Turboman!
| Account Details | |
|---|---|
| SteamID64 | 76561198256944043 |
| SteamID3 | [U:1:296678315] |
| SteamID32 | STEAM_0:1:148339157 |
| Country | Iran, Islamic Republic of |
| Signed Up | December 26, 2015 |
| Last Posted | October 9, 2025 at 11:31 PM |
| Posts | 306 (0.1 per day) |
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| Windows Sensitivity | |
| Raw Input | |
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good player. he treat me Ok.
mid main at best
Shut The Fuck Up. Shut Up.
im not EU so i wont experience any of these changes but im really happy with the gunboats always apply and projectiles ignore teammates plugins. hoping removing scout speed buff is a good idea and that rgl follows suit
1st med i played with, certified balla
had limited interactions with him but he taught me and my roamer at the time a bit about the game when we were new. seemed like a nice enough guy who liked teaching others
SpyromancerHe was dodging a rocket that wasn't even in his field of view the millisecond I fired it. At the very least he's got fov outside sv_pure settings.
You really want to tell me dodge hacks aren't something that could happen, considering all the bots current hacking people in the same pub server?
lol
Spyromanceryou're a complete ass but the b4nny dictatorship needs competition
I'm conflicted
nice person, t6 jumper, & willing to commit. invest in him u wont regret it
Gritomasince half of the active players are explosive projectile based you might as well take every corner close so that you can kill them with self-damage
you've got a 50/50 on making a soldier kill himself from 60
if ur only playing the corner ur movements limited and it doesnt take much to take a 100 dmg direct or splash. i also feel like ur setting urself up for disaster if u have the mentality of trading rather than making advantages. thats why i dont like it when people only think of mirroring when strafe aiming, if ur rly better than what ur up against u should try to make it difficult for everyone to widen that disparity, mirroring does the opposite