dxlevel 10 in the orange box source engine means that it ignores dxsupport
so this mod is just pepega
Account Details | |
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SteamID64 | 76561198046110893 |
SteamID3 | [U:1:85845165] |
SteamID32 | STEAM_0:1:42922582 |
Country | United States |
Signed Up | August 8, 2017 |
Last Posted | May 7, 2024 at 8:36 PM |
Posts | 1534 (0.6 per day) |
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Raw Input | 1 |
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dxlevel 10 in the orange box source engine means that it ignores dxsupport
so this mod is just pepega
VourimastercomsDid you modify the VPK? Seems like its corrupted.used the exe from mastercomfig.com changed nothing outside of the app
Delete %appdata%\mastercomfig-app\Comfig to reset the cache
Did you modify the VPK? Seems like its corrupted.
The problem I have with configs like this is that console variables aren't going to change from config to config. It's the same game/engine, reading the same console variables. So there's going to be ideal values for those variables that everyone will eventually find (besides the ones that control quality vs. performance tradeoffs). That means configs can only be distinct in their usage, like how Rhapsody's Config has aliases or how mastercomfig has a modular design/app.
If effort is just being made to find the right values, rather than make the config's usage different, then I think it would be best to build off of someone else's work and collaborate.
Hey guys, just wanted to give a quick update on mastercomfig. I will not be updating this config until Valve releases any information about the next major update (or releases the update). There's just a bunch of uncertainty in the investment I have to make to update the config, because everything could change in the next update and we just don't know what's going on in general.
osvaldohttps://mastercomfig.com/rate
Don't use this, it's broken and unmaintained at the moment, unfortunately.
I could calculate the rates manually myself. niko, could you tell me your up/down speeds?
Cache11031992after installation I have not appeared in cfg client-modules client-custom cfg
These files were moved to the app folder. But you shouldn't be messing with them anyways, you can use tf/cfg/custom.cfg and tf/cfg/modules.cfg to override the app.
are you using mastercomfig very low? that disables a bunch of hud elements
Asi4nWhere do you enable class.cfg overrides?
add a _c to the class file name.
Try messing around with m_limitedcapture_workaround and m_rawinput
driftar_lod 0
r_rootlod 0
Please use r_lod -1 so that models in the distance have lower LODs!
TedeiGetting this in console when I try to run any of my class configs causing it not to run
Im using 7.0.0-a.15 with low preset
https://puu.sh/Bce2A/786235f017.png
You need to rename your class configs to have a _c. So like scout_c.cfg.
fizzwhiz
What would be the difference of setting an existing cvar or creating a new cvar with and without setinfo?
User info cvars are transmitted to the server. You can't create new cvars, only the user info cvar entries with setinfo.