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TF.TV Viewer (Unofficial) [Android]
1
#1
0 Frags +

Update 7/5/2018:

This is a small change, but it should increase usability significantly. I finally fixed the issue where a comment with multiple quotes would crash the app. This should reduce the number of crashes on the app significantly, and restrict the crashes that occur to page download failures, and random null pointer exceptions. Quotes now look better too! It was a gracious two for one change. I noticed that I don't actually have any kind of error reporting on the app so I'll try and maybe implement that soon if it's easy. That should help me to identify bugs that users are experiencing.

I'll try to restrict bumping this thread to important updates from here on out.

Happy browsing!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Update 6/26/2018:
Sup dudes,

Today I released the first ever update to the TF.TV Viewer (something that people have been emailing me about since I released the app). This is simply due to the fact that I've recently been blessed with more free-time than I used to have. From here on out I intend to continue to release updates until I find a job, or become satisfied with the state of the application.

Because of the skills that I've acquired over the time since I last worked on the app, I have a much better understanding of how to do things that I couldn't do before. In other words, along with the general updates and fixes that I'll be making to the app's existing functionality, I also intend to enable the app to interact with the tf tv site to enable voting, signin, posting, and commenting. So keep an eye out for that.

If there are any features or changes you're interested in aside from those mentioned, please let me know and I can try to add them to the task board.

If you're interested in seeing the specific changes I have planned, you can take a look here: https://trello.com/b/4pEtza6C/tftv-viewer

PM me if you wanna help work on the project, or email me stocklett at gmail dot com

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sup boys,

I've been pretty annoyed for a while over the distinct lack of a mobile version of the website. So, like the way I do most things in my life, I made some impulsive decisions (Usually prefaced by "Fuck it, I'm gonna...") and I ended up making an android app for viewing the forums and articles on TeamFortress.tv.

At this point it's come together into something somewhat respectable, so I figured I'd share it with you guys. You can download it here:
https://play.google.com/store/apps/details?id=com.wherethismove.teamfortresstvmobile

Or by searching "TF.TV Viewer" in the google play store.

Keep in mind there may be some bugs and (for now) the app is only intended for viewing the forums/content on the website. You can't submit things through the app... yet. There's an active list of improvements/bugs I'm already maintaining, and you'll be able to view it once I get the info up on my webpage. I'll let you know when that happens.

Currently the only system I'm developing for is Android. If there's enough interest I'll be supporting this for a little while and the app will have more purpose than filling a line on my resume.That's another point too, if anyone knows where I can get a job programming in NYC lemme know. I'm graduating and I need a goddamn job.

PM me if you wanna help work on the project, or email me stocklett at gmail dot com

Maybe for occasional updates about the app (but mostly just for dumb jokes I think of) follow me on twitter @JohnBoulders

[h]Update 7/5/2018:[/h]

This is a small change, but it should increase usability significantly. I finally fixed the issue where a comment with multiple quotes would crash the app. [b]This should reduce the number of crashes on the app significantly, and restrict the crashes that occur to page download failures, and random null pointer exceptions.[/b] Quotes now look better too! It was a gracious two for one change. I noticed that I don't actually have any kind of error reporting on the app so I'll try and maybe implement that soon if it's easy. That should help me to identify bugs that users are experiencing.

I'll try to restrict bumping this thread to important updates from here on out.

Happy browsing!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

[h]Update 6/26/2018:[/h]
Sup dudes,

Today I released the first ever update to the TF.TV Viewer (something that people have been emailing me about since I released the app). This is simply due to the fact that I've recently been blessed with more free-time than I used to have. From here on out I intend to continue to release updates until I find a job, or become satisfied with the state of the application.

Because of the skills that I've acquired over the time since I last worked on the app, I have a much better understanding of how to do things that I couldn't do before. In other words, along with the general updates and fixes that I'll be making to the app's existing functionality, I also intend to enable the app to interact with the tf tv site to enable voting, signin, posting, and commenting. So keep an eye out for that.

