Collaide
Account Details
SteamID64 76561198058513958
SteamID3 [U:1:98248230]
SteamID32 STEAM_0:0:49124115
Country Sweden
Signed Up May 1, 2014
Last Posted December 29, 2023 at 5:31 PM
Posts 1320 (0.4 per day)
Game Settings
In-game Sensitivity 2.15
Windows Sensitivity 5/11
Raw Input 1
DPI
800
Resolution
1080p
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G703
Keyboard Varmilo VA109M Red
Mousepad QcK XXL
Headphones Logitech G432
Monitor Benq XL2411Z
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#48 Racism in tf2 in TF2 General Discussion
Adnurak

Or maybe just stop saying the n word

It's not hard it's literally one word

posted about 3 years ago
#45 Racism in tf2 in TF2 General Discussion
t43k0Seriously though, why is it that when you guys are cool with each you'll say the n-word to each other like it's hip and cool (and laugh), but the moment you guys disagree on something, you'll just stab each other in the back (or make these threads)?

i honestly can't tell if this is a poor attempt at making a joke or if you're genuinely stupid

edit: apparently it was a joke and a funny one at that

posted about 3 years ago
#46 MGE: Shotty or Gboats in TF2 General Discussion

please stop posting this thread was solved on post #4

posted about 3 years ago
#6640 HUD editing: short questions, quick answers in Customization
doikuhttps://cdn.discordapp.com/attachments/459468230021480488/803362427541651496/unknown.png

how do I turn the killstreak background off in Sunset hud? Thanks

go to hudfolder/resource/ui/huditemeffectmeter_killstreak.res

and then swap the "1" next to visible & inabled into a "0" on anything you don't want.

my guess is that "WhiteBar" is the background, so you could try that first, and if you want the killstreak numbers gone just try hiding more stuff. sorry if you've already done it lmao

posted about 3 years ago
#6639 HUD editing: short questions, quick answers in Customization

1. I was trying to import a scoreboard from voidHUD to newhud and I'm now stuck with this thing on the top left? Anyone know how to remove? RAW PASTE
Pic:

Show Content

2. I get these error messages when reloading hud. Can I ignore them?:

Show Content
Failed to load resource/UI/HudItemEffectMeter_Action.res
resource/UI/HudItemEffectMeter_Action.res missing ContinuousProgressBar field "ItemEffectMeter"
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file Resource/UI/scoreboard_default.res

Resource/UI/ScoreBoard.res, LocalPlayerStatsPanel, GameType,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file Resource/UI/scoreboard_default.res

Resource/UI/ScoreBoard.res, LocalPlayerStatsPanel, (*GameType*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file Resource/UI/scoreboard_default.res

Resource/UI/ScoreBoard.res, (*LocalPlayerStatsPanel*), (*GameType*)
posted about 3 years ago
#766 Wut hud/crosshair/cfg thread in Customization
dagaCollaidehttps://i.imgur.com/tXjKEW2.png

anyone know what tftv thread this comes from? i incorporated it in my hud but i don't remember where i got it, and can't find it via google or by browsing tftv
https://www.teamfortress.tv/50749/swissolos-custom-match-hud

thank you so much

posted about 3 years ago
#764 Wut hud/crosshair/cfg thread in Customization

https://i.imgur.com/tXjKEW2.png

anyone know what tftv thread this comes from? i incorporated it in my hud but i don't remember where i got it, and can't find it via google or by browsing tftv

posted about 3 years ago
#13 Refresh: cp_steel in Map Discussion

then why are you concern trolling about the implied "big change" to gullywash?

posted about 3 years ago
#7 Refresh: cp_steel in Map Discussion
KevinIsPwn

So then why do you imply a bunch of brushes off by ≤1 unit as a "big change"?

posted about 3 years ago
#4 Refresh: cp_steel in Map Discussion
KevinIsPwn"completely remade the map from scratch" on gully was not a "small change".

Sorry 2 go off but you straight up have no clue what you're talking about. You're taking the quote way out of context.

If you don't understand what I meant by that sentance you could try to...

A) READ the very post that sentence was posted in.
B) Take a look at the map to see for yourself. It's not a different map. It's the same map with some changes.
C) If you're too lazy to do A & B, you could ask.

posted about 3 years ago
#52 The Case for Elijah in TF2 General Discussion

There's a serious anti-cheater mentality in our leagues, especially with the anti-cheat admins.

It's even worse for people who have been caught in 4k and caught with VAC bans.

Terrible!

posted about 3 years ago
#22 INTRODUCING MGE TRAINING ENHANCED V17 in The Dumpster

add sharks to the ocean on 2fort please it would be epic :3

posted about 3 years ago
#1563 PugChamp in Projects

who yall gonna replace ever x with anyway?

copper??????

posted about 3 years ago
#1559 PugChamp in Projects

There should be bi-annual pugchamp admin elections

posted about 3 years ago
#20 Refresh: cp_gullywash in Map Discussion
dbkwe had an entire pug losing our minds over that dot where u put the first sticky on the demoman rollout being gone, its one fucking dot that sparked a 15 minute conversation, point is its gonna feel weird af no matter what is done to make it "normal" and the only solution (at least for most people) is to get over it by playing the map

i heard this once before, and aside from the difficult job of lining the texture up in the exact same way, logically it makes more sense for the beam to be lined up how it currently is

maybe i could add some other decal or visual if people really want to have a frame of reference for the rollout. if so please notify me otherwise I don't know of your existence

posted about 3 years ago
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