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Path of Exile
posted in Other Games
1
#1
4 Frags +

With the official release in less than 4 days, I'm curious to see if anyone in the tf.tv community plays. I've been playing since closed beta, and I'm pretty goddamn excited for all the new content in the coming days.

Anyone got build plans for the new leagues?

With the official release in less than 4 days, I'm curious to see if anyone in the tf.tv community plays. I've been playing since closed beta, and I'm pretty goddamn excited for all the new content in the coming days.

Anyone got build plans for the new leagues?
2
#2
2 Frags +

are they gonna reset everything?

are they gonna reset everything?
3
#3
0 Frags +
miloare they gonna reset everything?

No, but new 4 month leagues that most people are going to be playing in (completely fresh start). Going to be playing Nemesis (HC) and die to lag a few times. Default league will be the SC 4 month league, Domination, and the default.

Also, going to be leveling with EA, then try to go On Crit EK EB. It'll only be good if the new Cast on Crit gem is really high chance per crit (if it's PCoC level it's gonna suck and I'll do something else).

[quote=milo]are they gonna reset everything?[/quote]
No, but new 4 month leagues that most people are going to be playing in (completely fresh start). Going to be playing Nemesis (HC) and die to lag a few times. Default league will be the SC 4 month league, Domination, and the default.

Also, going to be leveling with EA, then try to go On Crit EK EB. It'll only be good if the new Cast on Crit gem is really high chance per crit (if it's PCoC level it's gonna suck and I'll do something else).
4
#4
0 Frags +
and die to lag a few times.

Yeah, I hope GGG fixes the fucking insane de-sync in game. It really cripples the fun I have with the game

[quote] and die to lag a few times.[/quote]

Yeah, I hope GGG fixes the fucking insane de-sync in game. It really cripples the fun I have with the game
5
#5
1 Frags +

Me and some friends have been playing off and on since open beta (duwatna, djc, and non-tf2 friends) in mostly hardcore leagues and some standard. We plan to play nemesis on the official release and are pretty pumped too.

As for builds, I'm recreating a character that I made in a 1-week hardcore race to start off nemesis. It's an EB incinerate self-cast tanky character. The scion should prove useful for reaching EB efficiently on life characters

Me and some friends have been playing off and on since open beta (duwatna, djc, and non-tf2 friends) in mostly hardcore leagues and some standard. We plan to play nemesis on the official release and are pretty pumped too.


As for builds, I'm recreating a character that I made in a 1-week hardcore race to start off nemesis. It's an EB incinerate self-cast tanky character. The scion should prove useful for reaching EB efficiently on life characters
6
#6
0 Frags +
SkyrollaAs for builds, I'm recreating a character that I made in a 1-week hardcore race to start off nemesis. It's an EB incinerate self-cast tanky character. The scion should prove useful for reaching EB efficiently on life characters

Enjoy lightning thorns. God I wish they scaled it off of damage effectiveness instead of leaving it as flat bullshit damage.

Also I wonder what they're going to do about EC + Trigger on Damage taken. Seems like a must-have thing now.

[quote=Skyrolla]As for builds, I'm recreating a character that I made in a 1-week hardcore race to start off nemesis. It's an EB incinerate self-cast tanky character. The scion should prove useful for reaching EB efficiently on life characters[/quote]
Enjoy lightning thorns. God I wish they scaled it off of damage effectiveness instead of leaving it as flat bullshit damage.

Also I wonder what they're going to do about EC + Trigger on Damage taken. Seems like a must-have thing now.
7
#7
-14 Frags +

feels too much like a diablo rip for me to want to play it

feels too much like a diablo rip for me to want to play it
8
#8
11 Frags +
fsXDfeels too much like a diablo rip for me to want to play it

an aRPG is a lot like diablo? shocker

[quote=fsXD]feels too much like a diablo rip for me to want to play it[/quote]

an aRPG is a lot like diablo? shocker
9
#9
2 Frags +

I started to play it but the aesthetic turned me off. I always felt sleepy when I played. It's a shame cuz I know it's packed with content and what I played was really fun, I just honestly couldn't stand to play it after a certain point.

