I know some guys, but most of them worked in the music industry and don't really have any relationship with the comp tf2 scene. However if you gave them the right input and info, (and maybe materials like SFM renders and stuff) you could end up with something wicked.
I used to work with this guy on a 3 man design team over in Michigan, extremely nice and has awesome experience: http://weareskye.com/
I know how to use Adobe Muse, and you can build pretty much whatever you want without knowing HTML, but it might not be the end result you want. Idk, add me on steam if you wanna talk more, I'm interested.