Eniere
Account Details
SteamID64 76561198024519202
SteamID3 [U:1:64253474]
SteamID32 STEAM_0:0:32126737
Country Russian Federation
Signed Up September 17, 2013
Last Posted January 26, 2022 at 5:49 AM
Posts 101 (0 per day)
Game Settings
In-game Sensitivity 2.2
Windows Sensitivity 6
Raw Input 1
DPI
1200
Resolution
1920×1080
Refresh Rate
120 Hz
Hardware Peripherals
Mouse Zowie FK
Keyboard SteelSeries 6Gv2
Mousepad SteelSeries Quick
Headphones SteelSeries Siberia v2
Monitor BenQ XL2420T
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#70 Improved default HUD in Customization
MrTrollTheMadGamerEDIT: How do I change it to the normal font.

Remove \resource\ui\hudhealthaccount.res

MrTrollTheMadGamerHow do I revet the changes on the enige meatal reduction font.

Remove \resource\ui\hudaccountpanel.res

posted about 9 years ago
#68 Improved default HUD in Customization
MrTrollTheMadGamerHow do I change the font of heath healed from health packs?

Check it here: \resource\ui\hudhealthaccount.res

posted about 9 years ago
#3215 Show your HUD modifications! in Customization
m0nkeiGot a little bored, decided to improve the default hud a little bit.

You can use my idHUD as base to create your own version of default HUD.

posted about 9 years ago
#63 Improved default HUD in Customization
HAWTHORNENice changes, it certainly added some really neat things however the target ID's are still huge boxes on the screen though. That is my only criticism.toothI would like to piggyback on to hawthorne's comment and ask if there's an easy way to make the target ID transparent. I very much dislike the aforementioned default giant box on your screen.

Easy way to do it: disable default TargetID background by setting its visibility to "0", then replace it with simple rectangular ImagePanel element with another wide/tall/fgcolor values.

posted about 9 years ago
#60 Improved default HUD in Customization
Dasmemis there a way to add an overheal color?

Sure. Open scripts\hudanimations_tf.txt, then CTRL+F "Health Bonus Pulse". Next step you should add these lines:

event HudHealthBonusPulse
{
	Animate PlayerStatusHealthValue FgColor "0 255 255 255" linear 0.0 0.0
}

event HudHealthBonusPulseStop
{
	Animate PlayerStatusHealthValue FgColor "HudWhite" linear 0.0 0.0
}
posted about 9 years ago
#58 Improved default HUD in Customization

v 2.1 (October 1, 2014)

+ Added a new version of 6v6 scoreboard; so far only for cl_minmode "1". The "old" version is still enabled by default. See versions comparing.
+ Added "Server control panel". Highly customizable, it can be used by the server admins, and someone can use it to control some in-game features. In its current form supports ETF2L Season 19 maps and configs. Configuration file included, open it to get a help.
+ Once again revamped inventory in order to support the recent TF2 updates. Page keyboard navigation (A-D) still works. Older backpackpanel.res files has removed.

posted about 9 years ago
#56 Improved default HUD in Customization

v 2.0.12 (August 28, 2014)

- Updated with a new Valve's fixies for mvm scoreboard.

posted about 9 years ago
#55 Improved default HUD in Customization
RienJClydeCould it be possible to have health be shown as a number on the giant robots in MvM? I could've sworn it used to be that way, but it looks like the number is cut off now :(

It have been broken by Valve. I'll try to fix it next week.

posted about 9 years ago
#52 Improved default HUD in Customization

v 2.0.9 (June 20, 2014)

+ Reworked scoreboard;
+ Support for multi-taunts;
+ Alternative medic charge layout now independent from screen aspect ratio;
- Removed some unused files.

posted about 9 years ago
#1896 Frag Clips Thread in Videos

Eniere's #12:

http://www.youtube.com/watch?v=mJeGDbPMXCI;hd=1

posted about 9 years ago
#49 Improved default HUD in Customization

v 2.0.7 (May 31, 2014)

+ RED/BLU model toggle for loadout customizing screen (screenshot);
- some minor improvements.

v 2.0.8 (June 1, 2014)

+ Reworked backpack panel that features separate buttons for each page, but still haves visible "Set style" control and keyboard navigation controls too (screenshot);
- Changed color scheme for RED/BLU model toggle added in the latest update;
- Added multilanguage support for RED/BLU model toggle.

posted about 9 years ago
#44 Improved default HUD in Customization
vanillaI switched out the .res files in order to use the big yellow numbers, but for some reason there was no change; it's still using the default numbers that come with your hud (small and white).

You need to rename huddamageaccount_yellow.res to huddamageaccount.res then type hud_reloadscheme into console.

vanillaAlso, there is no server timer underneath the round timer on the hud, how do I enable that?

Type tf_hud_show_servertimelimit 1

posted about 10 years ago
#39 Improved default HUD in Customization
etherIt only happens on this hud with the spy class. I think it might be this crosshair.

Try to disable custom crosshairs you used.

posted about 10 years ago
#37 Improved default HUD in Customization
etherHow do I get rid of these big fucking pink thing every time time I play spy?

Wow, I have no idea what is this. It looks like corrupted vtf texture. Is it appear on another servers? On default/another HUD? Only on this class?

posted about 10 years ago
#35 Improved default HUD in Customization

v 2.0.6 (April 18, 2014)

+ reworked tournament spectator HUD: 9v9, 6v6, scoreboard, just died;
- combined medic charge layout now enabled by default;
- some minor improvements.

posted about 10 years ago
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