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SteamID64 76561198042885702
SteamID3 [U:1:82619974]
SteamID32 STEAM_0:0:41309987
Country United Kingdom
Signed Up April 11, 2014
Last Posted March 6, 2023 at 6:51 AM
Posts 59 (0 per day)
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#754 TF2 benchmarks in TF2 General Discussion

Reinstalled Windows 10 for testing, so might as well test different TF2 tweaks

5800X PBO (4.85GHz all cores)
RX 580 8GB stock
4x8GB 3200MHz CL14
Windows 10 IoT Enterprise LTSC 2021

As a reference, from a completely stock TF2 I scored 339FPS. 0 tweaks or custom files.

After testing, this was what I settled on:

4812 frames 8.643 seconds 556.74 fps ( 1.80 ms/f) 68.202 fps variability

This was with DX 8.1, CleanTF2+, 1024x768 fullscreen, mastercoms low with viewmodels and match hud off, lighthud.

Some interesting things I found:

  • XMP on or off made quite literally 0 difference. 2133 JEDEC vs 3200 CL14 netted me 0.14FPS. Not sure why
  • -dxlevel 100 reduced my performance by 6%
  • Turning off both match HUD and viewmodels gave me the most FPS (other than using a config)

If I wanted to +200MHz to PBO and test CO again, disable chat, maybe overclock my GPU a bit, i'm sure I could get 580FPS+, but I'm not that desperate.

Not bad for Zen 3.

posted 11 months ago
#2 New TF.TV Dark Theme - inspired by vlr.gg in Customization

New header separation bits. Might look better, might look worse.
Fix for + and - frags in posts
Margin tweaks
Rounded corners for thread frag counts
Couple of small tweaks

posted about a year ago
#1 New TF.TV Dark Theme - inspired by vlr.gg in Customization

Dark theme for TF.TV based on the styling of vlr.gg.


Something I have been working on in my spare time.

Requires something like Stylus to work, available for most web browsers as an extension. Tested on Firefox but it looks similar in Chrome too.



There is an optional HQ flag/class icon file with SVG flags and TF2 class icons. Improves the quality especially when zoomed in or with display scaling. File size is relatively large however.



Dark theme

HQ Icons

WIP and the CSS is most likely a mess currently. Maybe a tampermonkey script in the future.

Any issues or feedback report here with SS/details. Enjoy!

posted about a year ago
#3863 PC Build Thread in Hardware
delete_my_accountHow many cores and threads does tf2 use? I keep looking through old tftv threads about this topic and the answers keep changing. How bad is the multithreading in this game?

In 2018 I thought TF2 only really used about 3 cores, but I figure I test again to double check.

Using a 5800X and I am assigning TF2 to specific cores (not HT ones) on game launch.


2 cores: +50% performance
3 cores: +11% performance
4 cores: +2% performance

Scaling past 3 cores is very small. Pretty much all gains are gone past 4 cores. So TF2 is still heavily reliant upon single core performance.

A safe bet is probably at least a 6 core Zen 3 or Alder Lake CPU, ie a ryzen 5 5600(x) or a core i5 12400(f), because having a couple of cores spare for multi tasking, or other games/apps that use 6 cores, is nice to have. Dual channel memory is a must with atleast 3200MHz and decent timings.

According to this video, DDR4 vs DDR5 is pretty much the same for CSGO, therefore probably TF2.

posted about a year ago
#16 TF2 crashes during demo in Q/A Help
_Kermitkaidus mentioned, on stream, some program that he used to "fix" old demos, if anyone can post the link here it might solve future headaches. I had a quick look for it myself and couldn't find anything.

I believe the program referenced by number 5 in this document is what he was using: https://docs.google.com/document/d/1v96FmpiOn__WLnygQnrW8Mr1wpIwIJvqdhkvjCpdVaY/edit. iirc pazer was the one who made the fix for corrupt i63 demos also, so it is probably what kaidus was using.

posted about a year ago
#677 TF2 benchmarks in TF2 General Discussion

Testing Ryzen 5000 with benchmark_test

CPU: Ryzen 7 5850U
RAM: 3200MHz CL22 (JEDEC basically)
GPU: Vega integrated
OS: Windows 10 21H2
CFG: Mastercomfig low, DX8, fullscreen optimizations off
Resolution: 1280x720@60

Both battery and plugged in.

Battery power. 9W CPU package. 3.5GHz cores

4812 frames 23.062 seconds 208.66 fps ( 4.79 ms/f) 31.850 fps variability

Battery power. 25W CPU package.

