Coming out of left spawn, i feel like the exits have to be opened up so they aren't as easily stuffable by a soldier. I feel like the far left exit and into mid should be changed to mimic lakeside even more so. Adding a drop-down ramp into the window on the exit in the far right that would lead to the other side of the wall would a flank to watch that area more so forward holding won't be as powerful. Forward holds should have to be stretched thin across multiple possible entrances from the enemy team, but right now you can rotate between all entrances when forward-holding extremely easily as they're so close to each other and easily spammable for a soldier. Otherwise I think the map is fantastic and has a better mid than product.