If there are any features or changes you're interested in aside from those mentioned, please let me know and I can try to add them to the task board.

If you're interested in seeing the specific changes I have planned, you can take a look here: https://trello.com/b/4pEtza6C/tftv-viewer

[b]PM me if you wanna help work on the project, or email me stocklett at gmail dot com[/b]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sup boys,

I've been pretty annoyed for a while over the distinct lack of a mobile version of the website. So, like the way I do most things in my life, I made some impulsive decisions (Usually prefaced by "Fuck it, I'm gonna...") and I ended up making [b]an android app for viewing the forums and articles on TeamFortress.tv. [/b]

At this point it's come together into something somewhat respectable, so I figured I'd share it with you guys. You can [b]download it here[/b]:
https://play.google.com/store/apps/details?id=com.wherethismove.teamfortresstvmobile

Or by searching "TF.TV Viewer" in the google play store.

[b]Keep in mind there may be some bugs and (for now) the app is only intended for viewing the forums/content on the website.[/b] You can't submit things through the app... yet. There's an active list of improvements/bugs I'm already maintaining, and you'll be able to view it once I get the info up on my webpage. I'll let you know when that happens.

Currently the only system I'm developing for is Android. If there's enough interest I'll be supporting this for a little while and the app will have more purpose than filling a line on my resume.That's another point too, if anyone knows where I can get a job programming in NYC lemme know. I'm graduating and I need a goddamn job.

[b]PM me if you wanna help work on the project, or email me stocklett at gmail dot com[/b]

Maybe for occasional updates about the app (but mostly just for dumb jokes I think of) follow me on twitter @JohnBoulders
2
#2
marketplace.tf
7 Frags +

How much experience with PHP and MongoDB do you have?

How much experience with PHP and MongoDB do you have?
3
#3
Twitch Prime
1 Frags +

Sounds great, the site runs decent on mobile but constantly having to zoom is pretty annoying
Also some support for links in tge app would be useful, since there are lots of imgur, yt and saloon.tf links here

Sounds great, the site runs decent on mobile but constantly having to zoom is pretty annoying
Also some support for links in tge app would be useful, since there are lots of imgur, yt and saloon.tf links here
4
#4
5 Frags +
DuMmTmSounds great, the site runs decent on mobile but constantly having to zoom is pretty annoying
Also some support for links in tge app would be useful, since there are lots of imgur, yt and saloon.tf links here

Links work, but broken links don't display as broken. So you may be clicking on the links in the Season 21 stickied threads. I also haven't setup links in articles yet. Anything else might be a bug

[quote=DuMmTm]Sounds great, the site runs decent on mobile but constantly having to zoom is pretty annoying
Also some support for links in tge app would be useful, since there are lots of imgur, yt and saloon.tf links here[/quote]
Links work, but broken links don't display as broken. So you may be clicking on the links in the Season 21 stickied threads. I also haven't setup links in articles yet. Anything else might be a bug
5
#5
6 Frags +
Geel9How much experience with PHP and MongoDB do you have?

I've mostly done javascript and SQL, but they're not much different. Add me on steam!

[quote=Geel9]How much experience with PHP and MongoDB do you have?[/quote]
I've mostly done javascript and SQL, but they're not much different. Add me on steam!
6
#6
10 Frags +

I like the look of it a lot

I like the look of it a lot
7
#7
1 Frags +

This is amazing, do you think you would do the same type of thing for other sites eventually like saloon.tf?

This is amazing, do you think you would do the same type of thing for other sites eventually like saloon.tf?
8
#8
0 Frags +

iOS support anytime soon? :)

iOS support anytime soon? :)
9
#9
19 Frags +
sa3lence_iOS support anytime soon? :)boulderCurrently the only system I'm developing for is Android.

As an Android developer, it isn't easy to port something to a completely different OS, like going from Android to iOS. You basically have to restart from scratch, translating line by line and then designing a completely new UI. Plus iOS isn't friendly to low-cost development - costs $100/yr to have any apps on the App Store, and you can also only develop on a Mac. So, not speaking for the OP or anything, but I highly doubt he'll be developing an iOS variant. Sorry bud.

