AnAkkk
Account Details
SteamID64 76561197988840641
SteamID3 [U:1:28574913]
SteamID32 STEAM_0:1:14287456
Country France
Signed Up April 28, 2013
Last Posted May 13, 2021 at 5:58 PM
Posts 159 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
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Hardware Peripherals
Mouse  
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#153 TFTrue in Projects

Update (4.68):
- Fixed tournament whitelist no longer being reloaded when it is changed

posted about 9 years ago
#152 TFTrue in Projects

Update (4.67):
– Fixed crash while downloading config files

posted about 9 years ago
#151 TFTrue in Projects

Update (4.66):
- Fixed crash with tftrue_bunnyhop

posted about 9 years ago
#150 TFTrue in Projects

Are you sure your server is fully up to date? How are you running srcds, through Steam or steamcmd?

posted about 9 years ago
#148 TFTrue in Projects

Update (4.65):
- Fixed the plugin not loading after last TF2 update

posted about 9 years ago
#147 TFTrue in Projects

Update (4.64):
- Fixed crash after latest TF2 update

posted about 9 years ago
#146 TFTrue in Projects

I've released a small update that fix the crash on windows servers.

posted about 9 years ago
#145 TFTrue in Projects

Forgot to post the changelog here:

Update (4.63):
– Fixed crash after latest TF2 update
– Fixed ubercharge not being restored after changing whitelist in the middle of the game

posted about 9 years ago
#31 More dumb stuff you can do with the item schema in TF2 General Discussion

It's stupid to try to fix that with sv_pure, that could be bypassed very easily with cheats. It needs a proper server sided fix.

posted about 9 years ago
#16 TF2 Update: 8/21/14 in TF2 General Discussion
takramSteamIDs changed. U:1:50502856 is my new ID, STEAM_0:0:25251428 is my old ID. Divide new by old=2. TONS of sourcemod things are going to be affected by this.

It's not only dividing by 2.

Before: STEAM_0:X:Y
After: [ U:1:Y*2+X ]

posted about 9 years ago
#144 TFTrue in Projects

Update (4.62):
- Fixed not being able to force a map change with sourcemod when tftrue_tv_delaymapchange is enabled

posted about 9 years ago
#143 TFTrue in Projects

Update (4.61):
- Added chat messages when a player has paused/unpaused the game
- Fixed config download/log upload not working under some rare server configs

EDIT: It also fixes a disconnect crash with tftrue_restorestats under some conditions

posted about 9 years ago
#142 TFTrue in Projects

4.6 ( August 14, 2014)
- Removed tftrue_scope_hsdelay
- Many improvements to the auto updater
- The auto updater will now check for updates every hour and update if the server has one player or less
- Fixed crash on plugin unload with some specific plugins
- Fixed crash when trying to change the map with the “map” command (never do this)
- Stop loading the plugin if anything fails, it prevents the plugin from crashing later while playing
- Fixed tftrue_restorestats keeping the stats after map changes

Due to some changes with the auto updater, you will need to restart your server twice to get the update.

Thanks to Arie, Lamqta and Galant for testing on their servers :)

posted about 9 years ago
#65 Player skill rating added to the game in TF2 General Discussion

Some of the GC messages mentionned in that thread are old, they're in the game since at least 2012:
https://github.com/wheybags/steamirc/blob/master/steamre/Resources/Protobufs/tf/tf_gcmessages.proto

It is correct TFPlayerSkillRatingAdjustement appeared recently though. It has three fields:
- players (a list of players I guess)
- steam_id
- match_type

posted about 9 years ago
#141 TFTrue in Projects

I will remove tftrue_scope_hsdelay in the next update if none gives me a good reason to keep it as it looks like none uses it/seem to be interested into it (was pretty much the opposite when it was added :)).

posted about 9 years ago
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