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Community Map Trailer - by Afterglow
posted in Videos
1
#1
0 Frags +

New community jump map! Designed by the Jump Academy team.

You can already try out the beta version on our official servers :
188.113.76.247:27038 (Europe)
8.2.121.234:27015 (US)

https://www.youtube.com/watch?v=X_YxIMTstr8

New community jump map! Designed by the [url=http://steamcommunity.com/groups/tf2jumpacademy]Jump Academy[/url] team.

You can already try out the beta version on our official servers :
188.113.76.247:27038 (Europe)
8.2.121.234:27015 (US)

► [youtube]https://www.youtube.com/watch?v=X_YxIMTstr8[/youtube] ◄
2
#2
0 Frags +

Can we get a DL? Would love to play but to anoying to play with 200+ ping

Can we get a DL? Would love to play but to anoying to play with 200+ ping
3
#3
0 Frags +

Just dl it through a server and then once you have it play it local.

Just dl it through a server and then once you have it play it local.
4
#4
0 Frags +

Things about this map

[*] Weird Texture Choice
I really don't get the texture choice of this map, it looks like a jump map from when TF2 just came out

You could have used Dev textures without text, and it would have looked a lot more professional and cleaner, and a lot less confusing.

[*] Triggers / Teleporters / NoGrenades
The texture scheme is really weird on most jumps, and it is unclear what is a teleporter and what isn't, also, since this map is for beginners, it might be really confusing for them.

Also, some jumps are too easily cheatable and your map maker just seems to randomly throw nogrenade and teleport triggers at some places that are really unlogical, and again, confusing for beginners.

So far I'm not really fond of this map, and there are far better options out there for starting jumpers (For example jump_4starters)

I know this map is in "beta" but I highly doubt apart from some bug fixes you're going to change the appeal of the map, and how it plays overall.

Things about this map

[*] [b]Weird Texture Choice[/b]
I really don't get the texture choice of this map, it looks like a jump map from when TF2 just came out

You could have used Dev textures without text, and it would have looked a lot more professional and cleaner, and a lot less confusing.

[*] [b]Triggers / Teleporters / NoGrenades[/b]
The texture scheme is really weird on most jumps, and it is unclear what is a teleporter and what isn't, also, since this map is for beginners, it might be really confusing for them.


Also, some jumps are too easily cheatable and your map maker just seems to randomly throw nogrenade and teleport triggers at some places that are really unlogical, and again, confusing for beginners.


So far I'm not really fond of this map, and there are far better options out there for starting jumpers (For example jump_4starters)

I know this map is in "beta" but I highly doubt apart from some bug fixes you're going to change the appeal of the map, and how it plays overall.
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