LKincheloe
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SteamID64 76561198000024718
SteamID3 [U:1:39758990]
SteamID32 STEAM_0:0:19879495
Country United States
Signed Up November 12, 2012
Last Posted July 23, 2017 at 2:37 AM
Posts 1474 (0.4 per day)
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#2 ESEA IM: Happy Schnapps Combo vs. Six Guys Off in Events

Wasn't my fault.

posted about 8 years ago
#15 ESEA S20 W1 – Meat Market vs. MAD LUXURIOUS in Matches

Client survived.

posted about 8 years ago
#33 If Scout was limited to 1 in 6s? in TF2 General Discussion

I think on midfights you'd see a Rock-Paper-Scissors mechanic develop where teams either run Pyro, Sniper, or Heavy in different ways.

Sniper for going for med picks, take 'em out and withdraw to 2nd and repush hard with the advantage

Pyro for blindside protection of the medic (that is, watch the side the Pocket isn't looking)

Heavy for "Look at me, I have the most annoying gun in the game, LOOK AT ME!" - In essence, Heavy absorbs a ton of focus away from other elements who can flank during the fight.

So the idea is: Sniper beats Pyro, Pyro beats Heavy, Heavy beats Sniper.

Spy and Engie are impractical in the sense that their abilities are gimmicks, mids are too chaotic for spy to get anywhere close for stabs and Engie takes too long to even get a Level 1 Sentry up.

The days of a perfect wipe (6 kills vs. 0 deaths) will be gone as whoever plays this new Support position will immediately suicide on cap to change to a more desirable class for the push into Last.

The end result is the metagame slows down for an reason that's not conducive to good gameplay, therefore I don't think removing a 2nd scout would be the best course of action.

posted about 8 years ago
#11 b4nny beef in TF2 General Discussion
universeuntil epsilon Classic Mixup beats them at the next i-series b4nny is pretty justified in being cocky

FTFW

posted about 8 years ago
#5 McDonald's in Off Topic

That takes away 90% of the appeal of breakfast.

posted about 8 years ago
#3 Ukraine > USA in TF2 General Discussion

I think our boys at i55 forgot....

posted about 8 years ago
#6 i55 Final Summary in News

Good job by the Saints to be First-in-Class of the Open teams.

posted about 8 years ago
#74 tf2 dream team? in TF2 General Discussion

Are we assuming everyone can get along when we put these together?

If so:

Medic: Knoxx
Demo: Kaidus
Pocket: Platinum
Roamer: Seagull
Aggro Scout: B4nny
Second Scout: Enigma

posted about 8 years ago
#23 i55 LRo4 – Reason Gaming vs. Ascent in Matches

Ascent seems to pile onto last points too early is desperation situations, seen it happening both here and in the ESEA Grand Finals.

posted about 8 years ago
#20 TF2 update for 8/27/15 in TF2 General Discussion

Expect another update in the next 24-48 hours, one of the new misc items is bugged.

posted about 8 years ago
#7 Team Fortress 2 Update Released Aug 27 2015 in News

I CAN DRAW STUFF IN THIS UPDATE! THIS IS GREAT!

http://i.imgur.com/bp4sqYI.png

posted about 8 years ago
#1 Team Fortress 2 Update Released Aug 27 2015 in News
Fixed a crash if mp_tournament was enabled and someone scored during pre-game

Best update this month.

posted about 8 years ago
#15 Team Name in Off Topic

They always wait until AFTER the Invite rosters are announced.

posted about 8 years ago
#14 ROFL Team Interrobang Drama in The Dumpster

This is what happens when Enigma is away...

posted about 8 years ago
#4 Tip of the Hats event donation incentives in TF2 General Discussion

Any particular league ruleset that matches will be following? If I know which one I can put together a Passtime config for you.

posted about 8 years ago
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