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looking for feedback on custom HUD
posted in Customization
1
#1
0 Frags +

hi!
I've been working on a HUD project for a couple months now, and I've been pretty active about showing it off to the public, but before I create a 'full release', I want more opinions on what I can change, fix, or just make look nicer overall

screenshot album: https://imgur.com/a/ldt9NXv
did I miss something you're specifically interested in? let me know & I'll add it in asap c:

this HUD was essentially me putting together elements I've found all around, modifying them to my liking, and creating it into my own custom thing. it's made for competitive, so nothing MVM or any of that has really been changed afaik.

thanks in advance for feedback :)

hi!
I've been working on a HUD project for a couple months now, and I've been pretty active about showing it off to the public, but before I create a 'full release', I want more opinions on what I can change, fix, or just make look nicer overall

screenshot album: https://imgur.com/a/ldt9NXv
did I miss something you're specifically interested in? let me know & I'll add it in asap c:

this HUD was essentially me putting together elements I've found all around, modifying them to my liking, and creating it into my own custom thing. it's made for competitive, so nothing MVM or any of that has really been changed afaik.

thanks in advance for feedback :)
2
#2
2 Frags +

looks pretty nice

i love the loadout screens, loadout menu, tourny spec ui
ingame hud reminds me of rayshud which looks great

looks pretty nice

i love the loadout screens, loadout menu, tourny spec ui
ingame hud reminds me of rayshud which looks great
3
#3
8 Frags +

Looks good, I love the match hud and health

Changes I would personally make if I used this hud:

Show Content
- Update the healer's health to change color's during buff/ hurt sorta like this

https://cdn.discordapp.com/attachments/887326720993157220/887326725883719740/unknown.png


- Update ubercharge number to change color during ubers sorta like this

https://cdn.discordapp.com/attachments/887326720993157220/887332532499140618/unknown.png


- Make the 3d playermodel smaller because it seems distracting/ obstructs your view. Also iirc the model makes u drop fps so a bigger one might not help

- Not sure what the six is for over here. I'm guessing it's last damage taken. The different font makes it look a bit odd and I would change the position lower/above the health. Also adding a shadow to the number is always welcome

https://cdn.discordapp.com/attachments/887326720993157220/887333239251951696/unknown.png


- Personally not a huge fan of killstreak counters being in the middle. I usually turn them off or put them to the side

Good luck :)

Also if you could upload screenshots of what the ammo/ low ammo, buffed/hurt health, scoreboard, effect meters (banners, stickies) looks like, that would be epic
Looks good, I love the match hud and health

Changes I would personally make if I used this hud:
[spoiler]- Update the healer's health to change color's during buff/ hurt sorta like this
[img]https://cdn.discordapp.com/attachments/887326720993157220/887326725883719740/unknown.png[/img]

- Update ubercharge number to change color during ubers sorta like this
[img]https://cdn.discordapp.com/attachments/887326720993157220/887332532499140618/unknown.png[/img]

- Make the 3d playermodel smaller because it seems distracting/ obstructs your view. Also iirc the model makes u drop fps so a bigger one might not help

- Not sure what the six is for over here. I'm guessing it's last damage taken. The different font makes it look a bit odd and I would change the position lower/above the health. Also adding a shadow to the number is always welcome
[img]https://cdn.discordapp.com/attachments/887326720993157220/887333239251951696/unknown.png[/img]

- Personally not a huge fan of killstreak counters being in the middle. I usually turn them off or put them to the side

Good luck :)

