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yahud
posted in Customization
301
#301
1 Frags +
AttakinBlakJakkI'm just curious about what the opinion of the community is on the new font because personally, I like the old font and despise the new font, but I know that this isn't based on my opinion but the community and more importantly yours whayay.

Loved the old font, but I think there was a reason for switching, something to do with uppercase and lower case letters? I'm not sure.

[quote=AttakinBlakJakk]I'm just curious about what the opinion of the community is on the new font because personally, I like the old font and despise the new font, but I know that this isn't based on my opinion but the community and more importantly yours whayay.[/quote]

Loved the old font, but I think there was a reason for switching, something to do with uppercase and lower case letters? I'm not sure.
302
#302
0 Frags +
UniverserulerAttakinBlakJakkI'm just curious about what the opinion of the community is on the new font because personally, I like the old font and despise the new font, but I know that this isn't based on my opinion but the community and more importantly yours whayay.
Loved the old font, but I think there was a reason for switching, something to do with uppercase and lower case letters? I'm not sure.

I believe he wanted a font that supported lowercase letters and I want to think that he was having trouble finding a free alternative to a either the previous font or to a font he had chosen that he would've had to buy.

[quote=Universeruler][quote=AttakinBlakJakk]I'm just curious about what the opinion of the community is on the new font because personally, I like the old font and despise the new font, but I know that this isn't based on my opinion but the community and more importantly yours whayay.[/quote]

Loved the old font, but I think there was a reason for switching, something to do with uppercase and lower case letters? I'm not sure.[/quote]

I believe he wanted a font that supported lowercase letters and I want to think that he was having trouble finding a free alternative to a either the previous font or to a font he had chosen that he would've had to buy.
303
#303
0 Frags +

hey I tried the hud and I love it but is there any way I can put the chat box in
the lower right corner?

hey I tried the hud and I love it but is there any way I can put the chat box in
the lower right corner?
304
#304
0 Frags +
atmoI know this isn't your fault, but the kerning on the health value is horrible :(

http://i.imgur.com/yLHuKT6.jpg

I noticed this when choosing the fonts and I initially thought it would be some sort of bug with tf2 or windows, but apparently this is the way that the numbers look.

Show Content

I'm kinda looking into font-modifying and if I actually get the knowledge to do it properly I'll optimize it for that use.

Derpushey I tried the hud and I love it but is there any way I can put the chat box in
the lower right corner?

Added! You can find it in the /custom/chat folder. Remove the " - ALLCAPS" part before moving it into your resource folder.

--------

On the topic of fonts...
If you still have issues with the font please check if you have the new clientscheme first. If the issue is still present please tell me your graphic config or other settings which might affect the way fonts are displayed, I'm having trouble reproducing the issues at this point. Tested various resolutions, fps &high quality config and so on.

The actual font choice is not necessarily final, I probably won't go back to the old one however.

[quote=atmo]I know this isn't your fault, but the kerning on the health value is horrible :(

http://i.imgur.com/yLHuKT6.jpg[/quote]
I noticed this when choosing the fonts and I initially thought it would be some sort of bug with tf2 or windows, but apparently this is the way that the numbers look.
[spoiler][img]http://frs.monotypeimaging.com/ImagingService.ashx?width=738&imagetype=typeit&shopid=45479&RenderText=ABCDEabcde12345%24%E2%82%AC%40%26&TextSize=32&TextColor=%23000000&BgColor=%23ffffff[/img][/spoiler]

I'm kinda looking into font-modifying and if I actually get the knowledge to do it properly I'll optimize it for that use.

[quote=Derpus]hey I tried the hud and I love it but is there any way I can put the chat box in
the lower right corner?[/quote]
Added! You can find it in the /custom/chat folder. Remove the " - ALLCAPS" part before moving it into your resource folder.

--------

On the topic of fonts...
If you still have issues with the font please check if you have the new clientscheme first. If the issue is still present please tell me your graphic config or other settings which might affect the way fonts are displayed, I'm having trouble reproducing the issues at this point. Tested various resolutions, fps &high quality config and so on.

The actual font choice is not necessarily final, I probably won't go back to the old one however.
305
#305
0 Frags +

You may have to use a font with a foot on the 1. It seems to be difficult to get the kerning right without one.

