ondkaja
Account Details
SteamID64 76561198010123351
SteamID3 [U:1:49857623]
SteamID32 STEAM_0:1:24928811
Country Sweden
Signed Up February 26, 2013
Last Posted March 16, 2024 at 12:10 PM
Posts 684 (0.2 per day)
Game Settings
In-game Sensitivity 3.9
Windows Sensitivity 6/11
Raw Input 1
DPI
400
Resolution
1920x1080
Refresh Rate
240Hz
Hardware Peripherals
Mouse Logitech G Pro
Keyboard Varmilo VEA88 Charcoal V2 TKL MX Red
Mousepad SteelSeries QcK+
Headphones HyperX Cloud Alpha
Monitor Alienware AW2518HF
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#28 Saloon.tf and DDoSing in TF2 General Discussion
smoboRaytekIt is the player's own responsibility to keep their IP private.
I have your IP address. You've scrimmed on my server, and your connection is in my server logs. It's not hypothetical, I actually have your IP. And that's somehow your fault for failing to protect it? Get real dude. Seriously, blaming the player for getting DDOS'd is ridiculous in TF2.

https://www.skial.com/sourcebans/index.php?p=banlist&advSearch=xxBOBSAGET_&advType=name

I don't know who this guy is, but he was griefing in a SKIAL pub in 2013, so his IP is on a database you can search by SteamID. You can just grab it. It's not even a permanent ban, but his IP is still up there.

You are right about IPs being very hard to hide since they are logged on basically every server, but that doesn't mean players should ignore basic safety measures to weed out the easiest exploits to get a user's IP.

1. Don't use IRC without protection (VERY important):
When you join a channel in most IRC servers, your IP can be grabbed with minimal effort. How to protect yourself differs from server to server, use google. A bouncer is the best protection.

2. Don't accept random skype/steam calls. Steam/skype voice calls are P2P so they can get your IP from this.

3. Don't click fishy links. Could be an IP grabber.

Just a little bit of common sense will protect you from most vulnerabilities, having to do further than basic efforts scares away most script kiddies.

For preventing server ddoses:

1. Go offline on steam (otherwise the IP will be shown in "view game info") BEFORE joining a server.
2. Don't use serveme.tf servers. They are great, but they are also not protected.
3. Server cvar "hide_server 1" so it doesn't show up in the server browser.

posted about 8 years ago
#4 Saloon.tf and DDoSing in TF2 General Discussion

Ban ddosers from Valve sponsored tournaments

posted about 8 years ago
#3 ETF2L Highlander Season 8: Media Roundtable in News
PermzillaI think it's worth mentioning that the graph for signups is very misinforming. Season 1 was straight after the Highlander Community Challenge, so it was almost inevitable that signups would fall initially. Not saying that the drops in recent seasons is to do with that, but that is why there is such a huge drop at first.

Season 1 was A WHOLE YEAR after most of the teams got eliminated from the HCC.

posted about 8 years ago
#1 ETF2L Highlander Season 8: Media Roundtable in News

lol hl

posted about 8 years ago
#47 Sil leaving TLR? R.I.P in TF2 General Discussion

SDB is apparently joining TLR to replace Larval. #HYStheangel

posted about 8 years ago
#9 tips: how to run your server at a higher tickrate in TF2 General Discussion
omnificI don't see how this would be beneficial to your gameplay in the long run, cuz at the end of the day you're still playing on ESEA's servers for your matches, which run at 66 tick.

Doesn't apply to EU/AU/UGC. I think this is very interesting and hopefully there aren't any nasty bugs that come with it.

EDIT:

It looks like the cmdrate/updaterate is capped to 100 so the max tickrate a server can use is 100. Maybe there's a way around this cap.

Doors open/close much more slowly. This is very game breaking, because as a scout you have to wait 0.5 seconds for a door to open in Badlands, and rockets goes through roller doors that haven't properly closed yet.

It seems that ctap rocket jumps are slightly better with high tickrate (or maybe just easier).

posted about 8 years ago
#30 A quick word on newbie mixes this Friday in TF2 General Discussion

It's almost 6AM, going to bed. Thanks everyone for playing, organising and coaching this event.

posted about 8 years ago
#2 make money from home? in Off Topic

Betting, poker, etc.

posted about 8 years ago
#181 cp_granary_pro in Map Discussion
deetrI definitely think that making it so you have to be inside the yellow lines to change class is a bad idea. It makes you have to walk an extra distance to the side, and you have no visual feedback without looking down. Not disagreeing with the fact that sniping is insane from that spot, but I don't think this is the way to fix it.

Also #175 I don't think that all railings should be made so they can be shot through necessarily. I think that changing that property could mean major changes to fights around the railings and that there should be some playtesting and some varied opinions going into whether this is changed or not. Maybe the right decision is to just make them all be able to be shot through, but I would like to see the opinions of some other people.

