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Tired of your Badlands jumps being screwed up?
1
#1
3 Frags +

- cp_badlands
- Fixed jumps being ruined by small rock ledge near spiral
http://pastebin.com/sMuYzUsA

- cp_badlands
- Fixed jumps being ruined by small rock ledge near spiral
http://pastebin.com/sMuYzUsA
2
#2
2 Frags +

what does that even mean

what does that even mean
3
#3
0 Frags +

is it the sharp bump thing on pride rock that screws up surfs?

is it the sharp bump thing on pride rock that screws up surfs?
4
#4
4 Frags +

- Escape Plan
- Players receive the Marked-For-Death effect after deploying, and for a short period after holstering.
why ;-;

- Escape Plan
- Players receive the Marked-For-Death effect after deploying, and for a short period after holstering.
why ;-;
5
#5
-2 Frags +

soldier was just way too strong

glad they fixed that

soldier was just way too strong

glad they fixed that
6
#6
10 Frags +

Why would they make it so you can't jump through the window at badlands mid?

Why would they make it so you can't jump through the window at badlands mid?
7
#7
1 Frags +
redd- Escape Plan
- Players receive the Marked-For-Death effect after deploying, and for a short period after holstering.
why ;-;

wtf valve

[quote=redd]- Escape Plan
- Players receive the Marked-For-Death effect after deploying, and for a short period after holstering.
why ;-;[/quote]
wtf valve
8
#8
7 Frags +

its not badlands?

its not badlands?
9
#9
6 Frags +

Lots of undocumented changes.

You can no longer go through house window on mid (also rockets now impact with the window frame).

You can no longer stand on the exit sign above the house entrance from resup.

You can no longer hide stickies in the door frames around lobby.

The skull in red house is now harder to jump on to - there's like an invisible ceiling there now.

Didn't spend too long looking around so that's all I could find, but I wouldn't be surprised if there were more changes.

Lots of undocumented changes.

You can no longer go through house window on mid (also rockets now impact with the window frame).

You can no longer stand on the exit sign above the house entrance from resup.

You can no longer hide stickies in the door frames around lobby.

The skull in red house is now harder to jump on to - there's like an invisible ceiling there now.

Didn't spend too long looking around so that's all I could find, but I wouldn't be surprised if there were more changes.
10
#10
11 Frags +
ThomasWhy would they make it so you can't jump through the window at badlands mid?

because they are faggets. sorry for the language, but they just fucked up the diversity of badlands mid for scouts by shutting down that window.

[quote=Thomas]Why would they make it so you can't jump through the window at badlands mid?[/quote]

because they are faggets. sorry for the language, but they just fucked up the diversity of badlands mid for scouts by shutting down that window.
11
#11
-10 Frags +

keep further discussion in http://teamfortress.tv/forum/thread/10269-update-7-10-13

keep further discussion in http://teamfortress.tv/forum/thread/10269-update-7-10-13
12
#12
11 Frags +
hoolikeep further discussion in http://teamfortress.tv/forum/thread/10269-update-7-10-13

no

[quote=hooli]keep further discussion in http://teamfortress.tv/forum/thread/10269-update-7-10-13[/quote]
no
13
#13
0 Frags +

Anyone else get a big fps boost?

Anyone else get a big fps boost?
14
#14
0 Frags +

i got an fps drop (dx 95)

i got an fps drop (dx 95)
15
#15
0 Frags +

I'm pretty sure it's talking about this thing

http://cloud.steampowered.com/ugc/615023344292846299/E02DBCD641FB50F18BEEB1513147382F5839EF3D/

I'm pretty sure it's talking about this thing

http://cloud.steampowered.com/ugc/615023344292846299/E02DBCD641FB50F18BEEB1513147382F5839EF3D/
16
#16
3 Frags +

I'm pretty sure the window was never intended to be clipped through. We have become so accustomed to it though, that the wooden poles should have been removed instead of properly clipped.

I'm pretty sure the window was never intended to be clipped through. We have become so accustomed to it though, that the wooden poles should have been removed instead of properly clipped.
17
#17
0 Frags +

They didn't fix spire... http://gyazo.com/93d878a80942c9a627dbc71d2ec63773

They didn't fix spire... http://gyazo.com/93d878a80942c9a627dbc71d2ec63773
18
#18
0 Frags +

EDIT: disregard this post

EDIT: disregard this post
19
#19
1 Frags +
WithADanceNumberI'm pretty sure the window was never intended to be clipped through. We have become so accustomed to it though, that the wooden poles should have been removed instead of properly clipped.

cp_badlands_pro incoming

[quote=WithADanceNumber]I'm pretty sure the window was never intended to be clipped through. We have become so accustomed to it though, that the wooden poles should have been removed instead of properly clipped.[/quote]
cp_badlands_pro incoming
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