I started to play it but the aesthetic turned me off. I always felt sleepy when I played. It's a shame cuz I know it's packed with content and what I played was really fun, I just honestly couldn't stand to play it after a certain point.
10
#10
2 Frags +

Looks interesting, is there a guild or group for all of us TF2ers?

Looks interesting, is there a guild or group for all of us TF2ers?
11
#11
1 Frags +
industLooks interesting, is there a guild or group for all of us TF2ers?

That, is actually a solid idea. I'd be willing to make one if anyone was interested. There's gonna be a guild system with release.

[quote=indust]Looks interesting, is there a guild or group for all of us TF2ers?[/quote]

That, is actually a solid idea. I'd be willing to make one if anyone was interested. There's gonna be a guild system with release.
12
#12
0 Frags +
brownymasterSkyrollaAs for builds, I'm recreating a character that I made in a 1-week hardcore race to start off nemesis. It's an EB incinerate self-cast tanky character. The scion should prove useful for reaching EB efficiently on life charactersEnjoy lightning thorns. God I wish they scaled it off of damage effectiveness instead of leaving it as flat bullshit damage.

Also I wonder what they're going to do about EC + Trigger on Damage taken. Seems like a must-have thing now.

Yeah I have to do LMP instead of GMP or tread lightly when thorns are in the map. Freeze pulsers have to deal with the same threat though I guess, just gotta be careful.

And yea EC proc seems must have, but honestly almost all characters used EC before this.. now it's just easier to manage, which was the point.

[quote=brownymaster][quote=Skyrolla]As for builds, I'm recreating a character that I made in a 1-week hardcore race to start off nemesis. It's an EB incinerate self-cast tanky character. The scion should prove useful for reaching EB efficiently on life characters[/quote]
Enjoy lightning thorns. God I wish they scaled it off of damage effectiveness instead of leaving it as flat bullshit damage.

Also I wonder what they're going to do about EC + Trigger on Damage taken. Seems like a must-have thing now.[/quote]


Yeah I have to do LMP instead of GMP or tread lightly when thorns are in the map. Freeze pulsers have to deal with the same threat though I guess, just gotta be careful.

And yea EC proc seems must have, but honestly almost all characters used EC before this.. now it's just easier to manage, which was the point.
13
#13
2 Frags +

YEAH IM EXCITED

Who's playing in the new SC league!?

Def thinking about a leechy, shotgunning spectral throw duelist/scion with vaal pact or some shit, might even go ci + crit if i go scion i have no idea how ST works.

Add me @Butt_Hertz

If tftv actually makes a tightly nit guild and people actually are dedicated we can actually make a ton of progress, its insanely easy to make currency off of these new leagues because people are desperate to make progress, in the first few days you can get really good deals and make a lot of money.

YEAH IM EXCITED

Who's playing in the new SC league!?

Def thinking about a leechy, shotgunning spectral throw duelist/scion with vaal pact or some shit, might even go ci + crit if i go scion i have no idea how ST works.

Add me @Butt_Hertz

If tftv actually makes a tightly nit guild and people actually are dedicated we can actually make a ton of progress, its insanely easy to make currency off of these new leagues because people are desperate to make progress, in the first few days you can get really good deals and make a lot of money.
14
#14
0 Frags +
32hzDef thinking about a leechy, shotgunning spectral throw duelist/scion with vaal pact or some shit, might even go ci + crit if i go scion i have no idea how ST works.

I had a similar idea. As of now, ST works as a projectile, so if you're going to be strength heavy, Iron Grip is gonna give the spectral weapons an insane DPS boost. I was thinking of making a scion/duelist/or even a ranger for it

[quote=32hz]Def thinking about a leechy, shotgunning spectral throw duelist/scion with vaal pact or some shit, might even go ci + crit if i go scion i have no idea how ST works.
[/quote]

I had a similar idea. As of now, ST works as a projectile, so if you're going to be strength heavy, Iron Grip is gonna give the spectral weapons an insane DPS boost. I was thinking of making a scion/duelist/or even a ranger for it
15
#15
0 Frags +
brownymaster
Also, going to be leveling with EA, then try to go On Crit EK EB. It'll only be good if the new Cast on Crit gem is really high chance per crit (if it's PCoC level it's gonna suck and I'll do something else).

im curious on what you are planning on putting with that coc trigger. If I were you i would def roll scion and vaal pact/ci/GR for anything crit+physical. Or go EB, mana shield, Arctic armour, and avatar of fire or something like that.