4812 frames 17.692 seconds 271.98 fps ( 3.68 ms/f) 44.306 fps variability

Wall power. 10W CPU package.

4812 frames 21.026 seconds 228.86 fps ( 4.37 ms/f) 34.879 fps variability

Wall power. 25W CPU package. 4.1GHz cores.

4812 frames 15.939 seconds 301.90 fps ( 3.31 ms/f) 51.681 fps variability

Considering some gaming laptops cant hit 300fps in this game, this is pretty impressive. Still CPU bound though, so the 6000U refresh probably wont help much. 5700G is probably very similar to this, probably a bit higher.

This is also with the Radeon Pro drivers, so not entirely sure how the gaming drivers would compare.

CPU: 5800X stock
RAM: 3200MHz CL14-14-14-32
GPU: RX580 stock
OS: Windows 10 21H2
CFG: Mastercomfig low, DX8, fullscreen optimizations off


4812 frames 10.276 seconds 468.27 fps ( 2.14 ms/f) 61.150 fps variability


4812 frames 10.118 seconds 475.61 fps ( 2.10 ms/f) 61.432 fps variability

4.85GHz on the cores. Maybe +200MHz would net +5% more performance.

posted about a year ago
#24 Proper Performance Guide on TF2. [UNFINISHED] in Customization

In your own source, it uses 97th percentile FPS numbers and not frame times for measuring. 99th percentile or 1% lows FPS is the defacto way to measure a games smoothness, because people know what 30FPS is as opposed to 33.33ms each frame . AVG Frames per Second = AVG Frametime (or Seconds per Frame). Check out this video for more info.

Also, AVG frametime and AVG FPS effectively communicate the same amount of information because they are the same metric. They don't measure input latency directly either, because that depends on your mouse, monitor etc.

I observed 5% improvement in FPS going to directx 8 on a ryzen 6 core and RX 580, which is modern imo. Also on a GTX 960M laptop with a 5700HQ, it improved performance by 10+%. Definitely didn't make my game run worse than DX9 when I used it.

posted about 2 years ago
#14 Playing tf2 on linux in TF2 General Discussion

My experience on Linux has been positive. It ran TF2 faster than Windows by a noticeable amount, and it felt smoother ingame also. I got 255FPS on Manjaro Linux, whilst Windows 10 got 234FPS. It feels much better than 20 more FPS in-game though.

I use Lutris and all I did was enable Feral Gamemode and ACO shaders for my AMD GPU and most games just work. Lutris is a must have for any Linux gamer in my view, and gets most games running with the best settings in 1 click. Games like Quake Live, Aim Trainers and general stuff like Microsoft Office ran perfectly using Lutris.

scarydoes tf2 on linux still work with vpks and mods like yttrium viewmodels?

Things that use DLLs I dont think will work, like P-REC. But custom HUDS, matercomfig have worked just fine for me, so presumably most other things will work.

Wine+DXVK can run the Windows version of TF2, then I think stuff that uses DLLs, like P-REC, will work. But I witnessed a 10-20% performance hit, even in DX8 while Linux was in DX9. So I wouldnt bother with that and just use the ingame demo system.

maly but SDL can't handle some fast mouse flicks in newer kernels properly, so raw input screws it up).

I read somewhere (I think in the mastercomfig discord) that deleting the SDL. so file in the TF2 folders fixes the double mouse input problem with raw input. Seemed to work for me.

iredon't know if it applies in TF2 but i know people in osu run on linux sometimes to try and cut down on input lag

TF2 definitely feels better in Linux, but I cant measure the inpug lag differences. People online claim Linux has lower input lag, but not sure how trustworthy those posts are.

You can disable the compositor in Linux, which is basically like Windows Classic theme, and that removes vsync that you cant disable in Windows 10 anymore. Borderless-windowed gaming has similar input lag to fullscreen mode, it's great.

posted about 2 years ago
#5 Old Seeker crosshair in TF2 General Discussion


posted about 2 years ago
#2175 mastercomfig - fps/customization config in Customization
mastercomsSame with the force ID settings. I haven't looked too much into those but people do strangely get a benefit out of them sometimes.

I can say that forcing vendor IDs for me when I was using NVIDIA optimus in Windows 7 with a driver that wasn't from the OEM helped my FPS a bit and allowed the game render correctly. I dont have the exact numbers on hand, but it helped.