[quote=sa3lence_]iOS support anytime soon? :)[/quote]
[quote=boulder]Currently the only system I'm developing for is Android.[/quote]
As an Android developer, it isn't easy to port something to a completely different OS, like going from Android to iOS. You basically have to restart from scratch, translating line by line and then designing a completely new UI. Plus iOS isn't friendly to low-cost development - costs $100/yr to have any apps on the App Store, and you can also only develop on a Mac. So, not speaking for the OP or anything, but I highly doubt he'll be developing an iOS variant. Sorry bud.
10
#10
1 Frags +

Looks awesome. Well done and thanks! I've been harping on about a better mobile version for ages, and this fits the bill.

Looks awesome. Well done and thanks! I've been harping on about a better mobile version for ages, and this fits the bill.
11
#11
5 Frags +

Didn't know I wanted this til I saw it.

Didn't know I wanted this til I saw it.
12
#12
3 Frags +

Some feedback OP:

  • The pull down to refresh/reload shortcut should start from the bottom of the navbar. It's offset a bit. I assume this is because the web embed doesn't fit the bounds of the screen, which it should.
  • Needs a little work on the CSS side. Black borders on content boxes are ugly.
  • Tapping a thread should open the thread, you shouldn't have to tap an arrow next to the thread, especially because the tap is actually registered as an action to begin with.
  • Try using fixed tabs rather than toggle buttons for the thread selection. Here's some documentation.

The app icon is also a little sloppy. I'll make you a new one when I get home.

EDIT: Upon viewing this post in the viewer, it seems list elements don't render correctly. Additionally links, although they appear clickable, don't actually do anything. Also the pull down to refresh doesn't reload the page for threads, but it does reload the overall thread list page.

I assume that what your app does is generate a webpage by pulling data from the real page, making it more suitable for mobile viewing, and then it points a web embed at that local HTML page. While that's fine, it does need a little more functionality before it works well.

What did you write it in, out of curiosity?

Some feedback OP:
[list]
[*] The pull down to refresh/reload shortcut should start from the bottom of the navbar. It's offset a bit. I assume this is because the web embed doesn't fit the bounds of the screen, which it should.
[*] Needs a little work on the CSS side. Black borders on content boxes are ugly.
[*] Tapping a thread should open the thread, you shouldn't have to tap an arrow next to the thread, especially because the tap is actually registered as an action to begin with.
[*] Try using fixed tabs rather than toggle buttons for the thread selection. Here's some [url=https://www.google.com/design/spec/components/tabs.html#]documentation[/url].
[/list]

The app icon is also a little sloppy. I'll make you a new one when I get home.

EDIT: Upon viewing this post in the viewer, it seems list elements don't render correctly. Additionally links, although they appear clickable, don't actually do anything. Also the pull down to refresh doesn't reload the page for threads, but it does reload the overall thread list page.

I assume that what your app does is generate a webpage by pulling data from the real page, making it more suitable for mobile viewing, and then it points a web embed at that local HTML page. While that's fine, it does need a little more functionality before it works well.

What did you write it in, out of curiosity?
13
#13
2 Frags +
yttriumSome feedback OP:
The pull down to refresh/reload shortcut should start from the bottom of the navbar. It's offset a bit. I assume this is because the web embed doesn't fit the bounds of the screen, which it should.

Yeah, that's just padding from the parent layout

Needs a little work on the CSS side. Black borders on content boxes are ugly.

Haha, yeah, that's one of the things I'm working on now. It's the thing I spent the least time on before release.

Tapping a thread should open the thread, you shouldn't have to tap an arrow next to the thread, especially because the tap is actually registered as an action to begin with.

Unfortunately that's something I'll likely leave in the app, but also a complaint I've heard from a number of different people. I'll probably make it a setting you can choose to include.

Try using fixed tabs rather than toggle buttons for the thread selection. Here's some documentation.

