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Australium Textures & mat_bumpmap 1
1
#1
0 Frags +

My Australium textures are chrome, however I do know that the quick fix to make them gold is to put mat_bumpmap 1 into the console. However, I prefer to play with mat_bumpmap 0, as personally I think the game looks graphically better.

Is there anyway into having the original gold textures without having to use mat_bumpmap 1?

Thanks.

My Australium textures are chrome, however I do know that the quick fix to make them gold is to put mat_bumpmap 1 into the console. However, I prefer to play with mat_bumpmap 0, as personally I think the game looks graphically better.

Is there anyway into having the original gold textures without having to use mat_bumpmap 1?

Thanks.
2
#2
1 Frags +

https://steamcommunity.com/sharedfiles/filedetails/?id=287071615

Short answer: no, not the shiny one

https://steamcommunity.com/sharedfiles/filedetails/?id=287071615

Short answer: no, not the shiny one
3
#3
0 Frags +
Hoppshttps://steamcommunity.com/sharedfiles/filedetails/?id=287071615

Short answer: no, not the shiny one

Ah okay, thanks anyway.

[quote=Hopps]https://steamcommunity.com/sharedfiles/filedetails/?id=287071615

Short answer: no, not the shiny one[/quote]

Ah okay, thanks anyway.
4
#4
0 Frags +

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5
#5
0 Frags +
gougTry using dxlevel 8. I tried it in game and it has worked for me.

Will try this, thanks.

[quote=goug]Try using dxlevel 8. I tried it in game and it has worked for me.[/quote]

Will try this, thanks.
6
#6
-6 Frags +
AnongougTry using dxlevel 8. I tried it in game and it has worked for me.
Will try this, thanks.

I don't recommend dxlevel 8 unless if you are on old hardware. Mastercoms has already stated well enough why this is a bad idea.

Ultimately likely the only way to get the gold texture of australiums at this point is to hunt down for their VMTs and VTFs and modify those. Though at that point things are going to get complicated and if that method doesn't work then I have no other solution here.

[quote=Anon][quote=goug]Try using dxlevel 8. I tried it in game and it has worked for me.[/quote]

Will try this, thanks.[/quote]

I don't recommend dxlevel 8 unless if you are on old hardware. [url=https://www.teamfortress.tv/post/1016536/mastercomfig-fps-customization-config]Mastercoms has already stated well enough why this is a bad idea.[/url]

Ultimately likely the only way to get the gold texture of australiums at this point is to hunt down for their VMTs and VTFs and modify those. Though at that point things are going to get complicated and if that method doesn't work then I have no other solution here.
7
#7
5 Frags +
AimIsADickI don't recommend dxlevel 8 unless if you are on old hardware.

oh the argument that dx9 uses much efficient renderer, so you have to use it

i get 195 fps on dx8 and 154 on dx90 and im using modern hw

edit: corrected quote

[quote=AimIsADick]I don't recommend dxlevel 8 unless if you are on old hardware.[/quote]
oh the argument that dx9 uses much efficient renderer, so you have to use it

i get 195 fps on dx8 and 154 on dx90 and im using modern hw

edit: corrected quote
8
#8
1 Frags +

This is irrelevant but given that I was mentioned and kind of misunderstood, I thought I'd respond. I didn't I said you would get higher FPS all the time with DX9 vs DX8. The more efficient renderer is rendering more, so it's just doing more, faster, but in more time than something that's doing less, slower. So it's understandable that it's getting less average FPS.

Anyways, DX9 can help a lot with drops, latency, resource usage, frame timing and performance over longer periods of time even if it isn't getting you higher average FPS. Finally, keep in mind that how you test dxlevel can affect your benchmarks. You should be setting dx9 and then launching without -dxlevel 90, or else you will experience some graphics options getting reset, causing lower FPS.

This is irrelevant but given that I was mentioned and kind of misunderstood, I thought I'd respond. I didn't I said you would get higher FPS all the time with DX9 vs DX8. The more efficient renderer is rendering more, so it's just doing more, faster, but in more time than something that's doing less, slower. So it's understandable that it's getting less average FPS.

Anyways, DX9 can help a lot with drops, latency, resource usage, frame timing and performance over longer periods of time even if it isn't getting you higher average FPS. Finally, keep in mind that how you test dxlevel can affect your benchmarks. You should be setting dx9 and then launching without -dxlevel 90, or else you will experience some graphics options getting reset, causing lower FPS.
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