you dont want any games, you just want nerd stars
Account Details | |
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SteamID64 | 76561197971329416 |
SteamID3 | [U:1:11063688] |
SteamID32 | STEAM_0:0:5531844 |
Country | Portugal |
Signed Up | December 24, 2012 |
Last Posted | March 13, 2024 at 9:02 PM |
Posts | 618 (0.1 per day) |
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bind 1 "slot1; primary; alias currenttog primarytog"
bind 2 "slot2; secondary; alias currenttog secondarytog"
bind 3 "slot3; melee; alias currenttog meleetog"
bind PGUP currenttog
alias currenttog primarytog
alias primary primaryvis
alias primaryvis "r_drawviewmodel 1; viewmodel_fov 83"
alias primaryhid "r_drawviewmodel 0; viewmodel_fov 0"
alias primarytog primarytoghid
alias primarytogvis "primaryvis; alias primary primaryvis; alias primarytog primarytoghid"
alias primarytoghid "primaryhid; alias primary primaryhid; alias primarytog primarytogvis"
alias secondary secondaryvis
alias secondaryvis "r_drawviewmodel 1; viewmodel_fov 83"
alias secondaryhid "r_drawviewmodel 0; viewmodel_fov 0"
alias secondarytog secondarytoghid
alias secondarytogvis "secondaryvis; alias secondary secondaryvis; alias secondarytog secondarytoghid"
alias secondarytoghid "secondaryhid; alias secondary secondaryhid; alias secondarytog secondarytogvis"
alias melee meleevis
alias meleevis "r_drawviewmodel 1; viewmodel_fov 70"
alias meleehid "r_drawviewmodel 0; viewmodel_fov 0"
alias meleetog meleetoghid
alias meleetogvis "meleevis; alias melee meleevis; alias meleetog meleetoghid"
alias meleetoghid "meleehid; alias melee meleehid; alias meleetog meleetogvis"
allows me to toggle viewmodels on or off very quickly, if you want them on in scout secondary for example with the bonk or off with the pistol
also this
bind "UPARROW" "incrementvar mat_monitorgamma 1.6 2.6 .1"
bind "LEFTARROW" "incrementvar volume 0 0.2 -.01"
bind "DOWNARROW" "incrementvar mat_monitorgamma 1.6 2.2 -.1"
bind "RIGHTARROW" "incrementvar volume 0 0.03 .01"
use your arrow keys to control volume and gamma
since they keep refusing to support the current version of 6´s, i´m guessing the next "logical" step for them would be class limit 1 opening possibilities for the other classes to join the mix, it will be better than the current iteration but still a fail as we all know
what i struggle to understand is why are they asking this only now, when they´ve supposedly been working on this for years ? ...... must be the usual valve work methods ..
and why were some voice lines introduced like the soldier saying who´s pocket or roamer, and yet the stubborn refusal to support the current meta ?
- Fixed an animation bug that would cause the client and server hitboxes to become out of sync
Damm .... 10 year old bug according to sigsegv
I wonder how noticeable will be
whats that monitor arm thing ? anyone know the model ?
who would´ve guessed default tf2 its not attractive for new players
faggetShouniccan we finally put to rest that they "don't care"?If they cared it wouldn't have taken such long time for these changes to be teased. My best guess for why things are this way is that they are lazy af.
they´re understaffed, overworked, with poor leadership and even worse management
nothing new
complaining about the current competitive format LOL
a format that´s been successful for all these years with all the hardwork from the community with zero of dev support, when they created the current piece of shit known as MM .... that is so BAD that drove away so much keyplayers and community contributors from this game this past year that´s not even a joke .....
keep pursuing that mentality its making wonders for this game, and next year instead of doubling the unusual rate to meet the objectives for the year, you´ll have to quadruple it ...
valve pr at their best, after all the shitstorm from last year in tf2 and cs go, this is how they chose to handle it and people still eat it with a large spoon
7 years of tf2 have thought me the only thing to expect is major disappointment
and if you know a thing or two about body language just look at the guys surrounding dave riller when he answers how many actual coders on the team ...
and to finish it off they spent the largest portion of the meeting discussing skins .... the only thing that actually matters to valve ....
i´ll never forgive him for exposing realtalk.tf , the biggest source of entertainment this game has seen
on a serious note, one of the few ppl i truly enjoyed watching play this cartoon game
gg
toads_tfwhere is tf2 history hmm :?
https://www.youtube.com/watch?v=1xFgeZ_SPhA
not by valve .. (they dont care about tf2)
could we not turn the fucking LAN thread into shit ? Have some respect for the people that worked hard for this to happen.
Theres a lot more threads out there to do this ...
exactly what i thought so i didnt even touched the email, went to battle.net downloaded the game and boom its working
i´ve seen some posts on blizzard forums of some people that got the gift a while back
the sad part is that my gpu is so shitty it cant even hadle the game in a decent way
thats true but looking at the popularity of the current MM i think they already know that! (dont they?)
i also think that even when they implement placement matches and hopefully class limits, this wont be enough to boost the popularity of comp.
we all know tf2 players like hats and shiny things and we can look at the example of cs go and learn that the true boost of the game originated from the fancy pixels
got an email yesterday that my account was selected to get a free copy of overwatch, at first i thought it was a scam but its the real deal !
anyone else got lucky ?