Stream is live now. Match should be in 5~ minutes.
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SteamID64 | 76561198030812596 |
SteamID3 | [U:1:70546868] |
SteamID32 | STEAM_0:0:35273434 |
Country | Canada |
Signed Up | February 28, 2013 |
Last Posted | November 19, 2016 at 6:47 PM |
Posts | 118 (0 per day) |
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Valkeri and I will be casting what could be a really good game at 10est on my channel.
Feel free to tune in for mediocrity at its finest.
Twitch Channel
Match Page
Saloon.tf Page
Lots of great matches tonight to bet on and watch!
Ascent vs Five Dollar Club
The Grime vs Froyotech
Getawhale Fanclub vs mr owls tf2 legacy
Mad Luxurious Blue vs Pizzagon eSports
The saloon.tf link goes to the strawpoll atm
DreamboatGiraffeReally good IM match up between current #2 and #3 teams. Go bet!
https://saloon.tf/match/412/
http://i.gyazo.com/279793c427ae074936c3fedfd43e95e8.png
http://i.gyazo.com/58d859ed41cf8a7cf3aeec826c120260.png
Saloon has the monday time, but in talks with a member of pizzaG last night, I was informed it would be wednesday night, and in all likely hood it will be streamed on EVLtv
Thanks, I'll update it.
Really good IM match up between current #2 and #3 teams. Go bet!
https://saloon.tf/match/412/
The metal edges of this door (where my crosshair is for example) bounces stickies off of it and in a random direction. From what I could find, this is only an issue on this door. (both red and blue sides)
Not a huge deal but figured I'd mention it.
blendtecsafrix is the best black demoman currently playing tf2
edit: ayy botmode
I can't think of any other black person that plays demoman lol
I really like a lot of what deetr implemented in his addon/plugin and I think it should be added to the site by default. Mostly options such as a remove button so you don't have to uncheck every box, add combat, add all, etc.
Would also really like for players stats and links to show up for captains when picking.
yttriumoh and also, because that way HL scrubs can have a little bit of fun on that map during the pregame. they sure as fuck won't be having fun during the match
^^^^^^^^^^^^^^^^^^
If you're doing highlander maps ;
Swiftwater
Upward
Badwater pro?
You would need to focus the spawns around 1-2 points for PL maps because of how big they are.
gap in fence that lets projectiles go through it.
I'm not sure if the purpose of that metal sheet was to make hiding their more awkward or not, but I think it would be nice if it was removed. Would make hiding in that already risky spot slightly better.
I would personally like to see both of those ceilings cleaned/covered up so that it is flat/less cluttered.
Inconsistent with the other boards/platforms recently changed. Would be nice if it was solid as well so projectiles don't fly under there.
I think you should replace the short wooden fence by extending the taller metal fence. It would make the splash damage and visuals of that area more consistent.
You should move some of the small boxes in the spawn yard in order to block this sightline. It's used pretty often by soldiers to spam the spawn but also snipers can just fully charge body shot a medic fairly easily from there. Blocking it would make pushing out against a forward hold slightly easier.
I'm not sure if the heightened bullet block was added in rc4 or rc5 but I don't agree with it. It gave demos the option of going for a VERY difficult krit sticky to their spawn, or soldiers jumping high up from china to try and finish off a scout running to resupply. It's just a small thing that makes the map more dynamic in my opinion. It's similar to shooting over the badlands house from diagonal to mid or vice versa.