You may have to use a font with a foot on the 1. It seems to be difficult to get the kerning right without one.
306
#306
1 Frags +

Did some editing in FontForge to improve the kerning.

http://i.imgur.com/gTUa9du.jpg

This is the best I could do, the program kept crashing when saving and doing other weird things :/

EDIT: Also added new SpecHUD stuff, left side scoreboard and a MainMenu replacement with ALL CAPS buttons.

Did some editing in FontForge to improve the kerning.

[img]http://i.imgur.com/gTUa9du.jpg[/img]

This is the best I could do, the program kept crashing when saving and doing other weird things :/

EDIT: Also added new SpecHUD stuff, left side scoreboard and a MainMenu replacement with ALL CAPS buttons.
307
#307
1 Frags +

I re-did the HP background for the blank versions and added a team-colored option.

Show Content
I re-did the HP background for the blank versions and added a team-colored option.

[spoiler][img]http://i.imgur.com/m91gBTh.jpg[/img][/spoiler]
308
#308
1 Frags +

I'm still getting font issues on 1366x768 using Chris' maxframes. I tried turning maxframes off and I was still getting the same issues.

I'm still getting font issues on 1366x768 using Chris' maxframes. I tried turning maxframes off and I was still getting the same issues.
309
#309
3 Frags +

i haven't upgraded since the font changed, i really like the old font. Is it significantly different or..

i haven't upgraded since the font changed, i really like the old font. Is it significantly different or..
310
#310
1 Frags +

Anyone should be able to make his favorite hud with this many customizations!

Anyone should be able to make his favorite hud with this many customizations!
311
#311
1 Frags +
whayayOn the topic of fonts...
If you still have issues with the font please check if you have the new clientscheme first. If the issue is still present please tell me your graphic config or other settings which might affect the way fonts are displayed, I'm having trouble reproducing the issues at this point. Tested various resolutions, fps &high quality config and so on.

The actual font choice is not necessarily final, I probably won't go back to the old one however.

Having the same "font issues".. I'm using chris dx9frames with a 16:9 AR and 1366x768 resolution if that helps to reproduce the problem :/

EDIT: Forgot to tell: Beautiful HUD , and it's just amazing you can customize so many things and it's incredible how you are always checking upon problems and resolving great work!

[quote=whayay]On the topic of fonts...
If you still have issues with the font please check if you have the new clientscheme first. If the issue is still present please tell me your graphic config or other settings which might affect the way fonts are displayed, I'm having trouble reproducing the issues at this point. Tested various resolutions, fps &high quality config and so on.

The actual font choice is not necessarily final, I probably won't go back to the old one however.[/quote]

Having the same "font issues".. I'm using chris dx9frames with a 16:9 AR and 1366x768 resolution if that helps to reproduce the problem :/


EDIT: Forgot to tell: Beautiful HUD , and it's just amazing you can customize so many things and it's incredible how you are always checking upon problems and resolving great work!
312
#312
1 Frags +

I still can't reproduce the font glitch myself, but I got some others to replicate it. I'll see if I can fix it tomorrow.

I still can't reproduce the font glitch myself, but I got some others to replicate it. I'll see if I can fix it tomorrow.
313
#313
0 Frags +

I pushed another update, with a different font for the "Medium" weight. This should fix the text cut-offs and weight glitches.

This has become really awkward for me to fix, since some fonts ended up really buggy on my PC. Please let me know if something is still not working!

Also fixed the dueling stat panel on the default scoreboard and clipping MvM countdown.

I will include pre-customized versions in the future, you can check out two already in the "Personal Edits" folder. These are reserved for friends atm.

I pushed another update, with a different font for the "Medium" weight. This should fix the text cut-offs and weight glitches.

This has become really awkward for me to fix, since some fonts ended up really buggy on my PC. Please let me know if something is still not working!

Also fixed the dueling stat panel on the default scoreboard and clipping MvM countdown.

I will include pre-customized versions in the future, you can check out two already in the "Personal Edits" folder. These are reserved for friends atm.
314
#314
0 Frags +

The kerning and spacing in some places still looks very slightly off, like with the health indicator and the tips section on the loading screen, but those are relatively minor. The main issue of the text cut-offs seems to still exist, but due to the font being heavier, it's barely noticeable now.