Also if you could upload screenshots of what the ammo/ low ammo, buffed/hurt health, scoreboard, effect meters (banners, stickies) looks like, that would be epic[/spoiler]
4
#4
0 Frags +

i personally don't like the font for the health and ammos and how the match status looks, but i am sure a lot of people would like this hud

i personally don't like the font for the health and ammos and how the match status looks, but i am sure a lot of people would like this hud
5
#5
0 Frags +

man when i see that "combo", "flank" and "pick" on class selection i hope this hud gets finished

man when i see that "combo", "flank" and "pick" on class selection i hope this hud gets finished
6
#6
-4 Frags +

most of my feedback is probably stupid, irrelevant, incorrect, and useless but here it is:

things i'd change:

i'd make the health and ammo closer to the crosshair, perhaps in a minmode toggle. i do know however that some people find numbers closer to the crosshair distracting, so you probably shouldn't.
i'd also make the font on everything that isn't the health and ammo completely different, otherwise perhaps choosing a font that is more "readable" (not that handel gothic isn't readable, rather other fonts are MORE readable than it). this could probably also be solved by making a seperate version of the font for the health and ammo specifically, and making that version "bold-er" if that makes any sense (it probably doesn't).
i'd also say to make things like displaying your name, profile picture, and friends list in the main menu optional, i hate seeing them, although this is honestly a nitpick and i'm probably just a loser.
on the topic of the main menu, making pretty much all the text larger there would be really nice.
i'd also use the colors for buffed and low health on spectator for playing, although you might already be doing this the screenshots don't show buffed or low health colors.
another thing id do is move the players in the spectator hud (the names on the left) more towards the vertical center of the screen, in these screenshots they are just slightly below being centered. again that probably doesn't make any sense and isn't helpful, so just move them upwards i guess.
on the loadout screen there are class icons, i'd say that making the spy his own face doesnt really work, and im pretty sure you could make it a knife and have it look quite a bit better, although this is probably another nitpick that doesnt particularly matter in the grand scheme of things.

things i like:

as mentioned previously i like the colors for buffed and low health in spectator
i also like what you've done for the specific classes in things like the class selection and backpack menu
i like the stats menu it looks really clean
i like the flat look of most materials, they look nice without using gradients or anything like that
for whatever reason i really like the default disguise menu, no clue why

thats all the feedback i have about the hud, feel free to disregard any/all of it as i'm not particularly good at tf2 and haven't actively played tf2 competitively outside of a few moments with friends. i'm also not very good at making huds and can only do a few things before asking for help so maybe i just don't know good ui design. hopefully this at least helped you in some way.

most of my feedback is probably stupid, irrelevant, incorrect, and useless but here it is:

things i'd change:

i'd make the health and ammo closer to the crosshair, perhaps in a minmode toggle. i do know however that some people find numbers closer to the crosshair distracting, so you probably shouldn't.
i'd also make the font on everything that isn't the health and ammo completely different, otherwise perhaps choosing a font that is more "readable" (not that handel gothic isn't readable, rather other fonts are MORE readable than it). this could probably also be solved by making a seperate version of the font for the health and ammo specifically, and making that version "bold-er" if that makes any sense (it probably doesn't).
i'd also say to make things like displaying your name, profile picture, and friends list in the main menu optional, i hate seeing them, although this is honestly a nitpick and i'm probably just a loser.
on the topic of the main menu, making pretty much all the text larger there would be really nice.
i'd also use the colors for buffed and low health on spectator for playing, although you might already be doing this the screenshots don't show buffed or low health colors.
another thing id do is move the players in the spectator hud (the names on the left) more towards the vertical center of the screen, in these screenshots they are just slightly below being centered. again that probably doesn't make any sense and isn't helpful, so just move them upwards i guess.
on the loadout screen there are class icons, i'd say that making the spy his own face doesnt really work, and im pretty sure you could make it a knife and have it look quite a bit better, although this is probably another nitpick that doesnt particularly matter in the grand scheme of things.

things i like:

as mentioned previously i like the colors for buffed and low health in spectator
i also like what you've done for the specific classes in things like the class selection and backpack menu
i like the stats menu it looks really clean
i like the flat look of most materials, they look nice without using gradients or anything like that
for whatever reason i really like the default disguise menu, no clue why

thats all the feedback i have about the hud, feel free to disregard any/all of it as i'm not particularly good at tf2 and haven't actively played tf2 competitively outside of a few moments with friends. i'm also not very good at making huds and can only do a few things before asking for help so maybe i just don't know good ui design. hopefully this at least helped you in some way.
7
#7
0 Frags +
doikuLooks good, I love the match hud and health