Haha, if you look in the Forums section of the app, you'll notice I actually use those. This was just another design choice since the tabs there don't really serve a function exactly similar to what the buttons do.

The app icon is also a little sloppy. I'll make you a new one when I get home.

That would be amazing! I'd really appreciate that. I attempted to make a sleeker version of the logo in Illustrator, but didn't have the original assets. And it was cutting into my development cycle. So I just lasso'd and cropped it from the biggest version of the logo I could find on google lol

EDIT: Upon viewing this post in the viewer, it seems list elements don't render correctly. Additionally links, although they appear clickable, don't actually do anything. Also the pull down to refresh doesn't reload the page for threads, but it does reload the overall thread list page.

Links work, but broken links do not appear as broken so they're a little confusing. I've had a lot of people tell me links are broken, but everyone is just clicking the same stupid links in the S21 thread that don't work in the first place. There's no target specified on them.
The threads view is sometimes a little broken when doing pulldown refreshes, or getting the next page of elements. I haven't fully investigated that issue, but it works if you change between the sorting a couple times.

What did you write it in, out of curiosity?

It's vanilla android, I haven't really bothered looking at any libraries because I'd like to try my hand at developing an API myself.

[quote=yttrium]Some feedback OP:
The pull down to refresh/reload shortcut should start from the bottom of the navbar. It's offset a bit. I assume this is because the web embed doesn't fit the bounds of the screen, which it should.
[/quote]
Yeah, that's just padding from the parent layout
[quote]
Needs a little work on the CSS side. Black borders on content boxes are ugly.
[/quote]
Haha, yeah, that's one of the things I'm working on now. It's the thing I spent the least time on before release.

[quote]
Tapping a thread should open the thread, you shouldn't have to tap an arrow next to the thread, especially because the tap is actually registered as an action to begin with.
[/quote]
Unfortunately that's something I'll likely leave in the app, but also a complaint I've heard from a number of different people. I'll probably make it a setting you can choose to include.
[quote]
Try using fixed tabs rather than toggle buttons for the thread selection. Here's some [url=https://www.google.com/design/spec/components/tabs.html#]documentation[/url].
[/quote]
Haha, if you look in the Forums section of the app, you'll notice I actually use those. This was just another design choice since the tabs there don't really serve a function exactly similar to what the buttons do.
[quote]
The app icon is also a little sloppy. I'll make you a new one when I get home.
[/quote]
That would be amazing! I'd really appreciate that. I attempted to make a sleeker version of the logo in Illustrator, but didn't have the original assets. And it was cutting into my development cycle. So I just lasso'd and cropped it from the biggest version of the logo I could find on google lol

[quote]EDIT: Upon viewing this post in the viewer, it seems list elements don't render correctly. Additionally links, although they appear clickable, don't actually do anything. Also the pull down to refresh doesn't reload the page for threads, but it does reload the overall thread list page.[/quote]
Links work, but broken links do not appear as broken so they're a little confusing. I've had a lot of people tell me links are broken, but everyone is just clicking the same stupid links in the S21 thread that don't work in the first place. There's no target specified on them.
The threads view is sometimes a little broken when doing pulldown refreshes, or getting the next page of elements. I haven't fully investigated that issue, but it works if you change between the sorting a couple times.

[quote]
What did you write it in, out of curiosity?[/quote]

It's vanilla android, I haven't really bothered looking at any libraries because I'd like to try my hand at developing an API myself.
14
#14
3 Frags +

It would actually probably only take a day to make a responsive layout for this site. I could probably come up with some responsive CSS later this week.

