Account Details
SteamID64 76561198046110893
SteamID3 [U:1:85845165]
SteamID32 STEAM_0:1:42922582
Country United States
Signed Up August 8, 2017
Last Posted December 12, 2018 at 6:20 PM
Posts 950 (1.9 per day)
Game Settings
In-game Sensitivity 1.5
Windows Sensitivity Linux
Raw Input 1
Refresh Rate
Hardware Peripherals
Mouse Logitech G502
Keyboard Logitech G910 Spectrum
Mousepad SteelSeries QcK+ Limited
Headphones Kingston HyperX Cloud II
Monitor Samsung C32HG70
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#1681 mastercomfig - fps/customization config in Customization
_KermitInside the VPKs you can find the actual .cfg files, use GCFscape to extract them.ivan_make your own .cfg file with the commands u want to use and once ingame, do exec [ file name ]ProSkeezis there a text file for this cfg or are vpks the only way

You can review what's in the file on GitHub, but I would recommend using tf/cfg/custom.cfg for your own stuff. This way, your config doesn't break every time mastercomfig updates, and you can be sure that your stuff runs last and gets set to what you want. It also is more efficient, especially if you use modules.


does this still affect fps? im using the adjust for best performance

In exclusive fullscreen mode, it won't really affect performance (maybe a frame or two), but it will make Windows snappier.

Cache11031992if 66 Tick Rate Server what rates it is better to register? cl_cmdrate 66 cl_updaterate 66 or 66.67 or 67 ?


66.67 is useless because update rate clamps down to an integer (no decimal places). 67 is doubly useless because sv_maxupdaterate is 66 on pretty much any server. However, on servers where this is not the case, update rate is limited by the tick rate of the server (1/0.015). You might thinking you should use it then, but no, because since client side, it is still at 67, which messes up network timings when it being considered to be at (1/0.015) on the server, but 67 on the client.

posted 5 days ago
#4 Is this "DX 10" mod legit? in Customization

dxlevel 10 in the orange box source engine means that it ignores dxsupport

so this mod is just pepega

posted 2 weeks ago
#1673 mastercomfig - fps/customization config in Customization
VourimastercomsDid you modify the VPK? Seems like its corrupted.used the exe from changed nothing outside of the app

Delete %appdata%\mastercomfig-app\Comfig to reset the cache

posted 2 weeks ago
#1669 mastercomfig - fps/customization config in Customization

Did you modify the VPK? Seems like its corrupted.

posted 3 weeks ago
#18 +fps leuxd's config in Customization

The problem I have with configs like this is that console variables aren't going to change from config to config. It's the same game/engine, reading the same console variables. So there's going to be ideal values for those variables that everyone will eventually find (besides the ones that control quality vs. performance tradeoffs). That means configs can only be distinct in their usage, like how Rhapsody's Config has aliases or how mastercomfig has a modular design/app.

If effort is just being made to find the right values, rather than make the config's usage different, then I think it would be best to build off of someone else's work and collaborate.

posted 1 month ago
#1660 mastercomfig - fps/customization config in Customization

Hey guys, just wanted to give a quick update on mastercomfig. I will not be updating this config until Valve releases any information about the next major update (or releases the update). There's just a bunch of uncertainty in the investment I have to make to update the config, because everything could change in the next update and we just don't know what's going on in general.

posted 1 month ago
#7 low ping but rockets feel AWFUL? in TF2 General Discussion

Don't use this, it's broken and unmaintained at the moment, unfortunately.

I could calculate the rates manually myself. niko, could you tell me your up/down speeds?

posted 2 months ago
#1657 mastercomfig - fps/customization config in Customization
Cache11031992after installation I have not appeared in cfg client-modules client-custom cfg

These files were moved to the app folder. But you shouldn't be messing with them anyways, you can use tf/cfg/custom.cfg and tf/cfg/modules.cfg to override the app.

posted 2 months ago
#3 no target ui? in Q/A Help

are you using mastercomfig very low? that disables a bunch of hud elements

posted 2 months ago
#1654 mastercomfig - fps/customization config in Customization
Asi4nWhere do you enable class.cfg overrides?

add a _c to the class file name.

posted 3 months ago
#1652 mastercomfig - fps/customization config in Customization

Try messing around with m_limitedcapture_workaround and m_rawinput

posted 3 months ago
#18 ITS TI TIME FUCKERS in Other Games


posted 3 months ago
#11 ITS TI TIME FUCKERS in Other Games

liquid are gonna do it

posted 3 months ago
#2 connection issues in Q/A Help

Well what are your settings?

posted 4 months ago
#7 Confiq question in Q/A Help
driftar_lod 0
r_rootlod 0

Please use r_lod -1 so that models in the distance have lower LODs!

posted 4 months ago
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