I think we should try to shoot for 9 team invites again like in ESEA. Still not quite sure why invite’s goal is 7 week DRR with 8 teams. The more invite teams the better imo. This raises the concern of actually needing 9 invite teams, but I think that’s currently an issue of low invite culture, not the amount of low invite players, which in my opinion, are actually pretty abundant?
I think RGL could introduce some sort of new inventive to get people to play invite that hasn’t been done before. This idea might be dogshit but I came up with it while writing this post:
Cut the league fees for first-time Invite players by some %. Maybe make it cost the same as Div-1. At the very least this will incentivize a new rotation invite players coming through div-1 for like 2 seasons, and if it works out and these low invite players find out they actually enjoy the competition they will hopefully be willing to spend the full invite price to play again next season. If not, you get a new batch of top div-1 teams to rotate out for the bottom invite teams that decided they don’t want to play.
As I was writing THAT idea I came up with another idea/extension of that idea. Those cut prices could be a REWARD for the top 4 div-1 teams if they so desire to move up to invite. This will also hopefully incentivize teams living for more than one season. Put a restriction on what counts as a team moving up, maybe 4/6 of the original roster? Idk.
The biggest hole I can find with my ideas is that people probably don’t care about the 10 dollars they’ll save and it’s more about going 14-2 in div 1 rather than 2-14 in invite. Oh well.