[quote=brownymaster]

Also, going to be leveling with EA, then try to go On Crit EK EB. It'll only be good if the new Cast on Crit gem is really high chance per crit (if it's PCoC level it's gonna suck and I'll do something else).[/quote]

im curious on what you are planning on putting with that coc trigger. If I were you i would def roll scion and vaal pact/ci/GR for anything crit+physical. Or go EB, mana shield, Arctic armour, and avatar of fire or something like that.
16
#16
1 Frags +
32hzim curious on what you are planning on putting with that coc trigger. If I were you i would def roll scion and vaal pact/ci/GR for anything crit+physical. Or go EB, mana shield, Arctic armour, and avatar of fire or something like that.

Forgot to mention AA, IR, Mana Shield. I can get ~2.5-3k mana, ~12k armor, 160% mana regen from passives (probably will need Atrizi's Foible + mana regen rings though), and ~350% bow crit. Going to use PCoC with 5 power charge nodes, use Quill Rain, and just spam either lvl 1 EH or Frenzy. Leveling is going to be done w/ EA and pray I don't die to reflect before that. The Aura buffs will help a lot, since it'll make sustaining AA much easier and with EB I can still probably run Purity/Grace/Determination/Clarity.

When I roll a Scion, it'll be a CI VP EE Crit Dagger with Cold Snap/Arc or Shock Nova/Fireball on crit (because you can chain more gems onto a single trigger gem). That's going to be fun to do, since EE is really only used for Explosive Arrow builds.

Another build I have planned is a Molten Shell Marauder/Templar, and then getting the buff/skill duration nodes and run Immortal Call on damage taken. Basically make a build that's invincible to phys damage and just Molten Shell explode on everything. Might need AA to survive with it, but considering it's a tank build it could work well.

Yeah I theorycraft this game a lot.

[quote=32hz]im curious on what you are planning on putting with that coc trigger. If I were you i would def roll scion and vaal pact/ci/GR for anything crit+physical. Or go EB, mana shield, Arctic armour, and avatar of fire or something like that.[/quote]
Forgot to mention AA, IR, Mana Shield. I can get ~2.5-3k mana, ~12k armor, 160% mana regen from passives (probably will need Atrizi's Foible + mana regen rings though), and ~350% bow crit. Going to use PCoC with 5 power charge nodes, use Quill Rain, and just spam either lvl 1 EH or Frenzy. Leveling is going to be done w/ EA and pray I don't die to reflect before that. The Aura buffs will help a lot, since it'll make sustaining AA much easier and with EB I can still probably run Purity/Grace/Determination/Clarity.

When I roll a Scion, it'll be a CI VP EE Crit Dagger with Cold Snap/Arc or Shock Nova/Fireball on crit (because you can chain more gems onto a single trigger gem). That's going to be fun to do, since EE is really only used for Explosive Arrow builds.

Another build I have planned is a Molten Shell Marauder/Templar, and then getting the buff/skill duration nodes and run Immortal Call on damage taken. Basically make a build that's invincible to phys damage and just Molten Shell explode on everything. Might need AA to survive with it, but considering it's a tank build it could work well.

Yeah I theorycraft this game a lot.
17
#17
0 Frags +

I've been trying to theory craft an Aegis Aurora/CI build, but it's nearly impossible. Hopefully with scion, the traveling for my dream build will finally become a reality.

I've been trying to theory craft an Aegis Aurora/CI build, but it's nearly impossible. Hopefully with scion, the traveling for my dream build will finally become a reality.
18
#18
0 Frags +

I'll probably plan a build for a few days then never play like I always do

I'll probably plan a build for a few days then never play like I always do
19
#19
1 Frags +
JustinisokayI've been trying to theory craft an Aegis Aurora/CI build, but it's nearly impossible. Hopefully with scion, the traveling for my dream build will finally become a reality.

