Beater
Account Details
SteamID64 76561197990142005
SteamID3 [U:1:29876277]
SteamID32 STEAM_0:1:14938138
Country Denmark
Signed Up August 21, 2012
Last Posted September 19, 2026 at 4:28 PM
Posts 976 (0.2 per day)
Game Settings
In-game Sensitivity 17,7 cm/360
Windows Sensitivity
Raw Input 1
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Hardware Peripherals
Mouse Razer Deathadder
Keyboard old banged up HP office model of some sort
Mousepad steelseries
Headphones Turtle Beach x12 Earforce
Monitor BenQ 144hz model
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#633 Fantasy TF2: Let’s do this! in Projects

First off you have to organize everything: Find out who's playing on which teams, add them and their steamid if they're not already in the system, decide on the prices for everyone and figure out how much money to make available for players.

Then after you've set everything up it's pretty much just uploading logs from every match with a description and a timestamp to keep everything organized

posted about 8 years ago
#1 ETF2L Season 29 Highlights By Beater in Videos

Yet another ETF2L season brings us yet another highlight video. This time around it's really long!

https://www.youtube.com/watch?v=i_Cqym8MXM0

Download

I could have waited longer and used slightly high quality clips, but then I wouldn't be able to complete it before Copenhagen games, so I decided to go ahead and finish it now. Whether or not there will be a playoffs video is still up in the air.

Thank you to everyone who submitted your clips, including those that I ended up not using. You're the best!

posted about 8 years ago
#631 Fantasy TF2: Let’s do this! in Projects

no

posted about 8 years ago
#17 community frags 4 in Projects

http://www35.zippyshare.com/v/kZWu1WxD/file.html

Beater, Denmark

posted about 8 years ago
#23 nunya.condawg kills his soldiers !!!! in TF2 General Discussion

> cuts young hopeful soldiers for veterans
> Veteran's computer promptly dies

https://media.giphy.com/media/FuNOnpy4EIWmA/giphy.gif

posted about 8 years ago
#2 fantasytf2 in TF2 General Discussion

We're trying to. Information on the teams attending is currently quite spotty, and they way the tournament is set up is really bad for determining which teams to include. Preferably there will be around eight teams worth following, but currently there's only around five, and then we have to predict who will do well from the remaining teams, and I'm not that knowledgeable about the American scene.

GentlemanJon has done all of the necessary setup and we've brought in an American admin to upload results as they happen, so we just need me to set prices for all the players and enter them into the system

posted about 8 years ago
#324 TF2 Legacy videos, round 2! in Videos

I've made another video! This time starring the versatile Frenchman dmoule:

https://www.youtube.com/watch?v=NIcd5SQjPhw

posted about 8 years ago
#34 cp_propaganda (5cp) in Map Discussion

A few things:

Sniping from the forward spawns is currently too powerful IMO. It's especially bad on the 2nd point where the sniper can basically see everything from inside of the spawn.

https://imgur.com/Wsu4ePH
https://imgur.com/N3woH53

This lantern is super obnoxious since it restricts your movement:
https://imgur.com/nzIC1NF

This flank is pretty boring. Adding some high ground advantages and breaking up vision would go a long way towards making it an area that could see action that isn't just through-traffic. Cave is looking pretty good IMO.
https://imgur.com/xJAAtWH

These shelves with boxes should be closed off since you can't use them
https://imgur.com/Bq0xduD

I still don't know if I like this flat, open area out to the side. It does provide some space for a team attacking 2nd to maneuver, but it's just so flat and boring and is flanked by a death-pit, so it just feels a little off to me.
https://imgur.com/7v53Dda

I'm really enjoying the map so far. keep up the good work!

posted about 8 years ago
#615 Fantasy TF2: Let’s do this! in Projects
Mearlitehttp://www.teamfortress.tv/31373/spyros-log-combiner

This still works, I just tried it out and it took me about 10 seconds to combine the logs
http://logs.tf/1946076

This is sick. I'll definitely be using this for gc situations from now on.

posted about 8 years ago
#611 Fantasy TF2: Let’s do this! in Projects

Alright, so the question of whether or not to include the golden caps is something I've always wrestled with, since there are obvious pros and cons to both options.

I've chosen to include golden caps this season (and for the last many fantasy league competitions) because I really dislike omitting data. Golden caps are part of the game, and arguably they are the most important part of a game, so simply ignoring everything that takes place during this part of the game just feels wrong to me.
Winning the game also also gives you points (+5 points to win a gc) and is generally a pretty big deal when it comes to scoring points. Shouldn't the winning team be rewarded with extra points? I think they should.

On the other hand, golden caps allows players to earn a disproportionate large amount of points for a relatively short amount of game time. It's really easy to get inflated DPM and K/D ratios which can result in someone (like clip) getting a massive amount of points "for cheap", while most other players will have low scores.
Including golden caps also messes with the PPG stats, which bothers me way more than it probably should.

The obvious solution to this problem would be to combine the GC log with the main log and then upload that to the system, but unless you can tell me an easy way to combine logs, I'm simply too lazy to manually sit and combine logs for such a minor gain.

posted about 8 years ago
#605 Fantasy TF2: Let’s do this! in Projects

Removing a player from the system is dangerous since if anybody owns scruff everything will go haywire for that person. I might remove him at a later date when I can reliably assume that nobody has him on their team, but until then he's staying in.

posted about 8 years ago
#594 Fantasy TF2: Let’s do this! in Projects

This is the most unsure I've ever been about which teams are going to be strong, so the prices are almost definitely terrible.

posted about 8 years ago
#68 Danish upcoming lan? in LAN Discussion

inb4 LEGO dodges because they can't be bothered walking to the train station

posted about 8 years ago
#15 Meet Your Map: Competitive Map making Challenge in TF2 General Discussion

You can find the rules by following the link in the OP. The relevant part for you is this:

"2. The map must be an original creation that has never been used in ETF2L, ESEA, OZFortress or UGC before. The map must be a koth or 5cp map. You cannot Submit a pro version of a map that is currently or was previously used in any of the listed leagues, no matter how old the map is. Want to make a pro version of cp_mainline or koth_ashville? Too bad, not allowed. Have you worked on a map for a while but it has still not been accepted into any league? These entries are allowed."

posted about 8 years ago
#12 Meet Your Map: Competitive Map making Challenge in TF2 General Discussion

Najesu has come through big-time and has added 150€ to the prize pool. 100€ will go towards the mappers and 50€ will be put into the final tournament (more information about this at a later date)

The top prize is now 130€ and a SVIFT hoodie, while second and third place will receive 35€.

I don't know if Najesu has an account on these forums, but either way he deserves all our praises!

posted about 8 years ago
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