EDIT: Fuck it, 30 minutes of effort with stylish, try this CSS out:

@media (max-width:767px) {
    #wrapper {
		padding:0;
	}
    #sidebar-left, #sidebar-right, .header-banner {
		display: none;
	}
    html, body, #wrapper, #content, #action-container, #thread-header, #thread-container, #action-container, #post-form-block, .header, .header-nav-container-inner, .header-nav, .footer, .reg-activation-notice, .footer-inner {
		width:100%;
		min-width:auto;
		margin:0;
	}
    .bau, div#content > div:first-child {
    	margin:0;padding:0;max-width: 100%; overflow:hidden;
	}
    #thread-container {
    	border: 0;
	}
    .post {
		border: 1px solid #b4b4b4;
		margin-bottom: 20px;
	}
    .footer-inner-left, .footer-inner-right {
    	float: none;
		text-align: center;
	}
}

Requesting $100 for my consulting Kappa. I don't have ads so I can't actually see if they look good/bad (should be bad because they're suppose to be 758px or something). If you want to make it better, increase the size of the +frag/-frag buttons + font size. Still this should be vastly better.

EDIT2: Boulder, not sure how your app works but you should look into javascript injection. You can literally just add a <style> element with my code and it will have all the functionality but a different look.

It would actually probably only take a day to make a responsive layout for this site. I could probably come up with some responsive CSS later this week.

EDIT: Fuck it, 30 minutes of effort with stylish, try this CSS out:
[code]@media (max-width:767px) {
#wrapper {
padding:0;
}
#sidebar-left, #sidebar-right, .header-banner {
display: none;
}
html, body, #wrapper, #content, #action-container, #thread-header, #thread-container, #action-container, #post-form-block, .header, .header-nav-container-inner, .header-nav, .footer, .reg-activation-notice, .footer-inner {
width:100%;
min-width:auto;
margin:0;
}
.bau, div#content > div:first-child {
margin:0;padding:0;max-width: 100%; overflow:hidden;
}
#thread-container {
border: 0;
}
.post {
border: 1px solid #b4b4b4;
margin-bottom: 20px;
}
.footer-inner-left, .footer-inner-right {
float: none;
text-align: center;
}
}[/code]

Requesting $100 for my consulting Kappa. I don't have ads so I can't actually see if they look good/bad (should be bad because they're suppose to be 758px or something). If you want to make it better, increase the size of the +frag/-frag buttons + font size. Still this should be vastly better.

EDIT2: Boulder, not sure how your app works but you should look into javascript injection. You can literally just add a <style> element with my code and it will have all the functionality but a different look.
15
#15
Twitch Prime
2 Frags +

On a much more basic level, the "upcoming events" of the site seems like something that should be included so people can quickly see when the next matches are on their phone (sucks that i cant help on a more technical level but i'll try to give feedback to some level)
Anyways, nice work so far, keep it up

On a much more basic level, the "upcoming events" of the site seems like something that should be included so people can quickly see when the next matches are on their phone (sucks that i cant help on a more technical level but i'll try to give feedback to some level)
Anyways, nice work so far, keep it up
16
#16
0 Frags +
boulderLinks work, but broken links do not appear as broken so they're a little confusing. I've had a lot of people tell me links are broken, but everyone is just clicking the same stupid links in the S21 thread that don't work in the first place. There's no target specified on them.
The threads view is sometimes a little broken when doing pulldown refreshes, or getting the next page of elements. I haven't fully investigated that issue, but it works if you change between the sorting a couple times.

No, it appears that *links*, using the URL bbcode, are broken. If it's a plain text URL then it works fine. I tested this on the link I posted above, where I had text that wasn't the URL itself. I then tested it on an actual URL that someone just pasted that auto-linked, and that works fine.

[quote=boulder]
Links work, but broken links do not appear as broken so they're a little confusing. I've had a lot of people tell me links are broken, but everyone is just clicking the same stupid links in the S21 thread that don't work in the first place. There's no target specified on them.
The threads view is sometimes a little broken when doing pulldown refreshes, or getting the next page of elements. I haven't fully investigated that issue, but it works if you change between the sorting a couple times.[/quote]
No, it appears that *links*, using the URL bbcode, are broken. If it's a plain text URL then it works fine. I tested this on the link I posted above, where I had text that wasn't the URL itself. I then tested it on an actual URL that someone just pasted that auto-linked, and that works fine.
17
#17
2 Frags +
brownymaster
Show Content
It would actually probably only take a day to make a responsive layout for this site. I could probably come up with some responsive CSS later this week.

