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How to make medi gun/teleporter beam look brighter
posted in Customization
1
#1
0 Frags +

I heard it was something about dxlevel, can someone explain me?

I heard it was something about dxlevel, can someone explain me?
2
#2
TFNew
1 Frags +

dxlevel 81 makes a lot of particles brighter, including medi gun beams, etc
put -dxlevel 81 in launch options (would recommend putting your res in too as switching dxlevel will fuck with your res), then remove it after the first launch with it on as it slows down the launching time

dxlevel 81 makes a lot of particles brighter, including medi gun beams, etc
put -dxlevel 81 in launch options (would recommend putting your res in too as switching dxlevel will fuck with your res), then remove it after the first launch with it on as it slows down the launching time
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