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TF2 Log Searcher
posted in Projects
31
#31
0 Frags +

Is this offline now? The feature to search for logs with multiple people was useful

Is this offline now? The feature to search for logs with multiple people was useful
32
#32
3 Frags +
lootIs this offline now? The feature to search for logs with multiple people was useful

If you only want to search for logs with multiple people in them you can use logs.tf/dev

[quote=loot]Is this offline now? The feature to search for logs with multiple people was useful[/quote]

If you only want to search for logs with multiple people in them you can use logs.tf/dev
33
#33
trends.tf
-2 Frags +

see also: https://trends.tf/logs?steamid64=76561197970669109&steamid64=76561197985768749

see also: https://trends.tf/logs?steamid64=76561197970669109&steamid64=76561197985768749
34
#34
9 Frags +

https://search.kastal.ing

It's back and better than ever (because I learned paying for a .tf domain is a waste of money)

https://search.kastal.ing

It's back and better than ever (because I learned paying for a .tf domain is a waste of money)
35
#35
0 Frags +

108910 log(s) · range 3916699–4025954 · 3916698 remaining to log 1 · ETA 68d 10h 6m 21s · (0.66 logs/s) · Updated 3/11/26, 3:06 PM · Earliest log: 8/20/25, 2:41 PM · 2.71% complete

so it only has 3% of logs? cool that it shows progress like that. is there a source for this project?

108910 log(s) · range 3916699–4025954 · 3916698 remaining to log 1 · ETA 68d 10h 6m 21s · (0.66 logs/s) · Updated 3/11/26, 3:06 PM · Earliest log: 8/20/25, 2:41 PM · 2.71% complete

so it only has 3% of logs? cool that it shows progress like that. is there a [url=https://www.teamfortress.tv/66278/petition-open-source-larger-tf2-projects#7]source[/url] for this project?
36
#36
2 Frags +
tommyso it only has 3% of logs? cool that it shows progress like that. is there a source for this project?

https://github.com/Kastaling/Tf2LogSearcher
This is the old repo that essentially has the logic that runs the site (searching, stat sorting, etc.). I haven't updated the repo with the updated Docker based code I'm using now, but I will when I get the chance.

[quote=tommy]
so it only has 3% of logs? cool that it shows progress like that. is there a [url=https://www.teamfortress.tv/66278/petition-open-source-larger-tf2-projects#7]source[/url] for this project?[/quote]

https://github.com/Kastaling/Tf2LogSearcher
This is the old repo that essentially has the logic that runs the site (searching, stat sorting, etc.). I haven't updated the repo with the updated Docker based code I'm using now, but I will when I get the chance.
37
#37
0 Frags +

Hi, I’m curious if this git source has the infrastructure to parse log files for game events that come from a server-side plugin for 4v4 PASStime. I want to aggregate every historic pug ever played and organize the passtime-specific data into something readable and host it somewhere, but my knowledge is super limited. This is the plugin source:

https://github.com/p4sstime/p4sstime-server-resources/wiki/Example-Log

https://logs.tf/4031199#76561198071291064

^ example log, the plugin prints relevant passtime stats to chat when they happen like goals and assists and saves and such, and you can see the game events in the .log file by downloading it manually, and my major obstacle right now is finding a way to automate downloading the .log file from each individual pug because querying the JSON files just produces data like the pug id and server name and date and stuff which is nice but not what I’m trying to aggregate.

any input or guidance would be appreciated

thank u

Hi, I’m curious if this git source has the infrastructure to parse log files for game events that come from a server-side plugin for 4v4 PASStime. I want to aggregate every historic pug ever played and organize the passtime-specific data into something readable and host it somewhere, but my knowledge is super limited. This is the plugin source:

https://github.com/p4sstime/p4sstime-server-resources/wiki/Example-Log

https://logs.tf/4031199#76561198071291064

^ example log, the plugin prints relevant passtime stats to chat when they happen like goals and assists and saves and such, and you can see the game events in the .log file by downloading it manually, and my major obstacle right now is finding a way to automate downloading the .log file from each individual pug because querying the JSON files just produces data like the pug id and server name and date and stuff which is nice but not what I’m trying to aggregate.

any input or guidance would be appreciated

thank u
38
#38
1 Frags +
aslypancakeHi, I’m curious if this git source has the infrastructure to parse log files for game events that come from a server-side plugin for 4v4 PASStime. I want to aggregate every historic pug ever played and organize the passtime-specific data into something readable and host it somewhere, but my knowledge is super limited. This is the plugin source:

https://github.com/p4sstime/p4sstime-server-resources/wiki/Example-Log

https://logs.tf/4031199#76561198071291064

^ example log, the plugin prints relevant passtime stats to chat when they happen like goals and assists and saves and such, and you can see the game events in the .log file by downloading it manually, and my major obstacle right now is finding a way to automate downloading the .log file from each individual pug because querying the JSON files just produces data like the pug id and server name and date and stuff which is nice but not what I’m trying to aggregate.

any input or guidance would be appreciated

thank u

From what I understand about the plugin you linked, it doesn't output anything into the chat. All of the information gets put into the raw log file that Tf2 produces as opposed to the parsed JSON file that logs.tf uses and gives primarily in its API. I haven't updated the Repo and Docker image to be able to download raw files automatically, but you can see an example of how I used to do it shittily here. I would update it for myself but I don't have the storage to host all the raw log files for what I'd want to do. I have no problem updating it out of principle if you want something that can easily download either all the logs you want or a range of logs you want (which I'd imagine would be the passtime pugs).

Hmu on Discord if you have any more specific questions so we don't spam the thread :)

[quote=aslypancake]Hi, I’m curious if this git source has the infrastructure to parse log files for game events that come from a server-side plugin for 4v4 PASStime. I want to aggregate every historic pug ever played and organize the passtime-specific data into something readable and host it somewhere, but my knowledge is super limited. This is the plugin source:

https://github.com/p4sstime/p4sstime-server-resources/wiki/Example-Log

https://logs.tf/4031199#76561198071291064

^ example log, the plugin prints relevant passtime stats to chat when they happen like goals and assists and saves and such, and you can see the game events in the .log file by downloading it manually, and my major obstacle right now is finding a way to automate downloading the .log file from each individual pug because querying the JSON files just produces data like the pug id and server name and date and stuff which is nice but not what I’m trying to aggregate.

any input or guidance would be appreciated

thank u[/quote]

From what I understand about the plugin you linked, it doesn't output anything into the chat. All of the information gets put into the raw log file that Tf2 produces as opposed to the parsed JSON file that logs.tf uses and gives primarily in its API. I haven't updated the Repo and Docker image to be able to download raw files automatically, but you can see an example of how I used to do it shittily [url=https://github.com/Kastaling/Tf2LogSearcher/blob/main/legacy/writerraw.py]here[/url]. I would update it for myself but I don't have the storage to host all the raw log files for what I'd want to do. I have no problem updating it out of principle if you want something that can easily download either all the logs you want or a range of logs you want (which I'd imagine would be the passtime pugs).

Hmu on Discord if you have any more specific questions so we don't spam the thread :)
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