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flatHUD
posted in Customization
241
#241
2 Frags +

this hud is sooo good and its not like other huds which are too generic

this hud is sooo good and its not like other huds which are too generic
242
#242
0 Frags +

very fast, nice!

ty

very fast, nice!

ty
243
#243
0 Frags +

Thanks for the update! Keep it up!
I've also been messing around with the timer on the top of your HUD, and for some reason, it won't change for me...I can move the little bar underneath the time, but I can't change the placement nor the font of the clock for whatever reason... I've been editing HudObjectiveTimePanel for most of it, but have had little to no success, help? Thanks again in advance, sorry for all of the questions...

Thanks for the update! Keep it up!
I've also been messing around with the timer on the top of your HUD, and for some reason, it won't change for me...I can move the little bar underneath the time, but I can't change the placement nor the font of the clock for whatever reason... I've been editing HudObjectiveTimePanel for most of it, but have had little to no success, help? Thanks again in advance, sorry for all of the questions...
244
#244
0 Frags +

The main clock is stored in HudObjectiveStatus.res.

In other news, pushed an update to github that should fix the ugly MGE default font and replaces it with a cleaner one:

http://puu.sh/9qtnp/ed985b7002.jpg

The main clock is stored in HudObjectiveStatus.res.

In other news, pushed an update to github that should fix the ugly MGE default font and replaces it with a cleaner one:

[img]http://puu.sh/9qtnp/ed985b7002.jpg[/img]
245
#245
0 Frags +
flatlineIn other news, pushed an update to github that should fix the ugly MGE default font and replaces it with a cleaner one.

That should apply to most other server-side text, correct? (i.e. GOING LIVE)

[quote=flatline]In other news, pushed an update to github that should fix the ugly MGE default font and replaces it with a cleaner one.[/quote]

That should apply to most other server-side text, correct? (i.e. GOING LIVE)
246
#246
0 Frags +
boat_flatlineIn other news, pushed an update to github that should fix the ugly MGE default font and replaces it with a cleaner one.
That should apply to most other server-side text, correct? (i.e. GOING LIVE)

Yes.

[quote=boat_][quote=flatline]In other news, pushed an update to github that should fix the ugly MGE default font and replaces it with a cleaner one.[/quote]

That should apply to most other server-side text, correct? (i.e. GOING LIVE)[/quote]
Yes.
247
#247
1 Frags +

Fixes uploaded to github.

-[unknown] values fixed on scoreboards
-font fixes in spectator GUI

Fixes uploaded to github.

-[unknown] values fixed on scoreboards
-font fixes in spectator GUI
248
#248
0 Frags +

Is there a screenshot album?

Is there a screenshot album?
249
#249
0 Frags +

Can you not see the screenshots on the website?

Can you not see the screenshots on the website?
250
#250
0 Frags +
flatlineCan you not see the screenshots on the website?

Nope, tried all the links as well.

http://puu.sh/9tZja/055681ca79.jpg

[quote=flatline]Can you not see the screenshots on the website?[/quote]
Nope, tried all the links as well.
[img]http://puu.sh/9tZja/055681ca79.jpg[/img]
251
#251
0 Frags +

http://puu.sh/9u2h2/d5b79e8770.jpg

It's working fine for me. Are you sure they just haven't loaded yet? How long do you keep the page open before it stops loading?

also; do you have javascript disabled?

[img]http://puu.sh/9u2h2/d5b79e8770.jpg[/img]

It's working fine for me. Are you sure they just haven't loaded yet? How long do you keep the page open before it stops loading?

also; do you have javascript disabled?
252
#252
0 Frags +

I've updated the site with all-new images of the 1.8 version, including flathudRED. In this, I also fixed some problems with the default main menu for flathudRED concerning the color bars that show up on the menu.

I've updated the site with all-new images of the 1.8 version, including flathudRED. In this, I also fixed some problems with the default main menu for flathudRED concerning the color bars that show up on the menu.
253
#253
1 Frags +

There are two "Charge" bars when I have the huntsman in hand, whether I have Jarate or not (if I do, the "Jar" bar overlaps the bottom Charge bar)

http://i.imgur.com/kRgETC9.jpg

Here's a screenshot with Jarate equipped:

http://i.imgur.com/7Sq2GYS.jpg

There are two "Charge" bars when I have the huntsman in hand, whether I have Jarate or not (if I do, the "Jar" bar overlaps the bottom Charge bar)
[img]http://i.imgur.com/kRgETC9.jpg[/img]


Here's a screenshot with Jarate equipped:
[img]http://i.imgur.com/7Sq2GYS.jpg[/img]
254
#254
0 Frags +
MissUnd3rstooddouble charges

If you don't know the fix for this flatline, it's just to use the demoman charge for the bow and get rid of the bow charge.

[quote=MissUnd3rstood]double charges[/quote]
If you don't know the fix for this flatline, it's just to use the demoman charge for the bow and get rid of the bow charge.
255
#255
0 Frags +

I'm averse to using "ghetto" fixes on my huds. It's not that big of a problem; plus the fix breaks other things on the demo hud as well. Pick your poison.

