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Can't see flame particle effects from any Pyro.
posted in Q/A Help
1
#1
0 Frags +

When a pyro fires their flamethrower i don't see anything. And when play on pyro class i can't see flame particle effects if i use attack1 (m1), i tryed many huds and default - but it's didn't work, i tryed dxlevel 95/98 - nothing changes, reinstall tf2 and delete all cfg and custom/sripts - nothing, it's still doesn't work *( , plz if u can - help me, make pyro great again

When a pyro fires their flamethrower i don't see anything. And when play on pyro class i can't see flame particle effects if i use attack1 (m1), i tryed many huds and default - but it's didn't work, i tryed dxlevel 95/98 - nothing changes, reinstall tf2 and delete all cfg and custom/sripts - nothing, it's still doesn't work *( , plz if u can - help me, make pyro great again
2
#2
2 Frags +

Strange that it doesn't start working for you on dx95. For me it only does that on dx90. Try dx81 it works for me on that

Strange that it doesn't start working for you on dx95. For me it only does that on dx90. Try dx81 it works for me on that
3
#3
2 Frags +

i saw using this as a fix on reddit:

-force_vendor_id 0x10DE -force_device_id 0x1180
i saw using this as a fix on reddit:

[code]-force_vendor_id 0x10DE -force_device_id 0x1180[/code]
4
#4
0 Frags +
Kavi saw using this as a fix on reddit:
-force_vendor_id 0x10DE -force_device_id 0x1180

does this work for -dxlevel 90 too?

i wanna stop using -dxlevel 95 it rapes my frames

[quote=Kav]i saw using this as a fix on reddit:

[code]-force_vendor_id 0x10DE -force_device_id 0x1180[/code][/quote]
does this work for -dxlevel 90 too?

i wanna stop using -dxlevel 95 it rapes my frames
5
#5
1 Frags +

tbh no idea i havent tried it. i just saved the command when i saw it just in case it happened to me. just give it a shot.

tbh no idea i havent tried it. i just saved the command when i saw it just in case it happened to me. just give it a shot.
6
#6
1 Frags +
HuggesStrange that it doesn't start working for you on dx95. For me it only does that on dx90. Try dx81 it works for me on that

https://www.reddit.com/r/tf2/comments/77vj1v/i_cant_see_flame_particle_effects_from_any_pyro/
I try this guide and change dx80,81,90,91,95,98 with default hud and no -> don't work

[quote=Hugges]Strange that it doesn't start working for you on dx95. For me it only does that on dx90. Try dx81 it works for me on that[/quote]
https://www.reddit.com/r/tf2/comments/77vj1v/i_cant_see_flame_particle_effects_from_any_pyro/
I try this guide and change dx80,81,90,91,95,98 with default hud and no -> don't work
7
#7
0 Frags +

"-force_vendor_id 0x10DE -force_device_id 0x1180" works on dxlevel 90 i think. I tried it and it works fine.

"-force_vendor_id 0x10DE -force_device_id 0x1180" works on dxlevel 90 i think. I tried it and it works fine.
8
#8
0 Frags +
Kavi saw using this as a fix on reddit:
-force_vendor_id 0x10DE -force_device_id 0x1180

thx, can u give me link? (works)

[quote=Kav]i saw using this as a fix on reddit:

[code]-force_vendor_id 0x10DE -force_device_id 0x1180[/code][/quote]

thx, can u give me link? (works)
9
#9
0 Frags +
Melzick"-force_vendor_id 0x10DE -force_device_id 0x1180" works on dxlevel 90 i think. I tried it and it works fine.

yes, but commands change tf2 video settings on 'high'

[quote=Melzick]"-force_vendor_id 0x10DE -force_device_id 0x1180" works on dxlevel 90 i think. I tried it and it works fine.[/quote]

yes, but commands change tf2 video settings on 'high'
10
#10
0 Frags +
Kavi saw using this as a fix on reddit:
-force_vendor_id 0x10DE -force_device_id 0x1180

This fixed the problem for me, I am using -dxlevel 90 and I can now see flame particles

[quote=Kav]i saw using this as a fix on reddit:

[code]-force_vendor_id 0x10DE -force_device_id 0x1180[/code][/quote]

This fixed the problem for me, I am using -dxlevel 90 and I can now see flame particles
11
#11
-1 Frags +

i can see all the flames on dx8 i dont think dx effects it

i can see all the flames on dx8 i dont think dx effects it
12
#12
2 Frags +

It's an issue with flame particle rendering on certain graphics cards on anything other than dxlevel 95.

"-force_vendor_id 0x10DE -force_device_id 0x1180" tells TF2 you're running a GTX 680 which corrects the issue because that card doesn't suffer from any particle rendering issues on any dxlevel I guess.

It's an issue with flame particle rendering on certain graphics cards on anything other than dxlevel 95.

"-force_vendor_id 0x10DE -force_device_id 0x1180" tells TF2 you're running a GTX 680 which corrects the issue because that card doesn't suffer from any particle rendering issues on any dxlevel I guess.
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