24
Account Details
SteamID64 76561198154342943
SteamID3 [U:1:194077215]
SteamID32 STEAM_0:1:97038607
Country Bahamas
Signed Up August 4, 2017
Last Posted April 28, 2022 at 10:16 AM
Posts 942 (0.4 per day)
Game Settings
In-game Sensitivity drafted
Windows Sensitivity into
Raw Input 1
DPI
ww3
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Hardware Peripherals
Mouse please
Keyboard help
Mousepad me
Headphones and
Monitor my kids
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#37 payload-neo discord bot in Projects

Fixed issue with new servers not registering commands.

posted about 3 years ago
#9 lfp s3 adv in Recruitment (looking for players)
ScrewB24screwb demo when?When they fix the det bug.

They fixed it in a plugin, is it time?

posted about 3 years ago
#36 payload-neo discord bot in Projects

Updated finnish translations and some other fixes.

posted about 3 years ago
#34 payload-neo discord bot in Projects

2 updates, 1 late 1 new

v3.6.5
Updated localisation files
New command: !settings. Controls settings for !snipe, and dashboard permissions access.
Pushed some website updates. Final dashboard still in work, however.

v3.6.6
Updated localization files
Updated command: prefix, language, info
!info properly thanks our translators
Language command changes: added new languages (finnish, polish, spanish)
!language, !prefix now don't need admin to see current prefix/language (However to set/delete you do)
Updating a message with a command now deletes the old response and replaces it with the new output
TFTV preview embeds now show the desired comment on the thread
You may now restrict auto responses from channels
Fixed !rgl
Fixed !8ball not sending invalid response notification

Big thanks to our translators miko and supra for their amazing work!

posted about 3 years ago
#10 Team Names Thread in TF2 General Discussion

How to train your Players

posted about 3 years ago
#5 Chair Recommendations in Hardware

Buy something expensive (within reason) that will last because of its superior build-quality and it will do better than a 100 dollar chair that you may not be able to find at this time. Good luck!

posted about 3 years ago
#33 S3 RGL in TF2 General Discussion
dbkcaring about lower division players' opinions on maps is usually irrelevant as the vast majority of players have no clue what makes a map good or even fun, not that all invite or adv players do but its certainly a higher percentage than in main/IM

So we disgregard all opinions from low-end people because they simple lack the knowledge of how to play tf2? Selfish.
Granted many lower end people don't know what to look at, but some may have opinions that higher level people don't - or vice versa. Just because we know more than people doesn't mean that they can have wisdom we don't.

posted about 3 years ago
#30 S3 RGL in TF2 General Discussion
kevin_gatorbearodactylApparently it got updated after the cup and we didn't even get to try that version up. Feels like this is all too rushed for no reason.
Updates are a natural part of mapmaking. I released an update to villa directly in response to complaints that second was too big and soldier was too weak from paddie, because he was pretty much the only person who stuck around immediately after the event. There is no way I could have anticipated this feedback and released the new update before the event, so it's unfair to make this accusation. I guess I do have a bit of an unconventional update pattern relative to most mappers, but I don't see that as a bad thing. B13A will likely not be the last version before the season starts. I'm probably going to be incorporating some of the feedback I received from you and botmode into B14. To anyone who has major issues with the map, post your complaints in the map's feedback thread.

It's really just not on you, if all divisions had the oppertunity to play on these new maps and put feedback into the league on what to change / not to change, it would be far better than the system implimented right now.
Putting changes into your map now is great- I hope to see it finalized and put into the TF2 pool. However, for most players- this will be a change that nobody wanted seeing it as they've never played the map before. You have to force these lower end teams to play the map and give you feedback.
I see this map as a cool concept, but for actual competitive play I think it needed more time to be considered- maybe if they tried to see if these map changes would be for S4? Perhaps if they did these testings before the season is starting (Maybe if they did it right after invite playoffs?).
Plenty of opposition goes along with this.

posted about 3 years ago
#37 RGL Traditional Sixes Season 3 announced in News

Seems like the maps were added based upon the opinions on "someone". What if the poll was extended to all RGL players instead of invite only players? How would that affect your outcome for maps?
I see it as lower level players dislike harder maps (gran, bland, reckoner) but i think many higher level people might enjoy them more than these maps that looked like they were shoved into the rotation last second.

posted about 3 years ago
#7 what if scout had 4 shots in The Dumpster

what if scout had 2 shot

posted about 3 years ago
#34 DonDorito LFT in Recruitment (looking for team)

wont 1v1 me in shogun 2 smh

posted about 4 years ago
#7 24 LFT S3 in Recruitment (looking for team)

Bump, I am quite interested in scouting again in advanced.

posted about 4 years ago
#16 Covid19- Cool Things and Activities in Off Topic

OpenGL learning, coding fullstack projects, maintaining the payloadbot, and just been gaming. Trying to learn as much while I have the time off.

posted about 4 years ago
#5 did the_boss_playa predict coronavirus??? in Off Topic

When God himself warns us of unseen dangers, and we ignore those warnings.
Let this be a lesson to all of us!

posted about 4 years ago
#4 what do i play now??? in Off Topic

civ5 deity walkthrough

posted about 4 years ago
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