EDIT: Fuck it, 30 minutes of effort with stylish, try this CSS out:
[code]@media (max-width:767px) {
#wrapper {
padding:0;
}
#sidebar-left, #sidebar-right, .header-banner {
display: none;
}
html, body, #wrapper, #content, #action-container, #thread-header, #thread-container, #action-container, #post-form-block, .header, .header-nav-container-inner, .header-nav, .footer, .reg-activation-notice, .footer-inner {
width:100%;
min-width:auto;
margin:0;
}
.bau, div#content > div:first-child {
margin:0;padding:0;max-width: 100%; overflow:hidden;
}
#thread-container {
border: 0;
}
.post {
border: 1px solid #b4b4b4;
margin-bottom: 20px;
}
.footer-inner-left, .footer-inner-right {
float: none;
text-align: center;
}
}[/code]

Requesting $100 for my consulting Kappa. I don't have ads so I can't actually see if they look good/bad (should be bad because they're suppose to be 758px or something). If you want to make it better, increase the size of the +frag/-frag buttons + font size. Still this should be vastly better.

EDIT2: Boulder, not sure how your app works but you should look into javascript injection. You can literally just add a <style> element with my code and it will have all the functionality but a different look.

Haha, thanks, I'd use your code but unfortunately I'm not leveraging webview's in the app at all. My original plan was to actually do what you're doing, but after fooling around with it for a week or so I just really didn't like how the pages felt. I feel like the UIs for mobile webapps just don't compare to phone app UIs at all. They just aren't as responsive. Plus I figured enigma would eventually throw together a mobile version of the site (which is something I think he's already doing as I've noticed little changed here and there which lean towards mobile design) and wanted to offer people something better than what would be offered with css styling.

[quote=brownymaster][spoiler]It would actually probably only take a day to make a responsive layout for this site. I could probably come up with some responsive CSS later this week.

EDIT: Fuck it, 30 minutes of effort with stylish, try this CSS out:
[code]@media (max-width:767px) {
#wrapper {
padding:0;
}
#sidebar-left, #sidebar-right, .header-banner {
display: none;
}
html, body, #wrapper, #content, #action-container, #thread-header, #thread-container, #action-container, #post-form-block, .header, .header-nav-container-inner, .header-nav, .footer, .reg-activation-notice, .footer-inner {
width:100%;
min-width:auto;
margin:0;
}
.bau, div#content > div:first-child {
margin:0;padding:0;max-width: 100%; overflow:hidden;
}
#thread-container {
border: 0;
}
.post {
border: 1px solid #b4b4b4;
margin-bottom: 20px;
}
.footer-inner-left, .footer-inner-right {
float: none;
text-align: center;
}
}[/code]

Requesting $100 for my consulting Kappa. I don't have ads so I can't actually see if they look good/bad (should be bad because they're suppose to be 758px or something). If you want to make it better, increase the size of the +frag/-frag buttons + font size. Still this should be vastly better.

EDIT2: Boulder, not sure how your app works but you should look into javascript injection. You can literally just add a <style> element with my code and it will have all the functionality but a different look.[/spoiler][/quote]

Haha, thanks, I'd use your code but unfortunately I'm not leveraging webview's in the app at all. My original plan was to actually do what you're doing, but after fooling around with it for a week or so I just really didn't like how the pages felt. I feel like the UIs for mobile webapps just don't compare to phone app UIs at all. They just aren't as responsive. Plus I figured enigma would eventually throw together a mobile version of the site (which is something I think he's already doing as I've noticed little changed here and there which lean towards mobile design) and wanted to offer people something better than what would be offered with css styling.
18
#18
2 Frags +
yttrium
Show Content
boulderLinks work, but broken links do not appear as broken so they're a little confusing. I've had a lot of people tell me links are broken, but everyone is just clicking the same stupid links in the S21 thread that don't work in the first place. There's no target specified on them.
The threads view is sometimes a little broken when doing pulldown refreshes, or getting the next page of elements. I haven't fully investigated that issue, but it works if you change between the sorting a couple times.
No, it appears that *links*, using the URL bbcode, are broken. If it's a plain text URL then it works fine. I tested this on the link I posted above, where I had text that wasn't the URL itself. I then tested it on an actual URL that someone just pasted that auto-linked, and that works fine.

