cp_logjam_b18
Download:
This version, barring any serious issues I may have missed (pretty sure I got everything for once though), will be your version for ETF2L S20.
Changes: https://www.dropbox.com/s/d2oh08d9qwcxl3d/cp_logjam_b18.bsp?dl=0
Changes made b18pre1 to b18
Removed the truss bridge on mid
Raised the bridge in the middle
Added ramps by lower exit from logroom to the corners of mid
Added planks up the rocks to the bridge on mid
Modified the terrain below mid
Changes made for b18pre1
Fixed a clip brush being missing at blue second
Added a bit of detail outside of last's windows
Added mashed potato's final resting place
Removed an extra plank pile on mid
Made it so the ramp in logroom comes up to mid all the way as a ramp at the same angle
Added a grate that you can see through but can't shoot through to look into sneaky/secret.
Moved the entrance from sneaky away from the point by a smidge.
Added a small lip around the glass on last that you can walk on.
Detailed/retextured last.
Modified mid to add a truss bridge design on the bridge, and adjusted the bridge's size and shape a bit.
Made grates render at last and made sure you could not splash/shoot through them.
Made choke a touch wider at mid
Screens:
http://i.imgur.com/34IAxcJ.jpg
http://i.imgur.com/ulSTWJA.jpg
http://i.imgur.com/g8XJxmB.jpg
http://i.imgur.com/f5pnqPq.jpg
http://i.imgur.com/pFaweFW.jpg
http://i.imgur.com/EhJrTzn.jpg
http://i.imgur.com/iMddnDZ.jpg
http://i.imgur.com/JQJqf1l.jpg
http://i.imgur.com/cbIPFLn.jpg
http://i.imgur.com/Jn2aC4V.jpg
Edit: And for those of you in ETF2L- here's the difference between S19's logjam and S20's logjam:
https://www.youtube.com/watch?v=6m6gS3Ah4Vg&feature=youtu.be