The kerning and spacing in some places still looks very slightly off, like with the health indicator and the tips section on the loading screen, but those are relatively minor. The main issue of the text cut-offs seems to still exist, but due to the font being heavier, it's barely noticeable now.
315
#315
0 Frags +

This clientscheme update worked for me! thanks

This clientscheme update worked for me! thanks
316
#316
2 Frags +
TheTaoistThe kerning and spacing in some places still looks very slightly off, like with the health indicator and the tips section on the loading screen, but those are relatively minor. The main issue of the text cut-offs seems to still exist, but due to the font being heavier, it's barely noticeable now.

Yeah, I'm still looking if I can get a version where everything displays correctly in all resolutions, but at least it's legible for all resolutions now. (I did have a version, it displayed correctly for me, at all resolutions, but the windows font manager is really buggy for me atm.)

I fixed the dueling display on the scoreboard and tweaked the StopWatch panels (now only shows when cap is set, using the fantastic block font from OMP's/broesel's hud, not sure where it's actually from)

[quote=TheTaoist]The kerning and spacing in some places still looks very slightly off, like with the health indicator and the tips section on the loading screen, but those are relatively minor. The main issue of the text cut-offs seems to still exist, but due to the font being heavier, it's barely noticeable now.[/quote]

Yeah, I'm still looking if I can get a version where everything displays correctly in all resolutions, but at least it's legible for all resolutions now. (I did have a version, it displayed correctly for me, at all resolutions, but the windows font manager is really buggy for me atm.)

I fixed the dueling display on the scoreboard and tweaked the StopWatch panels (now only shows when cap is set, using the fantastic block font from OMP's/broesel's hud, not sure where it's actually from)
317
#317
2 Frags +

Working on the Menus now.

I have two WIP screenshots, please leave some feedback :)

The white background would be harder to pull off but looks somewhat interesting:

Show Content

This is how it will probably end up looking:

Show Content

Right now I'm changing the colors, adding keyboard shortcuts and removing the rounded borders.

Working on the Menus now.

I have two WIP screenshots, please leave some feedback :)

The white background would be harder to pull off but looks somewhat interesting:
[spoiler][img]http://i.imgur.com/KoeJ7IZ.jpg[/img][/spoiler]

This is how it will probably end up looking:
[spoiler][img]http://i.imgur.com/jvWnzl1.jpg[/img][/spoiler]

Right now I'm changing the colors, adding keyboard shortcuts and removing the rounded borders.
318
#318
1 Frags +
whayayWorking on the Menus now.

I have two WIP screenshots, please leave some feedback :)

The white background would be harder to pull off but looks somewhat interesting:
Show Content

This is how it will probably end up looking:
Show Content

Right now I'm changing the colors, adding keyboard shortcuts and removing the rounded borders.

Oh man! love the white background. keep up the good work!

[quote=whayay]Working on the Menus now.

I have two WIP screenshots, please leave some feedback :)

The white background would be harder to pull off but looks somewhat interesting:
[spoiler][img]http://i.imgur.com/KoeJ7IZ.jpg[/img][/spoiler]

This is how it will probably end up looking:
[spoiler][img]http://i.imgur.com/jvWnzl1.jpg[/img][/spoiler]

Right now I'm changing the colors, adding keyboard shortcuts and removing the rounded borders.[/quote]
Oh man! love the white background. keep up the good work!
319
#319
0 Frags +

I think I like the white one more :3

I think I like the white one more :3
320
#320
1 Frags +

i really love this hud and the possibilities of customization have improved a lot since the first release :D

1 question though:

How do i change the font used in the main menu?
Also a bit earlier everything was in caps, i liked that actually a lot...any possibilty to revert the hud (partially) to that CAPSLOCK state?

also: the low-ammo/health animation stays sometimes after dying with low-health/ammo..well not the animation (pulsation) itself but the (red) colour. is there any way to fix that?

i really love this hud and the possibilities of customization have improved a lot since the first release :D

1 question though:

How do i change the font used in the main menu?
Also a bit earlier everything was in caps, i liked that actually a lot...any possibilty to revert the hud (partially) to that CAPSLOCK state?

also: the low-ammo/health animation stays sometimes after dying with low-health/ammo..well not the animation (pulsation) itself but the (red) colour. is there any way to fix that?
321
#321
0 Frags +
Yggdrasili really love this hud and the possibilities of customization have improved a lot since the first release :D

1 question though:

How do i change the font used in the main menu?
Also a bit earlier everything was in caps, i liked that actually a lot...any possibilty to revert the hud (partially) to that CAPSLOCK state?

also: the low-ammo/health animation stays sometimes after dying with low-health/ammo..well not the animation (pulsation) itself but the (red) colour. is there any way to fix that?

hud_reloadscheme should fix the red health/ammo bug temporarily but I think it's just a bug you have to live with.