Any Aegis Aurora build requires so much wealth to do. I wanted to do a block HP/ES build with it, but the cost would be ridiculous.

[quote=Justinisokay]I've been trying to theory craft an Aegis Aurora/CI build, but it's nearly impossible. Hopefully with scion, the traveling for my dream build will finally become a reality.[/quote]
Any Aegis Aurora build requires so much wealth to do. I wanted to do a block HP/ES build with it, but the cost would be ridiculous.
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#20
0 Frags +

wait wait wait is this an ek build or and ea build

wait wait wait is this an ek build or and ea build
21
#21
0 Frags +
32hzwait wait wait is this an ek build or and ea build

EA to level, EH/Frenzy w/ Cast on Crit EK when I reach ~75-80 and have the perfect setup. Both work well with AA since it reduces phys and fire damage, but I have to avoid getting any crit until I make the EK transition or a random arrow will 1shot reflect me.

Basically, none of my gear changes, but I swap gems. Both need only 4L's to work (EA+Burning Damage+Ele prolif+Fire pen, and EH+PCoC+Cast on Crit+EK). Quill Rain scales attack speed like crazy, then for the EK build EH gives 80% crit with quality, PCoC sustains really high crit chance, and EK gets up to 100% projectile speed from the Quill Rain. Combined with Crit multi, it'll actually do comparable damage to normal EK builds, hit the entire screen thanks to the high projectile speed, and have much faster cast speed if the Cast on Crit gem is balanced well (6 attacks per second, ~30% chance to crit, and procs on every crit). AA reduces both Fire damage and Phys damage, though I need lots of armor to negate a crit EK reflect (using IR to make up for it). I can post the exact build later tomorrow.

Also, using Frenzy is better than EH, but frenzy costs a shitton to sustain. It'll probably be less than the sustain for moving with AA though so I could just stick with that. I could hit ~8-9 attack speed with quality, meaning 2-3 EK casts per second on average.

[quote=32hz]wait wait wait is this an ek build or and ea build[/quote]
EA to level, EH/Frenzy w/ Cast on Crit EK when I reach ~75-80 and have the perfect setup. Both work well with AA since it reduces phys and fire damage, but I have to avoid getting any crit until I make the EK transition or a random arrow will 1shot reflect me.

Basically, none of my gear changes, but I swap gems. Both need only 4L's to work (EA+Burning Damage+Ele prolif+Fire pen, and EH+PCoC+Cast on Crit+EK). Quill Rain scales attack speed like crazy, then for the EK build EH gives 80% crit with quality, PCoC sustains really high crit chance, and EK gets up to 100% projectile speed from the Quill Rain. Combined with Crit multi, it'll actually do comparable damage to normal EK builds, hit the entire screen thanks to the high projectile speed, and have much faster cast speed if the Cast on Crit gem is balanced well (6 attacks per second, ~30% chance to crit, and procs on every crit). AA reduces both Fire damage and Phys damage, though I need lots of armor to negate a crit EK reflect (using IR to make up for it). I can post the exact build later tomorrow.

Also, using Frenzy is better than EH, but frenzy costs a shitton to sustain. It'll probably be less than the sustain for moving with AA though so I could just stick with that. I could hit ~8-9 attack speed with quality, meaning 2-3 EK casts per second on average.
22
#22
0 Frags +

Why run ek instead of like molten shell or something, it seems out of place in comparison to EA. You wont always crit, when you dont the ek wont do anything, the projectile speed doesnt do much besides extend the range of ek.

I would make your primary skill something that benefits from crit more. or swap out EK. Also there's a reason people always run EE with EA.

Why run ek instead of like molten shell or something, it seems out of place in comparison to EA. You wont always crit, when you dont the ek wont do anything, the projectile speed doesnt do much besides extend the range of ek.

I would make your primary skill something that benefits from crit more. or swap out EK. Also there's a reason people always run EE with EA.
23
#23
0 Frags +
32hzWhy run ek instead of like molten shell or something, it seems out of place in comparison to EA. You wont always crit, when you dont the ek wont do anything, the projectile speed doesnt do much besides extend the range of ek.

