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Changing sens for different weps and class.
posted in Customization
1
#1
0 Frags +

When I play spy I like having a high sensitivity for the knife and a low sensitivity for the gun.
I also like having a high sensitivity for my scattergun and sniper rifle. How do I change the sensitivity for a specific weapon slot and class? I use 1 2 3 4 and q to change weapons.

When I play spy I like having a high sensitivity for the knife and a low sensitivity for the gun.
I also like having a high sensitivity for my scattergun and sniper rifle. How do I change the sensitivity for a specific weapon slot and class? I use 1 2 3 4 and q to change weapons.
2
#2
0 Frags +

bind 1 "slot1; sensitivity x"
bind 2 "slot2; sensitivity y"
bind 3 "slot3; sensitivity x"

And make diffrent configs in the cfg folder
scout.cfg
soldier.cfg
etc

bind 1 "slot1; sensitivity x"
bind 2 "slot2; sensitivity y"
bind 3 "slot3; sensitivity x"

And make diffrent configs in the cfg folder
scout.cfg
soldier.cfg
etc
3
#3
0 Frags +
maltxbind 1 "slot1; sensitivity x"
bind 2 "slot2; sensitivity y"
bind 3 "slot3; sensitivity x"

you forgot q.

i can't find the thread that answers this question. was it deleted??????

[quote=maltx]bind 1 "slot1; sensitivity x"
bind 2 "slot2; sensitivity y"
bind 3 "slot3; sensitivity x"[/quote]
you forgot q.

i can't find the thread that answers this question. was it deleted??????
4
#4
0 Frags +
vilemaltxbind 1 "slot1; sensitivity x"
bind 2 "slot2; sensitivity y"
bind 3 "slot3; sensitivity x"
you forgot q.

Its pretty much the same, I just made some examples.
Edit: ok im dumb sorry

[quote=vile][quote=maltx]bind 1 "slot1; sensitivity x"
bind 2 "slot2; sensitivity y"
bind 3 "slot3; sensitivity x"[/quote]
you forgot q.[/quote]
Its pretty much the same, I just made some examples.
Edit: ok im dumb sorry
5
#5
0 Frags +
maltxvilemaltxbind 1 "slot1; sensitivity x"
bind 2 "slot2; sensitivity y"
bind 3 "slot3; sensitivity x"
you forgot q.
Its pretty much the same, I just made some examples.

no it's not. the bind for q has to change depending on the current weapon/slot.

[quote=maltx][quote=vile][quote=maltx]bind 1 "slot1; sensitivity x"
bind 2 "slot2; sensitivity y"
bind 3 "slot3; sensitivity x"[/quote]
you forgot q.[/quote]
Its pretty much the same, I just made some examples.[/quote]

no it's not. the bind for q has to change depending on the current weapon/slot.
6
#6
0 Frags +
vilemaltxvilemaltxbind 1 "slot1; sensitivity x"
bind 2 "slot2; sensitivity y"
bind 3 "slot3; sensitivity x"
you forgot q.
Its pretty much the same, I just made some examples.

no it's not. the bind for q has to change depending on the current weapon/slot.

Maybe you are looking for something like this?

You just need to add sensitivity for the required parts.

[quote=vile][quote=maltx][quote=vile][quote=maltx]bind 1 "slot1; sensitivity x"
bind 2 "slot2; sensitivity y"
bind 3 "slot3; sensitivity x"[/quote]
you forgot q.[/quote]
Its pretty much the same, I just made some examples.[/quote]

no it's not. the bind for q has to change depending on the current weapon/slot.[/quote]

Maybe you are looking for [url=http://teamfortress.tv/forum/thread/14560-alias-based-lastinv]something like this?[/url]

You just need to add sensitivity for the required parts.
7
#7
0 Frags +
vileyou forgot q.

QEF master race checking in

[quote=vile]you forgot q.[/quote]

QEF master race checking in
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