Account Details | |
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SteamID64 | 76561198010239925 |
SteamID3 | [U:1:49974197] |
SteamID32 | STEAM_0:1:24987098 |
Country | United Kingdom |
Signed Up | August 20, 2014 |
Last Posted | September 20, 2025 at 4:50 AM |
Posts | 1671 (0.4 per day) |
Game Settings | |
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In-game Sensitivity | nice |
Windows Sensitivity | the princess |
Raw Input | 1 |
DPI |
over |
Resolution |
a picnic |
Refresh Rate |
luigi? |
Hardware Peripherals | |
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Mouse | of |
Keyboard | to |
Mousepad | invite us |
Headphones | for |
Monitor | eh |
Another good ambi mouse that very few people ever mention is the EVGA Torq X5 which has the advantage of being very cheap, but has a glossy coating. It has a 3988 sensor which is the same generation (and pretty much the same performance) to the 3310 that Zowie mice use and has a pretty safe shape.
http://puu.sh/tehvC/10c9b43bf4.jpg
This is some spooky shit
Kind of got bored of this game with afterbirth tbh, might give it another shot with this expansion though I never filled out completion with the keeper. Not sure rn.
^ I'd like to see a version of tf2 where points gained from matches was based on round difference as opposed to just whether the match was won/lost as this would encourage faster gameplay and also makes garbage time less relevant a concept but I don't see a way of making it work in knockout stage tournaments which ends up making finals less exciting than regular seasons.
reviving this thread because I remembered this
https://www.youtube.com/watch?v=PTasOMfrHYU&feature=youtu.be&t=15s
Motion blur frame blending (even subtle blending) can make fast flicks hard to follow when watching a fragvid (the frames that get blended are very different) which I think is a major reason it's not used. Clean 60fps videos generally make it easier to understand what's going on a lot of the time.
Laptop with intel graphics card that got around 15-20fps in TF2 with configs aiming with a trackpad on the floor.
Hyper Light Drifter is 40% off. Played it a month or so back after hearing bad things but I thought it was incredible. Really pretty game with enjoyable combat and great music, made me want to play it long enough to try and find secrets and bonus stuff. Really relaxing experience overall.
I've been shitposting "Last Christmas" related things at a few people on steam over the last few days and I feel guilty.
I honestly think it's every dev's responsibility to make their game well optimized for lower end hardware and to make it look clean without a huge amount of visual clutter so players/attacks etc are very easy to distinguish. If these factors are satisfied then I think it's ok to be more restrictive with settings but I still think allowing people to have more customisable settings to their preference is always a good thing. High level players are almost always going to set the graphics to low to gain both of these advantages whatever you do, making the important settings easy to access and making the defaults non-garbage is probably the most important part.
I'm not happy with the way either TF2 or Overwatch does this, but as TF2 at least doesn't restrict most of its options I think the settings it has are far far better, even if these settings are often hard to find.
Valve would be much better off overhauling the default TF2 experience as opposed to changing the experience for players already invested in the game. Disallowing graphics settings has a negative impact on players who were already playing the game for long periods of time and has very little positive impact on the skill gap as new players are likely to be much worse anyway. Instead this could be addressed by making the default graphical and net settings non garbage, and adding in a decent tutorial and easy to navigate menus. This game is free so many of the people who play it will be children who don't have money to buy games- they especially are going to need the help in working out what the fuck is going on. Penalising players who already play makes no sense.
misread - PC rentals seem sick, will likely try and go.