I see, thanks. I have an HtmlTagHandler which is supposed to be handling those but I guess it's not.

[quote=yttrium][spoiler][quote=boulder]
Links work, but broken links do not appear as broken so they're a little confusing. I've had a lot of people tell me links are broken, but everyone is just clicking the same stupid links in the S21 thread that don't work in the first place. There's no target specified on them.
The threads view is sometimes a little broken when doing pulldown refreshes, or getting the next page of elements. I haven't fully investigated that issue, but it works if you change between the sorting a couple times.[/quote]
No, it appears that *links*, using the URL bbcode, are broken. If it's a plain text URL then it works fine. I tested this on the link I posted above, where I had text that wasn't the URL itself. I then tested it on an actual URL that someone just pasted that auto-linked, and that works fine.[/spoiler][/quote]

I see, thanks. I have an HtmlTagHandler which is supposed to be handling those but I guess it's not.
19
#19
6 Frags +
boulderHaha, thanks, I'd use your code but unfortunately I'm not leveraging webview's in the app at all. My original plan was to actually do what you're doing, but after fooling around with it for a week or so I just really didn't like how the pages felt. I feel like the UIs for mobile webapps just don't compare to phone app UIs at all. They just aren't as responsive. Plus I figured enigma would eventually throw together a mobile version of the site (which is something I think he's already doing as I've noticed little changed here and there which lean towards mobile design) and wanted to offer people something better than what would be offered with css styling.

I guess it's time then to figure out how you're parsing this out and break your app.

</div></div></div></div></div></div></div></div></body></html><div class="post"><div class="post-body">YOU ALL SUCK</div></div>
[quote=boulder]Haha, thanks, I'd use your code but unfortunately I'm not leveraging webview's in the app at all. My original plan was to actually do what you're doing, but after fooling around with it for a week or so I just really didn't like how the pages felt. I feel like the UIs for mobile webapps just don't compare to phone app UIs at all. They just aren't as responsive. Plus I figured enigma would eventually throw together a mobile version of the site (which is something I think he's already doing as I've noticed little changed here and there which lean towards mobile design) and wanted to offer people something better than what would be offered with css styling.[/quote]

I guess it's time then to figure out how you're parsing this out and break your app.

[code]</div></div></div></div></div></div></div></div></body></html><div class="post"><div class="post-body">YOU ALL SUCK</div></div>[/code]
20
#20
0 Frags +

Haha, nice try.

Haha, nice try.
21
#21
3 Frags +

Add a save page type of function and this will be one of my favorite apps.

Add a save page type of function and this will be one of my favorite apps.
22
#22
2 Frags +

Is this project 100% dead, few months ago I emailed the creator and he said he had an update ready but now it's been a few months and a whole lot of nothing has happened.

Is this project 100% dead, few months ago I emailed the creator and he said he had an update ready but now it's been a few months and a whole lot of nothing has happened.
23
#23
6 Frags +

https://i.imgur.com/SwfWuSA.png

https://i.imgur.com/7AXKWxk.png

https://i.imgur.com/SwfWuSA.png

https://i.imgur.com/7AXKWxk.png
24
#24
6 Frags +

I could keep on developing the app if hes given up, I have a bit of experience with coding apps

I could keep on developing the app if hes given up, I have a bit of experience with coding apps
25
#25
-6 Frags +

Nice job, loving the app so far and it's working pretty well on my phone.
I have a suggestion, maybe add a section just for the tf2 Reddit page so i don't have to download the Reddit app separately.

