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scout arms/hands look cut
posted in Q/A Help
1
#1
0 Frags +

hello, when I play on dx9 my scouts hands and arms have a cut going through it. does anyone know a fix for it? this doesn't happen to me on dx8.

http://i.imgur.com/XH2RGa9.jpg

hello, when I play on dx9 my scouts hands and arms have a cut going through it. does anyone know a fix for it? this doesn't happen to me on dx8.
[img]http://i.imgur.com/XH2RGa9.jpg[/img]
2
#2
10 Frags +

at least it's in the right direction

at least it's in the right direction
3
#3
21 Frags +

look at how the sniper is standing though

look at how the sniper is standing though
4
#4
22 Frags +
remedylook at how the sniper is standing though

That's how I stand irl

[quote=remedy]look at how the sniper is standing though[/quote]
That's how I stand irl
5
#5
5 Frags +

This is a problem related to using a low texture quality. Something related to how textures are wrapped around models or how the edges of textures become jagged at lower quality settings. This problem becomes even worse if you use the LOD bias hack. You should also notice problems with 'cuts' on the rock props around Badwater.
TL;DR: Use a higher texture quality setting or get used to it.

This is a problem related to using a low texture quality. Something related to how textures are wrapped around models or how the edges of textures become jagged at lower quality settings. This problem becomes even worse if you use the LOD bias hack. You should also notice problems with 'cuts' on the rock props around Badwater.
TL;DR: Use a higher texture quality setting or get used to it.
6
#6
-26 Frags +

Your Scout is obviously emo.

Slap some sense into him and tell him to stop being a whiny little bitch.

Your Scout is obviously emo.

Slap some sense into him and tell him to stop being a whiny little bitch.
7
#7
1 Frags +
ShankyThis is a problem related to using a low texture quality. Something related to how textures are wrapped around models or how the edges of textures become jagged at lower quality settings. This problem becomes even worse if you use the LOD bias hack. You should also notice problems with 'cuts' on the rock props around Badwater.
TL;DR: Use a higher texture quality setting or get used to it.

alright i'll just get used to it then, thanks for the info

[quote=Shanky]This is a problem related to using a low texture quality. Something related to how textures are wrapped around models or how the edges of textures become jagged at lower quality settings. This problem becomes even worse if you use the LOD bias hack. You should also notice problems with 'cuts' on the rock props around Badwater.
TL;DR: Use a higher texture quality setting or get used to it.[/quote]
alright i'll just get used to it then, thanks for the info
8
#8
0 Frags +
Not_MatlockYour Scout is obviously emo.

Slap some sense into him and tell him to stop being a whiny little bitch.

Matthew please knock it off

[quote=Not_Matlock]Your Scout is obviously emo.

Slap some sense into him and tell him to stop being a whiny little bitch.[/quote]
Matthew please knock it off
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