I would make your primary skill something that benefits from crit more. or swap out EK. Also there's a reason people always run EE with EA.

Problem is EE is on the other side of the skill tree for my planned build. Also EA does a ridiculous amount of damage already, and any more is suicide unless you're VP + CI.

The purpose of my build is 1) Retarded EK range, 2) High cast speed EK, 3) High crit chance procs/damage. If I can get it to proc on average twice per second, I get the following breakdown damage (by multipliers):
435-652 base phys damage
~1.2 to 1.5 projectile damage (quality EK + passives)
~1.5 ele damage (hatred + added fire, up to 1.64)
.05 * (1 + 2 [passives] + 2.5 [power charges]) ~= 27.5% crit change
3.75 crit damage (from ~1.5 increased crit multiplier from passives)
Avg dmg multiplier with crit is .275 * 3.75 + .775 = 1.806 multiplier
2201 Avg damage per EK cast
3 attacks per second for 6600 DPS

Not that great, but add in crit weakness and it goes up by a lot. Maxed gems push the total damage to ~9-10k DPS. This is also with very little spent on gear, since this build uses the same weapon (Quill Rain) with only a 5L for most of the time. Definitely not amazing DPS by any standards, but I think with proper equipment like Maligaro's and a good quiver/ammy and it becomes really high DPS, range, and fun. If it ends up not working out I can always go EA or try out my EE dagger build.

Just looking at Etup's EK marauder build, he does 6.6k tooltip without added fire, 8.4k DPS with it. I think matching his build with a lot less currency is kinda nice, though mine is more level/gem dependent.

I do want to try a reduced duration EA build, but it's better suited for Templar (that RT positioning). With level 20 EA and quill rain, it does 654 base damage per shot, which means with conc effect + 60 ele/projectile/area damage + faster attacks you're hitting 7kDPS at the very least. But you have to count on reduced duration being enough to make it explode between EA shots, which is very unlikely :(

[quote=32hz]Why run ek instead of like molten shell or something, it seems out of place in comparison to EA. You wont always crit, when you dont the ek wont do anything, the projectile speed doesnt do much besides extend the range of ek.

I would make your primary skill something that benefits from crit more. or swap out EK. Also there's a reason people always run EE with EA.[/quote]
Problem is EE is on the other side of the skill tree for my planned build. Also EA does a ridiculous amount of damage already, and any more is suicide unless you're VP + CI.

The purpose of my build is 1) Retarded EK range, 2) High cast speed EK, 3) High crit chance procs/damage. If I can get it to proc on average twice per second, I get the following breakdown damage (by multipliers):
435-652 base phys damage
~1.2 to 1.5 projectile damage (quality EK + passives)
~1.5 ele damage (hatred + added fire, up to 1.64)
.05 * (1 + 2 [passives] + 2.5 [power charges]) ~= 27.5% crit change
3.75 crit damage (from ~1.5 increased crit multiplier from passives)
Avg dmg multiplier with crit is .275 * 3.75 + .775 = 1.806 multiplier
2201 Avg damage per EK cast
3 attacks per second for 6600 DPS

Not that great, but add in crit weakness and it goes up by a lot. Maxed gems push the total damage to ~9-10k DPS. This is also with very little spent on gear, since this build uses the same weapon (Quill Rain) with only a 5L for most of the time. Definitely not amazing DPS by any standards, but I think with proper equipment like Maligaro's and a good quiver/ammy and it becomes really high DPS, range, and fun. If it ends up not working out I can always go EA or try out my EE dagger build.

Just looking at Etup's EK marauder build, he does 6.6k tooltip without added fire, 8.4k DPS with it. I think matching his build with a lot less currency is kinda nice, though mine is more level/gem dependent.

I do want to try a reduced duration EA build, but it's better suited for Templar (that RT positioning). With level 20 EA and quill rain, it does 654 base damage per shot, which means with conc effect + 60 ele/projectile/area damage + faster attacks you're hitting 7kDPS at the very least. But you have to count on reduced duration being enough to make it explode between EA shots, which is very unlikely :(
24
#24
0 Frags +

the mana costs will be insane though, hopefully it works out tho because it does sound pretty cool.

