AimIsADickThing is that frame rate would be extremely misleading here, since the variance is practically invisible in frame rate. The frame rate would only match up the total amounts if all of the frames rendered in the same amount of time, which isn't always the case. I'd feels like I'm just repeating my self here tho…
fps changes every frame. it's not actually measuring the past second.
it is much easier for us to think in terms of fps because it operates on a much easier scale for folks to understand (generally 30-300 except in extremes) as opposed to spf which is weird (.3-.03 i think lol?)
it's like how we measure car speed in miles/hour, but it's not actually the amount of distance we've traveled in the past hour. just the amount we would travel if we were to continue at that exact speed the next hour
AimIsADick(It feels like we're getting nowhere with this conversation…)
I promise you that isn't mastercomm's fault.