prhttp://logs.tf/1620016
i burn with an abject hatred for se7en
| Account Details | |
|---|---|
| SteamID64 | 76561198025810326 |
| SteamID3 | [U:1:65544598] |
| SteamID32 | STEAM_0:0:32772299 |
| Country | United States |
| Signed Up | February 17, 2014 |
| Last Posted | December 24, 2025 at 8:06 PM |
| Posts | 2359 (0.5 per day) |
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| Raw Input | 1 |
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prhttp://logs.tf/1620016
i burn with an abject hatred for se7en
Canada didn't want him
actually maybe you should go back to anime
BumFreezeSidularFlying Medics. Flying Scouts. What's next, Flying Hoovies?unban base jumper and then turn the ground of every map into lava so we just play dogfights
mge oighuv's counterjump maps are finally true tf2
the minute i read the title i knew who posted it
MochaSukhaIm also getting a lot of comments about how a transition would be done if items were to be switched in-game
how about we just take the slow-mo from freak fortress (inspired by killing floor) and use that to implement item changes during fights
Lmfao
this is a doggo thread now
yttriumdidn't we just have this thread
this is the second time, and i didn't love it the first time
you can still build that easily if you know how low your hp has to go
the real option is to not have something so dumb, because the flying medic problem is still there.