Added.
Account Details | |
---|---|
SteamID64 | 76561197980196963 |
SteamID3 | [U:1:19931235] |
SteamID32 | STEAM_0:1:9965617 |
Country | United States |
Signed Up | July 21, 2012 |
Last Posted | September 22, 2024 at 3:50 AM |
Posts | 3983 (0.8 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.133 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Zowie FK1 |
Keyboard | Filco Ninja Majestouch-2 (Cherry MX Reds) |
Mousepad | Steelseries QcK+ |
Headphones | Sennheiser IE 80 |
Monitor | BenQ XL2730Z |
I can't assist you with name changes but I've added you to the sidebar.
Your TFTV account does not meet our minimum requirements.
Clockwork to play two games competitively at the same time?
saloon keeps denying my trade offers lol
I've never understood why fat kidding is considered a "problem" when fat kidding is actually the solution. Everyone wants fun, balanced, and competitive games. Forcing captains to pick inferior players is exactly what you don't want to be doing. Captains should be motivated to pick the best teams possible because that will result in fun, balanced, competitive games, and Pugchamp actually does a really good job of this by giving players ELO/rankings.
If you're not getting picked that's okay -- you should look for other ways to play with people of a similar skill level rather than stretching yourself too far and trying to play with people out of your league.
Try to bring a computer the first time you go. If you've never played on zero ping before, you deserve to have the experience at least once. After you've been a couple times it becomes less about playing video games (which you can do at home unless you're playing for the $$$ check $$$) and more about seeing your friends so you don't need to bring a computer or even buy a ticket to play.
they both do the same thing. i have friends who have both apps downloaded and use the one that happens to be cheaper that way, or they use both services to avoid surge pricing.
Thanks guys :D you're the best
WiethoofdMR_SLINHow would I fix the MvM portion of a HUD? I'm trying to revamp an old HUD and the MvM part is broken. I'm happy to play MvM with default HUD (i.e. install default MvM HUD into this revamped HUD), I just want to have a working MvM HUD. I'd also be willing to rip the MvM HUD from an existing custom HUD.
Which section of the MvM hud is broken?
Scoreboard.Res needs a section that loads the mvm scoreboard, not touching the MvMScoreboard.res should work, unless you made major changes to where the labels and values with player stats have moved (LocalPlayerStatsPanel)
Leaving out all the other files from your custom folder that are MvM related should make them revert to the default ones valve provides.
Local server and vgui_drawtree + Highlight selected ticked is the easiest way to figure out which hud element is what.
Sorry for the late reply. I'm not sure what you meant in that last sentence (local server what?) but my MvM hud doesn't have a hud thingy to ready up (which is causing an issue when I'm trying to see ready statuses in PugChamp), I don't have an objective UI (i.e. where the bomb is) and my scoreboard is broken as you mentioned. I can try your scoreboard fix though!