For some reason the game was recognizing my dGPU as the Intel integrated one with the driver direct from NVIDIA. This was the github issue report that helped me: https://github.com/ValveSoftware/Source-1-Games/issues/633

On Windows 10 I didnt have the same issues though. Also apparently helps on some linux systems, but I never tested that.

posted about 2 years ago
#2 Disabling HPET for lower input lag? in Hardware

your results show enabling and disabling HPET is functionally the same in regards to frame time.

from what i understand WIndows doesnt use HPET by default anymore anyway and keeping settings at default is best. As regards to input latency im not sure. I personally have seen no difference.

posted about 3 years ago
#653 TF2 benchmarks in TF2 General Discussion

Recently I have grown tired of Windows BS and decided to try out Linux again. I figured since all the games I play are available on Linux, I might as well give it a go. I was pleasantly surprised.

Here is a comparison with Windows I did. Not completely in depth, but I ran the demo 6 times on each system. Windows was de-bloated and had process affinities 4,6,8,10. On Linux, TF2 was ran via Lutris with Feral Gamemode and ACO enabled (basically I tried to get the most FPS on both)

Testing setup:
CPU: AMD R5 2600X locked at 4.2GHz
RAM: 16GB 3200MHz CL14-14-14-28
GPU: AMD RX 580 at stock speeds
Resolution: 2560x1440
OS: Windows 20H1 (dx98) / Pop! OS 20.10 (dx92)
CFG: Mastercomfig medium-high tweaked


AVG Windows: 235.63FPS
AVG Linux: 244.47FPS

Linux wins by 9FPS! It also feels much smoother to play in-game too, but I have no way of measuring that. The only real issue is that fonts look a bit different, but it's not a big deal to be honest.

These findings are supported in other games like CS:GO. Considering you can get Office running via Wine perfectly, and Proton allows many Windows games to run, this might be a viable option for many people. Games like DOOM 2016 run flawlessly with about a 2FPS loss, despite not being supported on Linux. Pretty cool. If you have some free time try it out!

posted about 3 years ago
#8 Where to download p-rec? in Q/A Help

On the ETF2L page for P-REC the mirror link works just fine.

In case that doesn't work either, the archive.org version works too.

posted about 3 years ago
#3728 PC Build Thread in Hardware

The 3800xt (according to GN CPU benchmarks) does about 128fps stock. I would expect out of a comet lake CPU you will get 5.1ghz max (silicon lottery). This is about 146fps.

this info is not confirmed. but to be safe, i will lower the numbers a bit from leaks.

If Zen 3 is 10% faster in games than the current Zen 2 CPUs, then that's 141fps. A 3% difference. Comet Lake CPUs you will have to manually OC and it will consume over 250W - and you get no PCI-e Gen 4 support.

And that's a conservative 10%. Most recent leaks suggest that Zen 3 beats Comet Lake in CPU bound games. And will probably use less power. Besides October 8th isn't that far away, so if you don't need a new CPU right now, might as well wait to see. I doubt 10700Ks will go out of stock in that time.

As for RDNA 2, there is a lot of conflicting information. The most realistic thing I've seen is that it will perform about the same as a 3080 and will consume less power for the top model. I doubt we will see another Vega again, but who knows. The only way to know is wait until 28th October. I just wouldn't count RTG out just yet.

Why do you think NVIDIA increased performance so much over Turing this time for the same prices? I can tell you with some certainty that NVIDIA isn't doing this out of the goodness of their heart.

posted about 3 years ago
#3712 PC Build Thread in Hardware
flatlineuh, is there a problem with userbenchmark? was the easiest way for me to get a parts list.


Here you see a Core i3 "beating" a 32 core thread ripper in a completely fair comparison. Ie - all is skewed towards Intel for some reason. It's not a realistic indicator for performance. You even see the site owners writing completely idiotic statements about AMD processors. So just dont go to their site or use their software.


Right when Zen 2 came out, they decided to change all the tests to be more weighted towards Intel. That along with their clearly biased statements, scalding press releases towards any reviewer media that dares to go against them, makes it clear they arent fans of objective truth, ie fail as a benchmark and are just SEO garbage that should be avoided.

flatlineI just got this ram unfortunately. Thought it was pretty good with ryzen. what works best with it?

The optimal RAM you want is running at 3600MHz with as low as CAS timings as you can get, as most processors can hit that effectively without shenanigans. The absolute best RAM you can get for Ryzen is Samsung B-Die memory, but that is very expensive.

It doesn't make that much of a difference to performance to justify the cost of buying new RAM imo. You may get a couple extra frames per second. If you increase the infinity fabric speed manually I think you will achieve most of the performance you would have gotten anyway. You will need a config to hit 240fps consistently because tf2 sucks.

posted about 3 years ago
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