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Licious: A Team Frag Video
1
#1
14 Frags +

Hi guys, this is my first attempt at making a frag video, leave any constructive criticism if you want!

http://www.youtube.com/watch?v=vBfUP6Kv6Tk

Also, dont comment about the scout clip with no viewmodels, I recorded that, and when I figured out how to fix it… Sissmass happened. Liek dis if u crai errytim u think of those lost demos.

Hi guys, this is my first attempt at making a frag video, leave any constructive criticism if you want!

[youtube]http://www.youtube.com/watch?v=vBfUP6Kv6Tk[/youtube]

Also, dont comment about the scout clip with no viewmodels, I recorded that, and when I figured out how to fix it… Sissmass happened. Liek dis if u crai errytim u think of those lost demos.
2
#2
1 Frags +

Only complaint I have is that explosions are showing through walls. A

Voice clips are too loud (most notable on the Scout 3k on Gullywash), and in-game sounds are just a little bit to soft.

Only complaint I have is that explosions are showing through walls. A

Voice clips are too loud (most notable on the Scout 3k on Gullywash), and in-game sounds are just a little bit to soft.
3
#3
0 Frags +

idk anything about editing but i liked it

idk anything about editing but i liked it
4
#4
-5 Frags +

stopped watching when you replaced the sniper sound with the awp sound

stopped watching when you replaced the sniper sound with the awp sound
5
#5
2 Frags +

lookin good

lookin good
6
#6
-1 Frags +
mstopped watching when you replaced the sniper sound with the awp sound

Not the AWP sound, just an altered version to make it have more impact.

[quote=m]stopped watching when you replaced the sniper sound with the awp sound[/quote]

Not the AWP sound, just an altered version to make it have more impact.
7
#7
2 Frags +

~obligatory post~

-1 60 FPS

Just kidding. But on the realsies, please have a crosshair next time. It's not a super necessary request, but I've had plenty of people tell me the same over the past couple years. The in-game volume seems a bit too low. That specifically is just my personal opinion. Don't use any color correction on Gullywash that saturates the shit out of the ground. It's ugly to look at. The color correction in general seems a bit too dark, which is more noticeable during the badlands valley clip.

Instead of using the "color corrector" plugin, use these plugins: levels, hsl adjust, and unsharp mask. Using these will adjust how your video looks visually while keeping the natural look of TF2. You can, after adding in these plugins and editing them to your taste, add in the color corrector plugin if you really want. You can still get good results without completely changing the colors of the video as long as it complements the game's natural colors.

http://www.youtube.com/watch?v=maV9FdV3OP0

This is what it looks like to use those plugins I named to you and without using the color correction plugin. You can tell it looks different than how TF2 normally looks, but it adds on to the game's natural colors.

The only other thing I have to point out is the lack of creative transitions for the clips where you cut to black then back to the clip. A lot of your other transitions are brilliant. And I get it, the cut to black transitions went with the song. This probably sounds weird coming from someone with absolutely no creativity in transitions, but take it how you want.

Overall, I actually enjoyed the video. I hope you take this criticism and use it as you see fit. Keep it up, you'll be a great video editor in no time!

~obligatory post~

-1 60 FPS

Just kidding. But on the realsies, please have a crosshair next time. It's not a super necessary request, but I've had plenty of people tell me the same over the past couple years. The in-game volume seems a bit too low. That specifically is just my personal opinion. Don't use any color correction on Gullywash that saturates the shit out of the ground. It's ugly to look at. The color correction in general seems a bit too dark, which is more noticeable during the badlands valley clip.

Instead of using the "color corrector" plugin, use these plugins: levels, hsl adjust, and unsharp mask. Using these will adjust how your video looks visually while keeping the natural look of TF2. You can, after adding in these plugins and editing them to your taste, add in the color corrector plugin if you really want. You can still get good results without completely changing the colors of the video as long as it complements the game's natural colors.

[youtube]http://www.youtube.com/watch?v=maV9FdV3OP0[/youtube]

This is what it looks like to use those plugins I named to you and without using the color correction plugin. You can tell it looks different than how TF2 normally looks, but it adds on to the game's natural colors.

The only other thing I have to point out is the lack of creative transitions [b]for the clips where you cut to black then back to the clip[/b]. A lot of your other transitions are brilliant. And I get it, the cut to black transitions went with the song. This probably sounds weird coming from someone with absolutely no creativity in transitions, but take it how you want.

Overall, I actually enjoyed the video. I hope you take this criticism and use it as you see fit. Keep it up, you'll be a great video editor in no time!
8
#8
0 Frags +
kirbythe clips where you cut to black then back to the clip

I also felt like it was sped up wayyy too much.

[quote=kirby][b]the clips where you cut to black then back to the clip[/b][/quote]


I also felt like it was sped up wayyy too much.
9
#9
0 Frags +

Good job floop! This is amazing considered it's your first try!

Good job floop! This is amazing considered it's your first try!
10
#10
0 Frags +

During the segment beginning at 0:52, the scattergun viewmodel sometimes showed up and sometimes didn't somewhat randomly. Also, I didn't much like your choice of music, although that's personal preference I suppose.
Other than that, good editing, really nice frags.

During the segment beginning at 0:52, the scattergun viewmodel sometimes showed up and sometimes didn't somewhat randomly. Also, I didn't much like your choice of music, although that's personal preference I suppose.
Other than that, good editing, really nice frags.
11
#11
0 Frags +
KaeyelOnly complaint I have is that explosions are showing through walls.

For whatever reason, the PLDX particles do this now. I don't remember them doing this before.

[quote=Kaeyel]Only complaint I have is that explosions are showing through walls.
[/quote]
For whatever reason, the PLDX particles do this now. I don't remember them doing this before.
12
#12
1 Frags +
JayKaeyelOnly complaint I have is that explosions are showing through walls.For whatever reason, the PLDX particles do this now. I don't remember them doing this before.

They've done it for a long time actually, it's best to avoid using them with the exception of a few (high quality blood is one that works fine I think).

[quote=Jay][quote=Kaeyel]Only complaint I have is that explosions are showing through walls.
[/quote]
For whatever reason, the PLDX particles do this now. I don't remember them doing this before.[/quote]

They've done it for a long time actually, it's best to avoid using them with the exception of a few (high quality blood is one that works fine I think).
13
#13
0 Frags +

For the most part I liked it, but I would stay away from using sounds the way you did. Seems really out of place when you have like no game sound then hear a stupidly loud scattergun shot.

For the most part I liked it, but I would stay away from using sounds the way you did. Seems really out of place when you have like no game sound then hear a stupidly loud scattergun shot.
14
#14
0 Frags +

i personally really liked the flippy panel transitions thing you put in, that was a really cool touch. overall i liked the vid, though i was expecting an airshot out of the pyro at the last bit.

i personally really liked the flippy panel transitions thing you put in, that was a really cool touch. overall i liked the vid, though i was expecting an airshot out of the pyro at the last bit.
15
#15
0 Frags +

It looked incredibly polished to me and the flippy transitions that saber brought up also surprised me as something extremely creative and appealing.

It looked incredibly polished to me and the flippy transitions that saber brought up also surprised me as something extremely creative and appealing.
16
#16
0 Frags +

Nice one floop:D nice video considering it's your first time.

Nice one floop:D nice video considering it's your first time.
17
#17
3 Frags +

other than the fps, better than any kirby video i've ever seen

other than the fps, better than any kirby video i've ever seen
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