if anyone needs a med or a potate soldier hmu
Account Details | |
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SteamID64 | 76561198059645150 |
SteamID3 | [U:1:99379422] |
SteamID32 | STEAM_0:0:49689711 |
Country | United States |
Signed Up | March 12, 2013 |
Last Posted | April 26, 2024 at 2:17 PM |
Posts | 3802 (0.9 per day) |
Game Settings | |
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In-game Sensitivity | 2.88 |
Windows Sensitivity | stock |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1080 |
Refresh Rate |
120 |
Hardware Peripherals | |
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Mouse | zowie za11 |
Keyboard | quickfire tk mx blue |
Mousepad | puretrak talent |
Headphones | grado sr225i |
Monitor | asus vg248qe |
last time I played with him in pugme he seemed like a nice guy and had a good attitude
no idea what the meme is that you guys keep referencing lol
Sam_Houstonsheepy_dogs_handSam_HoustonI think it's more just making a point of not talking to people you know you can't have productive conversations with.
Yeah but you can just ignore their posts. I think it's childish that you would actually need a plugin because you get so upset at people having a different opinion than you. If you want to use the plugin go ahead but I feel like it's much better to just learn to ignore someones posts.
That's fair and I certainly have no grudges against anyone big enough to use it, but I can think of countless threads that have been derailed by two people who apparently hate each other just getting baited in to throwing insults (not differing opinions, insults). If you're the type of person who can't resist taking the bait, then this extension would prevent everyone else from having to read 3 pages of petty insults.
yes but just because somebody posted irrelevant shittalk in one thread doesn't necessarily mean that every one of their other posts aren't worth reading
fatswimdudecan some1 tell me what an S.J.W. is?
social justice warrior
picked up a pair for myself and love them
the earmuffs are super comfy and the sound is surprisingly good
my one complaint is that the cord is super long but I imagine that you could replace it with a shorter (or coiled) one if it became an issue for you
fade-i had these and they were amazing until the cord broke because the adapter on the end weighs a ton and will actually literally bend the 3.5mm jack on the end
you can fix this by buying a 6.3mm -> 3.5mm adapter but i was just too lazy I guess
ftfy
as fade said, the included the 1/4" to 1/8" adapter is pretty trash but I just use my grado one
MuteHowever, if you are holding last the scout stays passive and spams, waiting for an opportunity to get a pick.
I get what you're trying to say here, but I'd disagree in that you don't often see hitscan classes spamming entrances like in cs. If you're holding badlands last it's not like you're going to try to spam scattergun shots at lower left like a soldier if you don't see anyone peeking it. There is such a thing as spamming to ruin crit heals but as I understand it a scouts main job is just to watch entrances not to spam.
In general I think that implementing a 6s class limit would be helpful for mm, if nothing else just to prevent people from running shit like two medic/demo/scout combos
saambearodactyl(to prevent things like this from happening)
heavy to mid is a perfectly viable strategy that i have utilized in esea intermediate matches
pretty sure platinum played an entire invite game as huntsman sniper (and won)
does that mean I should be able to play huntsman sniper all game in a pug?
Blind_Did the prize pool go down?
http://www.teamfortress.tv/32249/esea-s21-prize-breakdown-changes
1st place went down by $760
2nd place went down by $160
3rd place went up by $260
3rd place went up by $480
ProSkeeztscI'm not sure that flat out banning sniper would be the best solution, but we will start enforcing offclassing rules more strictly to avoid issues.
on other maps sniper can be annoying, but via is borderline broken with a sniper and it sure as hell isnt fun to play against.
the issue with it is the second one person goes sniper a person on the other team will go sniper and its just an endless cycle
I agree with you but I'd just like to point out that though sniper is undeniably strong on viaduct, It's far more effective against unorganized pug teams (which is why you don't see literally every invite team using a full time sniper on via week).
Though they both are ludicrously good scout maps in their own ways, IMO viaduct is definitely more fun to play in pugs than for reckoner, for example, but I would argue that there definitely is a place for offclassing. That's not to say that you should be able to play full time sniper even if your team is losing and asks you to switch off, but things like heavy and sniper are definitely strong for the team holding the point and shouldn't be banned altogether. Definitely agree with tsc as far as better enforcing offclassing rules (to prevent things like this from happening), I think that there should be separate offclassing rules for koth maps like viaduct. For example if your team has had the cap for the entire round maybe it is okay for you to continue to play sniper all game if it's proven to be effective, whereas even if you are rolling in a 5cp map it's generally considered to be BM to run an offclass all game. In mumble lucrative has argued that it doesn't matter so long as you're winning, but in my experience a lot of the time the losing team will just give up because it doesn't want to play against whatever gay offclass there is. I don't think that sniping to mid (especially on the last round of the game or in an already less serious pug) is the biggest deal in the world, compared to sniping the entirety of the game.
tldr: offclass rules need to be rethought for koth maps
who would have thought a spy main would support highlander class limits?
not sure if this is possible but it'd be cool if you could make it as if the post was nuked
ie instead of just hiding the content of the post you don't see it at all (no +frags, no #, etc.)
large & in charge
pounded in our match tonight
if you can get him to shut his mouth once every few minutes you'll be golden