wareya
Account Details
SteamID64 76561198009358827
SteamID3 [U:1:49093099]
SteamID32 STEAM_0:1:24546549
Country United States
Signed Up August 23, 2012
Last Posted April 22, 2020 at 6:24 PM
Posts 2041 (0.4 per day)
Game Settings
In-game Sensitivity 9 in./360 plus accel
Windows Sensitivity 6
Raw Input 1
DPI
1600
Resolution
1680x1050
Refresh Rate
250fps/60hz
Hardware Peripherals
Mouse Razer Deathadder
Keyboard Quickfire TK Green
Mousepad Generic
Headphones Generic
Monitor Generic
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#52 What interp is the best? in TF2 General Discussion
xrazedWhy is 0.33 -0.34 used by almost every invite scout?

Because it works.

Please try to avoid "necrobumping" topics from now on. If a topic hasn't been posted in for a month or so, and you're not bring new news that's on-topic, it's generally a better idea to make a new thread, even if it's a trivial question like this.

posted about 10 years ago
#25 Demoman buff? in TF2 General Discussion

105 would be good

posted about 10 years ago
#35 TF2 Update - 10/30/14 in TF2 General Discussion

valve should add a "respawn me/bring me to the new spawn" command so we can stop using these weird loadout/class change toggles for the same effect

posted about 10 years ago
#146 Player skill rating added to the game in TF2 General Discussion

the only way I can see valve doing 6s is by starting with real basic limitations (i.e. only classlimits) and then having a kind of captain's mode later, so they don't dump unbalanced weapons like the quickfix on it

or maybe they're just spending a lot of time trying to make sure the whole system is good like that instead of going to roll out a half-finished product

posted about 10 years ago
#16 Demoman buff? in TF2 General Discussion

pipes used to deal a random amount less than their base damage because whoever implemented explosion on first contact was lazy

maybe they raised the base damage as well, but they definitely did the former in the first place

they'll probably just reduce the base damage later if this ends up being a real problem

posted about 10 years ago
#11 Youtube with 60 FPS support in Off Topic
spammyturtsmcgurtsso wheres the tf2 frag video archive channel with 60fps uploads. would be great for when feeling nostalgic later on.Only reuploads or completely new youtube videos are 60 fps. Old ones are still 30.

some of my videos got converted to 60fps so it really depends on what framerate you uploaded at in the first place

posted about 10 years ago
#55 TF2 update for 10/29/14 (10/30/14 UTC) in TF2 General Discussion
tenacioustoasterPipes have always been affected by where they hit the person

actually no, that was always a misconception. it's a matter of being rather expensive for the engine to map the pipe against the player's collision since the pipe's collision is arbitrary, and it had to be snug to deal max damage. so it was always basically random how exactly far away the pipe was.

I bet what they did was, when pipes blow up on impact, they turn into little dots instead of being rotating vphysics objects, or they're spherical or something. that would make it possible to map exactly against the hitbox without doing crazy stupid math.

EDIT: Or they could just flag the player they hit or something.

posted about 10 years ago
#18 Valve fucks up, Pyro's flamethrower is broken in TF2 General Discussion
jediflamasterWhat I didn't figure out until recently is ping affecting projectile lifetimes

But it doesn't. net_fakelag doesn't work properly. It's pretty much exclusively meant for lag compensation testing, anything else is not guaranteed to be unaffected.

posted about 10 years ago
#13 Valve fucks up, Pyro's flamethrower is broken in TF2 General Discussion

why do you think even highlander players want a real lan

posted about 10 years ago
#20 'Wallsticking' in TF2 General Discussion

it's too easy to do accidentally to punish people for it

posted about 10 years ago
#11 Potential keylogger? in Off Topic

USB devices can technically install drivers without permission, which is a common attack vector in corporate espionage. Just drop some bugged USB sticks in a parking lot, bam, internal access.

posted about 10 years ago
#2 Potential keylogger? in Off Topic

There's a chance.

btw hi

posted about 10 years ago
#18 buying mouse??? in Hardware
mM4TTwindows 5/11
explain

the fifth notch on the windows sensitivity slider results in a kind of stutter where one in four input samples (so to speak) is ignored

The only ones people should use without raw input are 6 and the ones below 5

posted about 10 years ago
#3 Using speakers and headphones at the same time. in Off Topic

It depends on your headphones and speakers being different devices to windows.

Source engine selected the default audio output device. You'll need your other programs to be able to output to a specific selected device, and pick the speakers for that.

posted about 10 years ago
#13 'Wallsticking' in TF2 General Discussion

you can also clip with displacements but they have their own bundle of bugs

posted about 10 years ago
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