best bet is try a different surface, or use a higher sensitivity
Account Details | |
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SteamID64 | 76561197981944988 |
SteamID3 | [U:1:21679260] |
SteamID32 | STEAM_0:0:10839630 |
Country | Tonga |
Signed Up | April 19, 2014 |
Last Posted | April 24, 2024 at 3:06 PM |
Posts | 1563 (0.4 per day) |
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Windows Sensitivity | |
Raw Input | |
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1024*768 |
Refresh Rate |
75 Hz |
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Mouse | Razer Copperhead |
Keyboard | Packard Bell wireless AA powered |
Mousepad | ikea gaming desk |
Headphones | |
Monitor | Packard Bell 17" CRT |
https://www.youtube.com/watch?v=SoQp7Tbss7c
Awesome video, lots of efforts went into that, this could be made for TF2 too (if someone had time to spare to edit)
StylaxTwiggySpaceCadetWould be nice if DM did not reward you with full health and reloaded ammo upon a kill. That way, walking healthpacks like this funhaver guy, would be more tolerable to play with in DM.
edyRegardless if this is a shitpost or not but the DM servers are a cool way to practice since you're fighting against multiple classes and against multiple people at the same time (aka how you'd normally play actual scrims/matches
In theory this should be true. However, DM can just as easily hold you back and make you worse at 6's in real situations. I know at least 10 scouts that I've DM and scrimmed with/against over the seasons that should be so much better in match situations. Those same scouts literally develop terrible habits in DM like mindless W for a stupid kill because of the free health/ammo bonus. They take that same idiotic mentality into a 6's match and die because of their stupid DM habit.
I'm not even going to get into the people that really care about their scores in DM and too many run back to far away healthpacks when low on HP.
some servers like the EU melkor/spenny ones heal you a percentage of the damage you did to the fragged player. So if you deal 110 to a scout and you get kill stolen you'd still get a fair amount of HP back. That + no healthpacks on these servers makes it tolerable
I wonder why you don't get ammo though.
Empty your clip on some fool, someone else finishes them off, and then they respawn and you have nothing loaded.
Probably because it's harder to code? you can hurtme someone for a given health number but you cant partially reload people AFAIK
liasI just started college this year. All my life I've been on the Apple/Mac hate train, but a comp sci professor as well as a family member who programs for Amazon suggested I get a MacBook pro for college. So I ended up getting one and it turns out I really like it.
I think you should definitely wait until you've picked your college (which I'm assuming you should have done bc it's May) and just email some comp sci professors for their opinions, your university website will likely have input on what laptop to get as well. Whatever you choose though, I'd heavily recommend your laptop being SSD based. I've ruined so many laptop HDDs in less than a year. Additionally, I love being able to open up and turn on my machine really fast during class. Your professors aren't gonna wait for your machine to turn when you're late to class.
Get excited friend, college is the fucking best.
How do you ruin laptop HDDs? If it's not spinning while you carry it around it should resist to shocks shouldnt it
SpaceCadetWould be nice if DM did not reward you with full health and reloaded ammo upon a kill. That way, walking healthpacks like this funhaver guy, would be more tolerable to play with in DM.
edyRegardless if this is a shitpost or not but the DM servers are a cool way to practice since you're fighting against multiple classes and against multiple people at the same time (aka how you'd normally play actual scrims/matches
In theory this should be true. However, DM can just as easily hold you back and make you worse at 6's in real situations. I know at least 10 scouts that I've DM and scrimmed with/against over the seasons that should be so much better in match situations. Those same scouts literally develop terrible habits in DM like mindless W for a stupid kill because of the free health/ammo bonus. They take that same idiotic mentality into a 6's match and die because of their stupid DM habit.
I'm not even going to get into the people that really care about their scores in DM and too many run back to far away healthpacks when low on HP.
some servers like the EU melkor/spenny ones heal you a percentage of the damage you did to the fragged player. So if you deal 110 to a scout and you get kill stolen you'd still get a fair amount of HP back. That + no healthpacks on these servers makes it tolerable
Why are plasma shots blinking balls? It's hard enough to aim seeing where the projectile goes
CollaideBut they're practicing for the future shotgun roamer meta
they should practice dh instead
Gonna test it. I think games like these could make good use of simple jump maps as tutorials for new players. There's a basic form of it in UT4 IIRC. theyve got unskippable tutorials thank god
driftaTwiggyI'm very interested in how to make the ugly top thing disappear (it's been there since the last update)Show Content
you have to enable it and disable it every time you launch tf2
e.g:
tf_use_match_hud 1
tf_use_match_hud 0
thanks!
Alright I'll steer clear from the rival 100. Do you happen to know the Ninox Venator?
chris dx9frames, default HUD with custom damage numbers, green default crosshair + HUD crosshair with black outline, viewmodels on/off depending on my mood
https://i.imgur.com/phmz4dZ.jpg
I'm very interested in how to make the ugly top thing disappear (it's been there since the last update)
I dont know how recent razer mice are, but i needed synapse for my copperhead only when i had to set up the profiles stored in the mouse. Since then I uninstalled it, use only 1 profile, and had no issues with it.
Any feedback about the cheapest steelseries rival? Shape looks similar. I should also add that I'm looking for hard and audible buttons.
I didn't know Diamondback was still produced, thanks.