Lange
Account Details
SteamID64 76561197974943998
SteamID3 [U:1:14678270]
SteamID32 STEAM_0:0:7339135
Country United States
Signed Up July 20, 2012
Last Posted March 29, 2015 at 6:37 PM
Posts 797 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity 6/11
Raw Input 1
DPI
1150
Resolution
1680x1050
Refresh Rate
120 Hz
Hardware Peripherals
Mouse Zowie EC1 eVo
Keyboard  
Mousepad Zowie G-TF
Headphones  
Monitor Samsung 2233rz
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#85 Windy City Rendezvous in News
Frostfireis CRT cathode ray tv? if so i have 1-2 extras, dunno if i can fit them in the car though since my family is going up to see shed while i go to this event

My question is how many wiis/gamecubes/CRT is ignite providing? and are we allowed to bring all of that in?

It's just the one CRT that ignite is providing. I don't think we're going to have any room for other CRTs to be brought in, the private room is not that big. I think you guys will have to be happy with just the one screen to Smash on.

posted about 9 years ago
#7 CEVO Match Mod Feedback in TF2 General Discussion
freakinok so im probably an idiot but what do LO1 and LO3 mean

LOx = Live on X, the number of restarts before the game goes live. In ESEA, when the match starts the game restarts 3 times. This is a holdover from old Counter-Strke configs where this was the best way of indicating that the game was starting. You'd "rcon exec cal_lo3.cfg" and it would begin the Lo3 process. Now that we have mods that can write text to the center of the screen, I'm not convinced it is necessary.

posted about 9 years ago
#3 CEVO Match Mod Feedback in TF2 General Discussion
joddis there any way to get demos from our match? no stats available either.

i thought the new interface looked really nice though. thanks for your and CEVO's contributions.

As listed in the patch notes in my first post, the endgame logic was malfunctioning last night. As a result, no stats or demos were saved from last night's matches. I believe I have found and fixed this bug, and that stats and demos should function in future matches.

posted about 9 years ago
#1 CEVO Match Mod Feedback in TF2 General Discussion

Hey TF.TV,

Last night was not only the first round of matches for our Spring Classic tournament, it was also the launch of our new automated TF2 match mod. Things were a little rocky, but most software launches are and overall I think things went pretty well.

Bugs discovered and patched from last night:

  • Cancelling and re-reserving a server now properly initializes the match and changes the server to the correct map.
  • SOAP-TF2DM spawns now function (oops.)
  • Changed text at the start of the first half to make it more clear that it is LO1 and not LO3.
  • Detection of second half win conditions is fixed. This should mean that stats, demos, and automatic score reporting will work now.
  • The config has been updated to disallow in-game votes using Valve's voting system. There was at least one match that became unplayable due to the votes putting the server into a state that the mod was not prepared to handle.

Known issues:

  • Teams currently cannot customize their team tag. This is a feature that will most likely be added in time for the launch of Season 5. I am unsure if we have the resources and time to add it before the end of the Spring Classic.

If there are any other bugs that you noticed that have not been mentioned, please post them here with as much detail and description as you can provide. Launching new infrastructure like this is never easy, and it's always smoother when the community can help us spot and patch bugs as soon as they come up. Additionally, any and all feedback on the usability and features of the mod are welcome.

Thanks,
CEVO|Lange

posted about 9 years ago
#149 Twitch TFTV invitational ideas in TF2 General Discussion
TwitchTVJohnTeam Yolotech: My brain hurts, and Lange doesn't know who is on that team either. Pls speak up! Lange is sorting out seeding because he's the best person in the world.

I searched this thread and the only time the word "yolotech" came up was in the list of teams, and I'm struggling to find an existing roster by that name. If this is your team please post a link to your ESEA/CEVO roster.

posted about 9 years ago
#37 Whitelist Discussion in TF2 General Discussion
clorghttp://whitelist.tf/1038

here u go

Would you mind going through each change and giving some insight as to why you think it should be different? It's hard for me to just look at this list and understand the thought behind it.

EDIT: Thanks.

posted about 9 years ago
#24 Whitelist Discussion in TF2 General Discussion
TurboliciousNot that it really matters but why is southern hospitality banned?

Good question, I'm not entirely sure. On the surface, it doesn't seem like a particularly powerful or controversial weapon.

hanbrolowhy is the hitman's heatmaker banned?

It's a carried-over ban from either the S3 whitelist or the ESEA whitelist. I know very little about this weapon and how it behaves it sixes, so if anyone wants to offer some insight then I'd appreciate it.

posted about 9 years ago
#1 Whitelist Discussion in TF2 General Discussion

Hey TF.TV,

The upcoming seasons of both CEVO and ESEA will be here before you know it, and I think now is a good time to start discussing any potential changes that the community may want to whitelists. We (CEVO) will most likely not make any decisions based directly on this thread, but will probably use this as a means of determining the hot-button issues and putting those up for a poll at a later date.

For reference, here is the current CEVO 6v6 whitelist used in season 4: http://whitelist.tf/cevo_6v6

Thanks,
CEVO|Lange

posted about 9 years ago
#79 Windy City Rendezvous in News
DrPloxoSent the payment over, at least i'm pretty sure i did.

Yup, you're all set.

posted about 9 years ago
#77 i52 LAN Fundraiser in News
MGEMikeNice roster mix^, two can play at this game

Epsilon Darn confirmed

posted about 9 years ago
#65 i52 LAN Fundraiser in News
duwatnacage-DUTWATNA
someone will get it right....one day.

i am so sorry

posted about 9 years ago
#75 Windy City Rendezvous in News

UPDATE: There will be Smashes both Brawl and Melee available to play in our private room at Ignite. It will be on a CRT as well, so there should be no problems with input delay.

Thanks to Tagg for agreeing to bring in his copy of Melee and his controllers, and Ignite for letting us use their Wii/GC and CRT.

posted about 9 years ago
#28 CEVO Spring Classic in News

We currently have 15 teams ready! One more team and we'll have a full 16 team bracket. You have roughly 5 hours from this post to get your team paid and ready, so act now if you are on the fence!

Remember that to be "ready", your team must have 6 players paid AND they must all have valid STEAM IDs entered into their CEVO profile.

reillyIs there an updated schedule with the delay?

https://i.imgur.com/gRWOT8U.png

You can find the schedule on the event home by scrolling down to the bottom left of the page.

posted about 9 years ago
#54 i52 LAN Fundraiser in News
crazycalumrock$2200+ in the space of two days is fantastic!

It hasn't even been one day yet, as of right now this fundraiser has been live for 15 hours.

posted about 9 years ago
#74 Windy City Rendezvous in News
"Frostfire"when do we need to be paid by?

Ideally as soon as possible, but the latest I'll accept payments is about a week before the event. It is at that time that I will be transferring the funds over to Ignite.

posted about 9 years ago
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