just stick with whatever youre hitting more shots with. If you need to change it every couple days then so be it, some top players change their sens pretty often. Most people stick with a sens for months/years if they even change it at all, which is going to be more reliable. Try to keep your arm/wrist in the same position everytime that you play, pick a sensitivity, and just warm up in MGE or DM before you scrim or whatever. also make sure you have mouse accel off.
| Account Details | |
|---|---|
| SteamID64 | 76561198059588505 |
| SteamID3 | [U:1:99322777] |
| SteamID32 | STEAM_0:1:49661388 |
| Country | United States |
| Signed Up | August 21, 2012 |
| Last Posted | September 17, 2026 at 7:34 PM |
| Posts | 425 (0.1 per day) |
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|---|---|
| In-game Sensitivity | |
| Windows Sensitivity | 6 |
| Raw Input | 1 |
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oh theyre still cheating
nickleT0mhttps://www.youtube.com/watch?v=pEHlLDoNxLA&feature=youtu.beMind linking the first hud in that video? Looks really nice.
that's oxide hud i believe.
Juicy J came out with a new song today. Logic is on it.
1. try using windowed mode, if you're not already. just guessing. if that doesn't work, then i doubt it's possible.
2. 1024x768 is the most popular 4:3 res, but the most pleasant looking one would probably be 1024x768 if you don't want to use your max res.
thank you good sir
Anybody know how I would put pvhud's damage numbers on oxide hud? I've googled and looked on tf.tv for the answer but I'm either blind or it's difficult to find.
Should I bind them to filterlightmaps 0? Or just to +forward, etc.
Sorry if this has already been answered, but how would I remove this completely? I took out the launch option, put filtertextures and lightmaps to 1, and took the movement script out of my autoexec but the shadows are still blocky.
Plan on streaming my 6s and HL scrims & matches
playing in esea-o, UGC 6s Plat, and silver HL
https://play.esea.net/users/465208
http://www.ugcleague.com/players_page.cfm?player_id=76561198059588505
http://steamcommunity.com/id/change44/
holy shit I love you, thank you for updating
// Enable facial features -- turning them on lowers framerate by 5ish%
r_eyes 1
r_flex 1
r_lod 1 // Needs to be set to 1, otherwise they will still be disabled.
r_rootlod 1
r_teeth 1