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fps cap?
posted in Q/A Help
1
#1
2 Frags +

So, I use dx9 frames, and I get about 200+ in spawn, but it drops to about 110 to about 70-80 when in midfights, should I cap my fps to 60 because I have a 60HZ? or should I just deal with the drops because its noticable.

So, I use dx9 frames, and I get about 200+ in spawn, but it drops to about 110 to about 70-80 when in midfights, should I cap my fps to 60 because I have a 60HZ? or should I just deal with the drops because its noticable.
2
#2
1 Frags +

for me personally and I know a few others experience this issue - capping FPS can cause "jittery" effects. I'm not quite sure what this is related to and I have no solution, I simply run uncapped and my FPS drops are not noticeable. sorry :s

if you don't experience this, then capping at 121fps should be OK

for me personally and I know a few others experience this issue - capping FPS can cause "jittery" effects. I'm not quite sure what this is related to and I have no solution, I simply run uncapped and my FPS drops are not noticeable. sorry :s

if you don't experience this, then capping at 121fps should be OK
3
#3
newbie.tf
3 Frags +

I have found that capping your framerate at anything less than 3+2x (x being your monitor hz) will cause some stuttering effects. If you can't reliably get that fps, it's not worth capping.

I have found that capping your framerate at anything less than 3+2x (x being your monitor hz) will cause some stuttering effects. If you can't reliably get that fps, it's not worth capping.
4
#4
1 Frags +

hmm, cause I capped it at 110 and it was like, dropping to like 90-70 at midfights. its noticable lol maybe I shouldn't cap it then?

hmm, cause I capped it at 110 and it was like, dropping to like 90-70 at midfights. its noticable lol maybe I shouldn't cap it then?
5
#5
newbie.tf
0 Frags +

If you can't consistently stay alive it, it's not useful to cap it.

If you can't consistently stay alive it, it's not useful to cap it.
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