Regarding the old font, he said: "I won't be able to update a version with the old font. Creating the new version was more than just changing the font sadly in the clientscheme. A lot of elements needed adjusting and tweaking to not be off-center or have glitchy text."

Only way would be to use the old version of the hud.

[quote=Yggdrasil]i really love this hud and the possibilities of customization have improved a lot since the first release :D

1 question though:

How do i change the font used in the main menu?
Also a bit earlier everything was in caps, i liked that actually a lot...any possibilty to revert the hud (partially) to that CAPSLOCK state?

also: the low-ammo/health animation stays sometimes after dying with low-health/ammo..well not the animation (pulsation) itself but the (red) colour. is there any way to fix that?[/quote]

hud_reloadscheme should fix the red health/ammo bug temporarily but I think it's just a bug you have to live with.

Regarding the old font, he said: "I won't be able to update a version with the old font. Creating the new version was more than just changing the font sadly in the clientscheme. A lot of elements needed adjusting and tweaking to not be off-center or have glitchy text."

Only way would be to use the old version of the hud.
322
#322
0 Frags +

will you ever make a team coloured cross for the center version?

will you ever make a team coloured cross for the center version?
323
#323
0 Frags +
Yggdrasili really love this hud and the possibilities of customization have improved a lot since the first release :D

1 question though:

How do i change the font used in the main menu?
Also a bit earlier everything was in caps, i liked that actually a lot...any possibilty to revert the hud (partially) to that CAPSLOCK state?

also: the low-ammo/health animation stays sometimes after dying with low-health/ammo..well not the animation (pulsation) itself but the (red) colour. is there any way to fix that?

There's an alt file for the Main Menu (in /custom options/) and I'm currently working on the in-game menus. The animations being stuck is a TF2 bug sadly, this happens with every hud.

Rays is making various tutorials for hud stuff, check out his yt if you want instructions on changing fonts, this will however mess up quite a bit of stuff. http://www.youtube.com/watch?v=ucnYBA2xYdo&proxmate=us

loplwill you ever make a team coloured cross for the center version?

As with most suggestions, probably :3

[quote=Yggdrasil]i really love this hud and the possibilities of customization have improved a lot since the first release :D

1 question though:

How do i change the font used in the main menu?
Also a bit earlier everything was in caps, i liked that actually a lot...any possibilty to revert the hud (partially) to that CAPSLOCK state?

also: the low-ammo/health animation stays sometimes after dying with low-health/ammo..well not the animation (pulsation) itself but the (red) colour. is there any way to fix that?[/quote]

There's an alt file for the Main Menu (in /custom options/) and I'm currently working on the in-game menus. The animations being stuck is a TF2 bug sadly, this happens with every hud.

Rays is making various tutorials for hud stuff, check out his yt if you want instructions on changing fonts, this will however mess up quite a bit of stuff. http://www.youtube.com/watch?v=ucnYBA2xYdo&proxmate=us

[quote=lopl]will you ever make a team coloured cross for the center version?[/quote]
As with most suggestions, probably :3
324
#324
0 Frags +

Looks swanky! I'll try it out later today.

Looks swanky! I'll try it out later today.
325
#325
0 Frags +

Hi whayay. I've recently started using your hud and I really love it. I'm using the Central version now and I'd like to ask you few questions about customization. I've tried to do some of those things myself, but I usually messed it up more than did it as I wanted. I am using 1366*768 and that probably messes up everything.

1)Damage transfer - I'd like to shift the Last Damage Indicator. I'd like it above the HP as I'm quite used to it.

EDIT: I figured it out. But now I'd like to ask how to make the damage numbers alinged to middle so they will show at the same place either it would be -3 or -3000. Now they are alinged to the right so -3 is showing a little bit to right, -30 in the middle, -100 in the left etc.

2)Added HP transfer (when you pick up a healthpack) - This is technically the same as the former question. I'd like it above the HP as well maybe even more above so it wouldn't overlap with Last Damage.

