Yrr
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SteamID64 76561198002162558
SteamID3 [U:1:41896830]
SteamID32 STEAM_0:0:20948415
Country United Kingdom
Signed Up August 16, 2016
Last Posted May 15, 2024 at 12:49 PM
Posts 130 (0 per day)
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#7 tf_taunt_first_person 1 in TF2 General Discussion

I actually asked jill about letting community servers enforce this a while back, he said he'd look into it but that it probably wouldnt work as intended

posted about 6 years ago
#1 Clean(er) map overviews in Map Discussion

A while ago I made one of these for my own map and decided to make some for the rest of the maps.

The idea was to cut out all non-playable area and to mark capzones, spawns, and anywhere with more than one layer.

They arent perfect, I didnt get to metalworks or reckoner, and I probably wont ever do more, but I figured I'd post them anyway in case people wanted to use them for smth.

Apologies for the thin vertical ones, some maps are just oriented that way and the process for making these woulda been way more complicated if I rotated them or tried to stitch them together from closer zoom levels.

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Imgur Album

posted about 6 years ago
#20 VNN Info on pyro update in TF2 General Discussion
YeeHawYrrVNN keeps citing the saxxy winners having seen the new map but they legit just played thundermountain and decided to fuck with himis that true

yea they werent shown shit but VNN was hounding them for info so they just phrased everything ambiguously and he took the bait

posted about 6 years ago
#17 VNN Info on pyro update in TF2 General Discussion

VNN keeps citing the saxxy winners having seen the new map but they legit just played thundermountain and decided to fuck with him

posted about 6 years ago
#93 koth_bagel in Map Discussion

it actually was solid colour briefly but people wanted the words back lol

posted about 6 years ago
#6 Ban the crosshair in TF2 General Discussion

put a timer on crosshairs

posted about 7 years ago
#33 reserve shooter in TF2 General Discussion

a gimmick weapon has to be worse than the base weapon when not being used for the gimmick but the RS is still just a shotgun

if it was weaker than the stock outside of the minicrits then even in pyro's situation if youre outside of airblast range the pyro just forfeit its ranged weapon being any good to try combo-ing you

posted about 7 years ago
#7 Good Story Driven Webcomics? in Music, Movies, TV

Kill 6 Billion Demons is aesthetic as shit

posted about 7 years ago
#18 bring back freight in Map Discussion

please play my round bread map

posted about 7 years ago
#1 new competitive map in Map Discussion

Download: ctf_exsmol_rc1

- Statistically most popular gamemode in TF2
- Permadeath like in CSGO to make it more competitive
- Anti-stalemate features
- Small map size to make things easy for spectators/casters

Intended for 6v6, HL, Sigafoo 7v7, and Oasis mod.

http://i.imgur.com/n9ZH5mC.png

posted about 7 years ago
#15 Can Mini-Payload Work for Competitive? in TF2 General Discussion
JDawgManiacDoes anyone remember the weird joke payload map, I think it was called dogbread, where the cart started in the middle and could be pushed by either team?

I feel like this is an idea that could be worked on, because it allows for the same attack and defend mechanics of 5cp and koth, where you're not locked into one role.

Waste had a version that worked like that too

posted about 7 years ago
#9 Need For Speed - Engineer And Scout (Made in SFM) in Videos
MerchantWhy does Bonk make engineer run fast? Shouldn't it be Crit-a-Cola since that is the drink that makes Scout faster?

Bonk is supposed to make scout run faster too, the whole invulnerability thing is meant to be "too fast to hit" except he's still solid for some reason.

posted about 7 years ago
#18 my 5cp idea to help with stalemates in TF2 General Discussion

I'm curious what would happen if captures only added time to the clock if you didn't already own mid

posted about 7 years ago
#29 ETF2L Fresh Meat Challenge in TF2 General Discussion

time to scramble to convince people to make a team with me

posted about 7 years ago
#90 koth_bagel in Map Discussion

RC2A - Clipping fix
Download: koth_bagel_rc2a

Changelog:
- Fixed a spot where players could stand on an exposed clip in lobby
- Fixed some floating props

posted about 7 years ago
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