You can already shoot through railings, however if you hit the tiny metal bars it soaks up bullets and rockets. It's really not a major change to make them non-solid to rockets/bullets, it's a change for the better to reduce randomness in fights, because using the railings as cover isn't viable anyway.

posted about 8 years ago
#175 i55 in TF2 General Discussion
vibhavpvibhavp: hey, any idea if the mix^ i55 dream is still alive?
vibhavp: (apologies if its the bajillionth time you're getting the question)
ruwin :3: yeah plat doesnt want to go back lol
ruwin :3: to the UK that is
vibhavp: so, no?
ruwin :3: dream is rip :(
vibhavp: oh man :(

Well yeah, mixup doesn't come to Europe to lose. Kappa

posted about 8 years ago
#20 Sil leaving TLR? R.I.P in TF2 General Discussion
OupaTurboTabshttp://i.imgur.com/v1TDREN.png

ヽ༼ຈل͜ຈ༽ノ Raise your TLR's ヽ༼ຈل͜ຈ༽ノ

Now how is TLR taking all those players to lan?
Maybe they should make a second team named "people that will not whine about getting paid to go to lan for using a three letter tag TLR" ? Kappa

Making a team with Sideshow? Are you insane?

posted about 8 years ago
#2 Sil leaving TLR? R.I.P in TF2 General Discussion

TLR ondkaja to the rescue!

posted about 8 years ago
#161 i55 in TF2 General Discussion

I don't understand why skipping i55 would do any good at all. Get froyo to i55 ffs

posted about 8 years ago
#32 Interviews with TF2 players in TF2 General Discussion

Guys

It's definitely Knutsson

posted about 8 years ago
#175 cp_granary_pro in Map Discussion

Gameplay:
http://puu.sh/hB70c/f4645c132c.jpg Remove this sniper sightline, especially since spawn is just a few meters away. Maybe it would promote more aggressive play from snipers.
http://puu.sh/hB7nK/44bc7d14e8.jpg Remove this pillar or make it bigger so you can use it to dodge.
http://puu.sh/hB7zn/4d05f0cc3e.jpg Remove this thing or make it a cover so you can use it to dodge
http://puu.sh/hB67Q/fde5d33191.jpg Make rooftops non-solid. Not just these rooftops, but all rooftops, like on viaduct.
http://puu.sh/hB6iF/6409bf9025.jpg These sticky spots are really obnoxious because you can't check them properly as pocket, make the door a normal door like on other maps.
http://puu.sh/hB74r/1e3d75b0b8.jpg Make light switch non-solid
http://puu.sh/hB7bv/6cdf8b4337.jpg Smooth out the movement on these sandbags
http://puu.sh/hB6GT/d60e37bc63.jpg Make ALL railings non-solid so they don't soak up bullets and rockets
http://puu.sh/hB6mZ/1b09ee2af6.jpg Remove this beam so you can rocket jump more freely
http://puu.sh/hB6rk/8c3ebf73f2.jpg Make all these diagonal supporters non-solid
http://puu.sh/hB7Cc/f9447ea8c4.jpg Remove this beam so you don't get stuck on it while rocket jumping
http://puu.sh/hB6Ir/784ad564a6.jpg Make window non-solid to rockets and bullets

Bugs:
http://puu.sh/hB6tv/594ce5f021.jpg Either remove the clipping here, or make the wall flat. The clipping doesn't make sense.
http://puu.sh/hB6uD/da3ca971ea.jpg Clipping doesn't make sense here
http://puu.sh/hB7j3/7fc4d9aa95.jpg Improve the clipping on this fence
http://puu.sh/hB7uo/377bcc5901.jpg Texture bug
http://puu.sh/hB7xm/fd25141b3f.jpg Ditto

Shadow bugs:
http://puu.sh/hB7Qm/54092c928d.jpg
http://puu.sh/hB7U8/fd5bd6c79b.jpg
http://puu.sh/hB7Vg/6a98d0524d.jpg
http://puu.sh/hB86g/d1ee605c61.jpg
http://puu.sh/hB87s/9734dcbf6d.jpg (also on the wooden things on the wall)
http://puu.sh/hB89G/e8ffdd4590.jpg

Fix all these splash bugs:
http://puu.sh/hB6MR/82d6ad2eb6.jpg (all pillars)
http://puu.sh/hB6Th/a061e86a03.jpg, http://puu.sh/hB6TT/e8a2531f1b.jpg etc.
http://puu.sh/hB6Wz/42cd368873.jpg
http://puu.sh/hB6X6/21ed8f8175.jpg
http://puu.sh/hB6Y0/10fd28c18b.jpg
http://puu.sh/hB6YG/d0b0b559f0.jpg
http://puu.sh/hB75U/89859204fc.jpg
http://puu.sh/hB7h6/74252477f0.jpg
http://puu.sh/hB7td/5ab7d14190.jpg

posted about 8 years ago
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