I'm averse to using "ghetto" fixes on my huds. It's not that big of a problem; plus the fix breaks other things on the demo hud as well. Pick your poison.
256
#256
1 Frags +

Heads up - just pushed an update that replaces the old TF2 MOTD and Alerts buttons with custom ones.

http://puu.sh/9wGA0/7244cf7107.png

Heads up - just pushed an update that replaces the old TF2 MOTD and Alerts buttons with custom ones.

[img]http://puu.sh/9wGA0/7244cf7107.png[/img]
257
#257
0 Frags +

Version 1.81 Released!

Changelog:
-New menu color scheme! Easily edit your menu colors in clientscheme.res
-Misc. bugfixes

This allows for total customization of your menu scheme (sans background and loading screens - those are separate .vtfs).

Thanks for using flatHUD!

-flatline

[b]Version 1.81 Released![/b]

Changelog:
-New menu color scheme! Easily edit your menu colors in clientscheme.res
-Misc. bugfixes

This allows for total customization of your menu scheme (sans background and loading screens - those are separate .vtfs).

Thanks for using flatHUD!

-flatline
258
#258
2 Frags +

I've finished the fixes for the Love and War update. Should be on github.

Images:

http://puu.sh/9zWIz/5079f45a81.jpg

New loadout screen

http://puu.sh/9zWJi/389d77cdc4.jpg

Taunt loadout screen

http://puu.sh/9zWOS/ffb0027db9.jpg

Ingame taunt menu

I've finished the fixes for the Love and War update. Should be on github.

Images:
[img]http://puu.sh/9zWIz/5079f45a81.jpg[/img]
New loadout screen

[img]http://puu.sh/9zWJi/389d77cdc4.jpg[/img]
Taunt loadout screen

[img]http://puu.sh/9zWOS/ffb0027db9.jpg[/img]
Ingame taunt menu
259
#259
1 Frags +

Can you make this HUD support Garmen crosshairs? I tried to transfer them but I couldn't get it working. I just prefer a crosshair of and "+" with an outline around it.

Can you make this HUD support Garmen crosshairs? I tried to transfer them but I couldn't get it working. I just prefer a crosshair of and "+" with an outline around it.
260
#260
0 Frags +

What am I doing wrong that is causing the 'unknowns' to show? I'm using 4:3 by the way.

http://puu.sh/9A6nF/851b35a239.png

What am I doing wrong that is causing the 'unknowns' to show? I'm using 4:3 by the way.

[img]http://puu.sh/9A6nF/851b35a239.png[/img]
261
#261
0 Frags +

Those are old labels. What version of the hud are you using? It shouldn't be broken like that.

Those are old labels. What version of the hud are you using? It shouldn't be broken like that.
262
#262
0 Frags +
flatlineThose are old labels. What version of the hud are you using? It shouldn't be broken like that.

On the readme it says version 1.81

[quote=flatline]Those are old labels. What version of the hud are you using? It shouldn't be broken like that.[/quote]

On the readme it says version 1.81
263
#263
0 Frags +

Hm. I fixed the labels but i'm wondering why the stats aren't showing up. You're using the 4x3 scoreboard, correct?

Hm. I fixed the labels but i'm wondering why the stats aren't showing up. You're using the 4x3 scoreboard, correct?
264
#264
0 Frags +

I don't really know how to answer that (I'm quite new to all of this). What I did do is copy all of the files (including the minimal scoreboard file) into resource/ui. Is there something that I did not do correctly?

I don't really know how to answer that (I'm quite new to all of this). What I did do is copy all of the files (including the minimal scoreboard file) into resource/ui. Is there something that I did not do correctly?
265
#265
0 Frags +

Did you copy over the minimal scoreboard file from customization as well?

Did you copy over the minimal scoreboard file from customization as well?
266
#266
0 Frags +

Other fixes from Love + War have been committed to github.

Changelog:
-Updated scoreboards to show damage
-Updated hudplayerhealth.res to show parachute icon and buff icons

This should wrap up the Love + War update stuff. I'll review it once the wiki releases the files changed portion of their page on the update.

Other fixes from Love + War have been committed to github.

Changelog:
-Updated scoreboards to show damage
-Updated hudplayerhealth.res to show parachute icon and buff icons

This should wrap up the Love + War update stuff. I'll review it once the wiki releases the files changed portion of their page on the update.
267
#267
0 Frags +

Where/what in the files is the ingame taunt menu? Having a lot of troubles finding that.

Where/what in the files is the ingame taunt menu? Having a lot of troubles finding that.
268
#268
2 Frags +

hudmenutauntselection.res

resource/ui

hudmenutauntselection.res

resource/ui
269
#269
0 Frags +

Thank you very much.

Thank you very much.
270
#270
0 Frags +

ooone more update pushed, to properly align parachutes and other icons. On github right now.

edit: don't download that, broke stuff, i rolled it back

ooone more update pushed, to properly align parachutes and other icons. On github right now.

edit: don't download that, broke stuff, i rolled it back
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