<Removed by user>
Account Details | |
---|---|
SteamID64 | 76561198057015098 |
SteamID3 | [U:1:96749370] |
SteamID32 | STEAM_0:0:48374685 |
Country | United Kingdom |
Signed Up | October 10, 2015 |
Last Posted | November 6, 2017 at 5:25 AM |
Posts | 39 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
DDoS'ing is breaking the Computer Fraud and Abuse act :') It can be against a home internet and still be as serious
Lets hope we never find out who it is, since they can get up to 1 year is prison depending upon the country ;)
Posted this on wrong discussion..
You're just very popular. It's not all we have lined up for TF2C though!
http://forums.tf2center.com/topic/9825-tf2c-masternoob-steam-001889903/
This make up for that Spenny?
Pl_badwater_pro_v8 is blacklisted on serveme. This is the chat log between me and Arie:
"23:10 - TF2C | Exze: Why is it blacklisted? I've made a post in the mod area of the TF2C forums. We should have it removed from the TF2C map list soon anyway :)
23:10 - Arie - serveme.tf: "it's unstable and crashes a bunch of my servers around the globe"
23:10 - Arie - serveme.tf: :P
23:11 - Arie - serveme.tf: If you select it as the first map, it just crashes the server on startup
23:11 - Arie - serveme.tf: with plugins, without plugins, linux servers, windows servers, servers in EU ,servers in NA"
Badwater_pro_v9 is also known to cause client problems when downloading the map for the first time, and so TF2C will use Badwater_pro_v7 as the default badwater until a newer version comes out.
AvastThe fact that a guy is taking the time to DDoS your site just to try to ban Brightly should tell you two things TF2C:
1. Get some DDoS protection
Unfortunately there's no such thing as effective DDoS protection. Due to the nature of DDoSing, the only way stop a DDoS attack is to increase your data flow to stupidly high levels (which would mean that any amount of data sent to the server would be handled with) - and that's pretty costly; by closing the server, which would obviously give the zombie computers (Peers in this guys programs) nothing to target; or by blocking the IP of every zombie computer that the server detects. And seeing as this program has over 2000 available to use, I can't see TF2C doing that.