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villa bugs
1
#1
Villa/Scourge
0 Frags +

I've heard multiple reports of various minor bugs with cp_villa_b15 (mainly clipping issues). I've been given permission from RGL to release a small mid-season bugfix update (version name will be b15a) now that the map won't see play for the rest of the main season in all divisions except Invite. I plan on releasing the update before Monday 6/15, so I'd like to hear of any bugs people have found on the map.

I already have fixed the following issues:
- Getting stuck outside mid forward spawn by library/books
- Bad clipping around the big rock next to spire on second
- Hiding stickies in rocks on second
- Hedges on last eating splash because of bad collision model
- Bad clipping between Ivy and Batts on second
- Standing spot above choke on red second

I can't make any major layout or gameplay changes at this time, because it's the middle of the season. I welcome any and all critical feedback in the main feedback thread however.

I've heard multiple reports of various minor bugs with cp_villa_b15 (mainly clipping issues). I've been given permission from RGL to release a small mid-season bugfix update (version name will be b15a) now that the map won't see play for the rest of the main season in all divisions except Invite. I plan on releasing the update before Monday 6/15, so I'd like to hear of any bugs people have found on the map.

I already have fixed the following issues:
- Getting stuck outside mid forward spawn by library/books
- Bad clipping around the big rock next to spire on second
- Hiding stickies in rocks on second
- Hedges on last eating splash because of bad collision model
- Bad clipping between Ivy and Batts on second
- Standing spot above choke on red second

I can't make any major layout or gameplay changes at this time, because it's the middle of the season. I welcome any and all critical feedback in the [url=https://www.teamfortress.tv/54005/cp-villa-5cp]main feedback thread[/url] however.
2
#2
2 Frags +

probably the most egregious thing i found (only on red side)

https://puu.sh/FVPMQ/459ea8c2ff.jpg

probably the most egregious thing i found (only on red side)
[img]https://puu.sh/FVPMQ/459ea8c2ff.jpg[/img]
3
#3
1 Frags +

https://i.imgur.com/V56uB0w.jpg

also only on red side I think

e: also weird clipping in this corner @ fountain

https://i.imgur.com/LfM4sB0.jpg

[img]https://i.imgur.com/V56uB0w.jpg[/img]
also only on red side I think

e: also weird clipping in this corner @ fountain
[img]https://i.imgur.com/LfM4sB0.jpg[/img]
4
#4
Villa/Scourge
0 Frags +
knsumeprobably the most egregious thing i found (only on red side)
https://puu.sh/FVPMQ/459ea8c2ff.jpg

fixed now

zyehachttps://i.imgur.com/V56uB0w.jpg
also only on red side I think

e: also weird clipping in this corner @ fountain
https://i.imgur.com/LfM4sB0.jpg

first image i already fixed, a bit confused about the second. There is a diagonal clipping brush there to smooth movement, which is a standard thing on most maps to prevent players from getting caught on stuff. If you're just pointing out a wallbug, theres nothing I can do about that, it's just the source engine.

[quote=knsume]probably the most egregious thing i found (only on red side)
[img]https://puu.sh/FVPMQ/459ea8c2ff.jpg[/img][/quote]
fixed now
[quote=zyehac][img]https://i.imgur.com/V56uB0w.jpg[/img]
also only on red side I think

e: also weird clipping in this corner @ fountain
[img]https://i.imgur.com/LfM4sB0.jpg[/img][/quote]

first image i already fixed, a bit confused about the second. There is a diagonal clipping brush there to smooth movement, which is a standard thing on most maps to prevent players from getting caught on stuff. If you're just pointing out a wallbug, theres nothing I can do about that, it's just the source engine.
5
#5
-2 Frags +

feels really awkward to play and there is a lot of weird clipping but with some changes it could be good, the mid is the worst part of the map i think

feels really awkward to play and there is a lot of weird clipping but with some changes it could be good, the mid is the worst part of the map i think
6
#6
-1 Frags +
yightfeels really awkward to play and there is a lot of weird clipping but with some changes it could be good, the mid is the worst part of the map i think

... nice edit

[quote=yight]feels really awkward to play and there is a lot of weird clipping but with some changes it could be good, the mid is the worst part of the map i think[/quote]

... nice edit
7
#7
2 Frags +

and i think the 2nd point is way too high

and i think the 2nd point is way too high
8
#8
-4 Frags +

its ok kevin i like your map :)
https://tenor.com/view/horse-lick-head-bald-gif-12017932

its ok kevin i like your map :)
https://tenor.com/view/horse-lick-head-bald-gif-12017932
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