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TF2 Update for 11/13/15
31
#31
0 Frags +
trashhttp://www.teamfortress.com/post.php?id=19307
- Added Asiafortress Season 8 medals

this has been so long overdue

[quote=trash]http://www.teamfortress.com/post.php?id=19307

[quote]
- Added Asiafortress Season 8 medals
[/quote][/quote]


this has been so long overdue
32
#32
0 Frags +
VanguardDLKturbine to match turbine_pro

no

Turbine pro introduces more problems than it solves for literally every single method of play that isn't 6s (yes, even smaller ones, like 4v4; we played). Stock turbine can certainly be improved, but that banana connector is a huge wart for everything that isn't 6s.

[quote=VanguardDLK]turbine to match turbine_pro[/quote]
[b]no[/b]

Turbine pro introduces more problems than it solves for literally every single method of play that isn't 6s (yes, even smaller ones, like 4v4; we played). Stock turbine can certainly be improved, but that banana connector is a huge wart for everything that isn't 6s.
33
#33
0 Frags +
wareyano

Turbine pro introduces more problems than it solves for literally every single method of play that isn't 6s...

Having only played turbine_pro in 6s a couple of ETF2L seasons ago (and still thinking the map was pretty bad there even with the pro version changes) I wasn't aware of this. Still, point is that hopefully all of these old official maps will start to get necessary balance changes that will benefit them for all gamemodes, even if not the changes that have already been tried.

Point still stands for granary_pro though unless there's been some failed granary_pro Highlander test I'm unaware of where engineers on mid spontaneously combust or something

[quote=wareya]
[b]no[/b]

Turbine pro introduces more problems than it solves for literally every single method of play that isn't 6s...[/quote]

Having only played turbine_pro in 6s a couple of ETF2L seasons ago (and still thinking the map was pretty bad there even with the pro version changes) I wasn't aware of this. Still, point is that hopefully all of these old official maps will start to get necessary balance changes that will benefit them for all gamemodes, even if not the changes that have already been tried.

Point still stands for granary_pro though unless there's been some failed granary_pro Highlander test I'm unaware of where engineers on mid spontaneously combust or something
34
#34
0 Frags +

You know on the topic of 2fort, maybe if Valve saw a competitive game on 2fort they would realize how bad the map is and potentially make tweaks (huge tweaks) that would make it an actually viable map? I know the chances are astronomical, but I like to be optimistic.

You know on the topic of 2fort, maybe if Valve saw a competitive game on 2fort they would realize how bad the map is and potentially make tweaks (huge tweaks) that would make it an actually viable map? I know the chances are astronomical, but I like to be optimistic.
35
#35
1 Frags +

2fort is unfixable.

They'd be better off making an entirely new map.

2fort is unfixable.

They'd be better off making an entirely new map.
36
#36
1 Frags +

got another update just now
anybody know why it wasnt documented ?

got another update just now
anybody know why it wasnt documented ?
37
#37
0 Frags +
sage78got another update just now
anybody know why it wasnt documented ?

it says I got a 0 byte update

[quote=sage78]got another update just now
anybody know why it wasnt documented ?[/quote]
it says I got a 0 byte update
38
#38
0 Frags +
Karlsage78got another update just now
anybody know why it wasnt documented ?
it says I got a 0 byte update

Said 4mb for me.

[quote=Karl][quote=sage78]got another update just now
anybody know why it wasnt documented ?[/quote]
it says I got a 0 byte update[/quote]

Said 4mb for me.
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