You could run blackgleam to make the AA more worth it too. I still think you might die to reflect tho anyways, 77% res + pots can only do so much when scaling elements and rapid bursts of damage.

and increase duration does in fact work on EA so i think you can expect reduced duration to work on it as well.

the mana costs will be insane though, hopefully it works out tho because it does sound pretty cool.

You could run blackgleam to make the AA more worth it too. I still think you might die to reflect tho anyways, 77% res + pots can only do so much when scaling elements and rapid bursts of damage.

and increase duration does in fact work on EA so i think you can expect reduced duration to work on it as well.
25
#25
0 Frags +

going to play the Nemesis league.

Probably Duelist.

Starting on release date.

Hit me up on steam if u wanna team.

Cheers.

going to play the Nemesis league.

Probably Duelist.

Starting on release date.

Hit me up on steam if u wanna team.

Cheers.
26
#26
0 Frags +
32hzthe mana costs will be insane though, hopefully it works out tho because it does sound pretty cool.

You could run blackgleam to make the AA more worth it too. I still think you might die to reflect tho anyways, 77% res + pots can only do so much when scaling elements and rapid bursts of damage.

and increase duration does in fact work on EA so i think you can expect reduced duration to work on it as well.

The mana cost isn't insane if I use EH, and remember that I'm going to have insane mana regen since I'm trying to keep AA up. Frenzy is likely too high of a mana cost, but EH is dirt cheap (4 base).

Also, about EA: I meant if reduced duration is low enough to work with quill rain. I know it'll work with the gem, but if it doesn't explode almost instantly then my build doesn't work/has capped DPS. Ie I'm at 4 attacks per second but reduced duration is only 75%, then I'm going to actually still tack on more arrow charges instead of exploding right away. Though it's still better than waiting a second for it to explode I guess.

[quote=32hz]the mana costs will be insane though, hopefully it works out tho because it does sound pretty cool.

You could run blackgleam to make the AA more worth it too. I still think you might die to reflect tho anyways, 77% res + pots can only do so much when scaling elements and rapid bursts of damage.

and increase duration does in fact work on EA so i think you can expect reduced duration to work on it as well.[/quote]
The mana cost isn't insane if I use EH, and remember that I'm going to have insane mana regen since I'm trying to keep AA up. Frenzy is likely too high of a mana cost, but EH is dirt cheap (4 base).

Also, about EA: I meant if reduced duration is low enough to work with quill rain. I know it'll work with the gem, but if it doesn't explode almost instantly then my build doesn't work/has capped DPS. Ie I'm at 4 attacks per second but reduced duration is only 75%, then I'm going to actually still tack on more arrow charges instead of exploding right away. Though it's still better than waiting a second for it to explode I guess.
27
#27
0 Frags +

Patch notes are up. http://www.pathofexile.com/forum/view-thread/545523

These aura changes are making me qq. My blender got nerfed :( doubt I can run grace, det, hatred any more

But everyone with a shavs, koams, and/or soul taker just got a million times richer.

Patch notes are up. http://www.pathofexile.com/forum/view-thread/545523

These aura changes are making me qq. My blender got nerfed :( doubt I can run grace, det, hatred any more

But everyone with a shavs, koams, and/or soul taker just got a million times richer.
28
#28
0 Frags +

friends gonna be busy, anyone wanna play the new SC league? Add me

thinking about doing a CI Dagger spectral throw or something like that

friends gonna be busy, anyone wanna play the new SC league? Add me

thinking about doing a CI Dagger spectral throw or something like that
29
#29
1 Frags +

Where's duwatna and djc?

Where's duwatna and djc?
30
#30
0 Frags +

Chris confirmed on Kripp's stream Trigger on Crit will activate for each enemy critted.

My build's going to send me to SC right away if that's true.

Chris confirmed on Kripp's stream Trigger on Crit will activate for each enemy critted.

My build's going to send me to SC right away if that's true.
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