broken as fuck this patch

posted about 8 years ago
#67 The person who posted above you... in Off Topic

listens to kpop

posted about 8 years ago
#32 REAL(ly dead map) 6v6 Tourney! in TF2 General Discussion

broma

posted about 9 years ago
#3 What is counter jump? in Q/A Help

Counter Jump - a thing you do when you are not pro enough to airshot them

posted about 9 years ago
#12 valve is replacing nuke with train for active duty in CSGO General Discussion
im gonna miss nuke but train is like new and improved

new, not improved

posted about 9 years ago
#95 Froyotech = Death of tf2? in TF2 General Discussion
atidereso the super-team in the nba the 2011-2014 Miami Heat killed the nba??? Or the old dynasty of the celtics was bad for the nba???

https://www.youtube.com/watch?v=OqEwsZ6ZbC0#t=1m26s

posted about 9 years ago
#11 Froyotech = Death of tf2? in TF2 General Discussion
PapaSmurf323Nip won every lan event for a year straight. Heaton made a superteam and we watched them dominate csgo and people still watched.
After an incredible 87-0-0 undefeated LAN record in terms of maps won the Swedish powerhouse and number one CS: GO team in the world, Ninjas in Pyjamas, have lost not only their first map but the first match (BO3 format)
Superteams are not the issue.

Old players leave and no one steps it up. We have a bunch of tf2 pubbers trying to play competitive instead of competitive players playing tf2.

posted about 9 years ago
#13 Question about csgo in Off Topic

not irrelevant if you are get_right and play frequently on lan in offline mode

posted about 9 years ago
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