Changes I would personally make if I used this hud:
Show Content
- Update the healer's health to change color's during buff/ hurt sorta like this

https://cdn.discordapp.com/attachments/887326720993157220/887326725883719740/unknown.png


- Update ubercharge number to change color during ubers sorta like this

https://cdn.discordapp.com/attachments/887326720993157220/887332532499140618/unknown.png


- Make the 3d playermodel smaller because it seems distracting/ obstructs your view. Also iirc the model makes u drop fps so a bigger one might not help

- Not sure what the six is for over here. I'm guessing it's last damage taken. The different font makes it look a bit odd and I would change the position lower/above the health. Also adding a shadow to the number is always welcome

https://cdn.discordapp.com/attachments/887326720993157220/887333239251951696/unknown.png


- Personally not a huge fan of killstreak counters being in the middle. I usually turn them off or put them to the side

Good luck :)

Also if you could upload screenshots of what the ammo/ low ammo, buffed/hurt health, scoreboard, effect meters (banners, stickies) looks like, that would be epic

So ironically, I made almost all of these changes since the original screenshots; I'm just dumb & didn't realize all of these weren't updated LOL
I can for sure give the updated version, the Über & health overheal + lethal HP both do have animations; I will try to make gifs to show them off as well.

I will also take the screenshots you recommended - thank you sm for the feedback!!

P.S. I also forgot; the '6' was for the uber counter, which I actually took out, as I felt it was unnecessary

[quote=doiku]Looks good, I love the match hud and health

Changes I would personally make if I used this hud:
[spoiler]- Update the healer's health to change color's during buff/ hurt sorta like this
[img]https://cdn.discordapp.com/attachments/887326720993157220/887326725883719740/unknown.png[/img]

- Update ubercharge number to change color during ubers sorta like this
[img]https://cdn.discordapp.com/attachments/887326720993157220/887332532499140618/unknown.png[/img]

- Make the 3d playermodel smaller because it seems distracting/ obstructs your view. Also iirc the model makes u drop fps so a bigger one might not help

- Not sure what the six is for over here. I'm guessing it's last damage taken. The different font makes it look a bit odd and I would change the position lower/above the health. Also adding a shadow to the number is always welcome
[img]https://cdn.discordapp.com/attachments/887326720993157220/887333239251951696/unknown.png[/img]

- Personally not a huge fan of killstreak counters being in the middle. I usually turn them off or put them to the side

Good luck :)

Also if you could upload screenshots of what the ammo/ low ammo, buffed/hurt health, scoreboard, effect meters (banners, stickies) looks like, that would be epic[/spoiler][/quote]

So ironically, I made almost all of these changes since the original screenshots; I'm just dumb & didn't realize all of these weren't updated LOL
I can for sure give the updated version, the Über & health overheal + lethal HP both do have animations; I will try to make gifs to show them off as well.

I will also take the screenshots you recommended - thank you sm for the feedback!!

P.S. I also forgot; the '6' was for the uber counter, which I actually took out, as I felt it was unnecessary
8
#8
0 Frags +
LukAEman when i see that "combo", "flank" and "pick" on class selection i hope this hud gets finished

I think you mean this in a good way LOL
I have the beta version up on github, I don't mind sharing it here, but I update it extremely frequently lol

[quote=LukAE]man when i see that "combo", "flank" and "pick" on class selection i hope this hud gets finished[/quote]
I think you mean this in a good way LOL
I have the beta version up on github, I don't mind sharing it here, but I update it extremely frequently lol
9
#9
0 Frags +

updated the screenshot album!

updated the screenshot album!
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