Nice job, loving the app so far and it's working pretty well on my phone.
I have a suggestion, maybe add a section just for the tf2 Reddit page so i don't have to download the Reddit app separately.
26
#26
0 Frags +

Is being able to log in and post a feature of the app? Either i can't find it or it's not possible

*ignore me i didn't read it thoroughly

Is being able to log in and post a feature of the app? Either i can't find it or it's not possible

*ignore me i didn't read it thoroughly
27
#27
2 Frags +
boulderKeep in mind there may be some bugs and (for now) the app is only intended for viewing the forums/content on the website. You can't submit things through the app... yet.NakadaIs being able to log in and post a feature of the app? Either i can't find it or it's not possible
[quote=boulder]
[b]Keep in mind there may be some bugs and (for now) the app is only intended for viewing the forums/content on the website.[/b] You can't submit things through the app... yet.[/quote]

[quote=Nakada]Is being able to log in and post a feature of the app? Either i can't find it or it's not possible[/quote]
28
#28
1 Frags +
dbuBBleNice job, loving the app so far and it's working pretty well on my phone.
I have a suggestion, maybe add a section just for the tf2 Reddit page so i don't have to download the Reddit app separately.

adding "just a section" for r/tf2 means supporting an entirely new API and probably a tweaked UI. just add a shortcut to m.reddit.com/r/tf2 if you want, the mobile site is fine

[quote=dbuBBle]Nice job, loving the app so far and it's working pretty well on my phone.
I have a suggestion, maybe add a section just for the tf2 Reddit page so i don't have to download the Reddit app separately.[/quote]

adding "just a section" for r/tf2 means supporting an entirely new API and probably a tweaked UI. just add a shortcut to m.reddit.com/r/tf2 if you want, the mobile site is fine
29
#29
13 Frags +

Update 6/26/2018:
Sup dudes,

Today I released the first ever update to the TF.TV Viewer (something that people have been emailing me about since I released the app). This is simply due to the fact that I've recently been blessed with more free-time than I used to have. From here on out I intend to continue to release updates until I find a job, or become satisfied with the state of the application.

Because of the skills that I've acquired over the time since I last worked on the app, I have a much better understanding of how to do things that I couldn't do before. In other words, along with the general updates and fixes that I'll be making to the app's existing functionality, I also intend to enable the app to interact with the tf tv site to enable voting, signin, posting, and commenting. So keep an eye out for that.

If there are any features or changes you're interested in aside from those mentioned, please let me know and I can try to add them to the task board.

If you're interested in seeing the specific changes I have planned, you can take a look here: https://trello.com/b/4pEtza6C/tftv-viewer

PM me if you wanna help work on the project, or email me stocklett at gmail dot com

[h]Update 6/26/2018:[/h]
Sup dudes,

Today I released the first ever update to the TF.TV Viewer (something that people have been emailing me about since I released the app). This is simply due to the fact that I've recently been blessed with more free-time than I used to have. From here on out I intend to continue to release updates until I find a job, or become satisfied with the state of the application.

Because of the skills that I've acquired over the time since I last worked on the app, I have a much better understanding of how to do things that I couldn't do before. In other words, along with the general updates and fixes that I'll be making to the app's existing functionality, I also intend to enable the app to interact with the tf tv site to enable voting, signin, posting, and commenting. So keep an eye out for that.

If there are any features or changes you're interested in aside from those mentioned, please let me know and I can try to add them to the task board.

If you're interested in seeing the specific changes I have planned, you can take a look here: https://trello.com/b/4pEtza6C/tftv-viewer

[b]PM me if you wanna help work on the project, or email me stocklett at gmail dot com[/b]
30
#30
-24 Frags +
boulder I also intend to enable the app to interact with the tf tv site to enable voting, signin, posting, and commenting.

Not speaking as teamfortress.tv staff but please ask Enigma for permission before going any further with this.

[quote=boulder] I also intend to enable the app to interact with the tf tv site to enable voting, signin, posting, and commenting. [/quote]

Not speaking as teamfortress.tv staff but please ask Enigma for permission before going any further with this.
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