EDIT: Figured it out.

3)Winpanel transfer - If I'm not wrong the Winpanel in Center version shows up near above the middle. I'd like it at the bottom of the screen in the middle as it's usual.

4)Circle crosshair - When I tried to use your circle crosshairs, I found the first one too big and the second one too small (yeah I'm picky, sorry about that). I'll try to change the values (tall, wide) soon, but last time I did this was with my last HUD and it only messed up the location and did not chang the size in any way.

5)Killfeed icons trasparency - I'd like to have full transparency of the killfeed weapon icons. I just couldn't find the right file.

EDIT: Done. No need to answer this.

6)Killfeed rounded borders - This one isn't really important. Just in case it wouldn't be really difficult.

Thanks for any help, and please excuse me if any of these questions were already answered. I just don't quite orientate in your HUD as I'm brand new to it.

EDIT:7) How to change the location of the spy image.

http://i.imgur.com/X1fQAu9.jpg

Hi whayay. I've recently started using your hud and I really love it. I'm using the Central version now and I'd like to ask you few questions about customization. I've tried to do some of those things myself, but I usually messed it up more than did it as I wanted. I am using 1366*768 and that probably messes up everything.

1)Damage transfer - I'd like to shift the Last Damage Indicator. I'd like it above the HP as I'm quite used to it.

EDIT: I figured it out. But now I'd like to ask how to make the damage numbers alinged to middle so they will show at the same place either it would be -3 or -3000. Now they are alinged to the right so -3 is showing a little bit to right, -30 in the middle, -100 in the left etc.

2)Added HP transfer (when you pick up a healthpack) - This is technically the same as the former question. I'd like it above the HP as well maybe even more above so it wouldn't overlap with Last Damage.

EDIT: Figured it out.

3)Winpanel transfer - If I'm not wrong the Winpanel in Center version shows up near above the middle. I'd like it at the bottom of the screen in the middle as it's usual.

4)Circle crosshair - When I tried to use your circle crosshairs, I found the first one too big and the second one too small (yeah I'm picky, sorry about that). I'll try to change the values (tall, wide) soon, but last time I did this was with my last HUD and it only messed up the location and did not chang the size in any way.

5)Killfeed icons trasparency - I'd like to have full transparency of the killfeed weapon icons. I just couldn't find the right file.

EDIT: Done. No need to answer this.

6)Killfeed rounded borders - This one isn't really important. Just in case it wouldn't be really difficult.

Thanks for any help, and please excuse me if any of these questions were already answered. I just don't quite orientate in your HUD as I'm brand new to it.

EDIT:7) How to change the location of the spy image.
[URL=http://imgur.com/X1fQAu9][IMG]http://i.imgur.com/X1fQAu9.jpg[/IMG][/URL]
326
#326
0 Frags +

How can I enable "xxx is carrying" in killcams? I want to see witty item names from people who kill me :(

How can I enable "xxx is carrying" in killcams? I want to see witty item names from people who kill me :(
327
#327
0 Frags +
tf2mittensHow can I enable "xxx is carrying" in killcams? I want to see witty item names from people who kill me :(

cl_speccarrieditems 1 or something

[quote=tf2mittens]How can I enable "xxx is carrying" in killcams? I want to see witty item names from people who kill me :([/quote]

cl_speccarrieditems 1 or something
328
#328
1 Frags +
tf2mittensHow can I enable "xxx is carrying" in killcams? I want to see witty item names from people who kill me :(

open up freezepanel_basic.res and changes these under itempanel
wide 500
tall 1000
visible 1

[quote=tf2mittens]How can I enable "xxx is carrying" in killcams? I want to see witty item names from people who kill me :([/quote]
open up freezepanel_basic.res and changes these under itempanel
wide 500
tall 1000
visible 1
329
#329
4 Frags +

New font incoming, if this all works I'll get back to completing the documentation and doing more custom options.

New font incoming, if this all works I'll get back to completing the documentation and doing more custom options.
330
#330
0 Frags +

I love the health line option on the box versions! I just wish it was also visible, maybe as white, at base/normal health. Anyway that could be implemented? Or is there a way I could edit that myself?

I love the health line option on the box versions! I just wish it was also visible, maybe as white, at base/normal health. Anyway that could be implemented? Or is there a way I could edit that myself?
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