trog
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SteamID64 76561198056222499
SteamID3 [U:1:95956771]
SteamID32 STEAM_0:1:47978385
Country Canada
Signed Up July 25, 2012
Last Posted August 26, 2014 at 7:01 PM
Posts 339 (0.1 per day)
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#42 Introducing TFTV+ in News
enigmatrogEvery forum I've ever visited has had new post notifications and a jump to unread post button. I won't pretend to know how most forums implement it, but how is it that they can do so without using so many resources it requires a subscription system to support it?

I'm by no means against having some way for you to recover some of the money you spend on hosting, but I'm a little confused as to why these basic forum features can't be available to everyone when most forums can provide them easily.
your typical phpbb forum probably marks threads either "read" or "unread" in one of the following ways:

1. storing thread viewing history in your browser session
2. comparing a timestamp of your last visit to the activity in each thread
3. a combination of the two above

in all of these cases the downside is either imprecision or the fact that you lose all of your viewing history the instant you close your browser
the implementation on this site is database driven so that your viewing history saves on any browser and any device. it's a somewhat difficult idea to explain in full so i'll add a trial of sorts in the future to make it all clear.

The timestamp system seems to work well enough despite its imprecision, as I've never really had issues with it on any other site I've used. Considering nearly every other forum uses it (even those handling way more users than tftv, which is where I would assume imprecisions would show up more often), I'm not really sure why tftv would need a perfect implementation if it hogged resources to this extent.

If you offered the timestamp system to normal users, would people even notice a difference when they upgraded, or are the improvements very noticeable? I'd personally be more than happy to accept a few hiccups if it meant I didn't have to pay for basic forum functions, but at the same time I'd be okay with paying to upgrade from a timestamp system if your implementation makes significantly noticeable improvements.

edit: I'm assuming most forums use timestamps because I don't lose anything when I close my browser

posted about 10 years ago
#20 Introducing TFTV+ in News

Every forum I've ever visited has had new post notifications and a jump to unread post button. I won't pretend to know how most forums implement it, but how is it that they can do so without using so many resources it requires a subscription system to support it?

I'm by no means against having some way for you to recover some of the money you spend on hosting, but I'm a little confused as to why these basic forum features can't be available to everyone when most forums can provide them easily.

posted about 10 years ago
#7 Adding 3D Model to Custom HUDs in Customization

Post what you have in hudplayerclass

posted about 10 years ago
#24 Idea for next MGE in TF2 General Discussion

wait who won? I don't think it was actually posted anywhere

posted about 10 years ago
#34 REAL Custom Crosshairs (From OZFortress) in Customization
Not_MatlockSo can I make several new custom crosshairs and then have them work in my crosshair switcher on pure 2?

No.

posted about 10 years ago
#10 REAL Custom Crosshairs (From OZFortress) in Customization
ErenJaywhy is this different from the previous method (http://teamfortress.tv/forum/thread/9842-rainbow-konr-wings-for-everyoneimage-to-crosshair)?

It's loading the crosshair through the game instead of using a hud element. Although the povo thread was around for a while before that thread, so really this is the "previous" method.

posted about 10 years ago
#19 paper tower in Off Topic

This was my grade 9 tech exam.

Cut the strips, roll it around a pencil, tape it. When connecting them you want to put one inside the other a bit so it doesn't bend at the joints. The hard part of this is getting it to stand while using as little paper as possible. I think I just ended up splitting the bottom of the bottom tube and just using all the tape I had left taping it to the ground.

Don't let anyone near your tower, don't build it near the door.

And I guess if you can use anything you could find something thinner than a pencil and use that instead.

posted about 10 years ago
#12 Rome 2: Total War in Other Games

rome 2: http://i.imgur.com/mpLB5tS.jpg

posted about 10 years ago
#37 cp_snakewater_g5 in Map Discussion

Error (509)
This account's public links are generating too much traffic and have been temporarily disabled!

Mirrors please?

posted about 10 years ago
#20 koth_coalplant (koth_ash redux) in Map Discussion

There's 2 other places you can push from...

posted about 10 years ago
#6 hud/plugin installer ideas? in TF2 General Discussion
GeknaiirJust out of curiosity, how will this affect huds like the new broesel which use custom materials?

It's basically just downloading the files and putting them in a folder, I don't see how that would affect it in any way.

posted about 10 years ago
#4 hud/plugin installer ideas? in TF2 General Discussion

Most HUDs now have alternate files, a HUD specific option to specify alt files you want which would be renamed and replace the default on every install would be very nice.

I don't know how you'd implement it, but some way to make small changes to a file on install would be great e.g. changing a colour or font used

posted about 10 years ago
#23 ESEA-Open Grand Final Prediction in News
reillyaimpot is my dadpot took my dad

pot took my dad's dad

posted about 10 years ago
#9 Any huds with the health and ammo in the corners? in TF2 General Discussion

Just find a hud you like and I'll move stuff to the corners.

posted about 10 years ago
#3 High Open Scout LFT s15 in Recruitment (looking for team)

I played pocket for NK the second half of last season, and Pretender was basically our all purpose backup. He rang demo, scout, and soldier for us in scrims, and was even willing to play pocket during our gpit matches when I couldn't make them. He's always looking to improve, and from the countless times we've played with him I can say he's definitely ready to play on a good team.

posted about 10 years ago
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