trapster
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SteamID64 76561198040252260
SteamID3 [U:1:79986532]
SteamID32 STEAM_0:0:39993266
Country United States
Signed Up December 8, 2015
Last Posted November 26, 2019 at 4:22 PM
Posts 24 (0 per day)
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#10 Frontline Community Update in Map Discussion
I'm just not sure what 6s needs at this point. maybe 5cp is our only salvation but I'm not really feeling up to it right now.

I think it would be kind of cool to have a CTF map that isn't plagued by tiny choke points or giant sniper sight lines. If you make a CTF map with wider corridors/choke points and you are able to reduce the timer for the dropped intelligence to 30 seconds, then CTF might play out well in competitive.

posted about 7 years ago
#1194 ESEA-O S22 Happenings/Predictions in TF2 General Discussion
Huckbut I guess their pocket is a sandbagger so we are the best real open team wish we were 100% there that match :(

Jaaay isn't even a sandbagger, what?

posted about 7 years ago
#66 Memeist people you've ever played with/ against in Off Topic

I don't know if you can top people who alias as "BazingaBarry82" and "HostileHamster". Almost every sentence they said contained at least one meme.

posted about 7 years ago
#531 ESEA-O S22 Happenings/Predictions in TF2 General Discussion
-leeis anyone's roster gonna die so I can keep playing?? one with not a million losses so we can make playoffs?

Arsie told me Bearly Getting By is dead so you might be able to take their roster.

posted about 7 years ago
#17 cp_abyss in Map Discussion

After loading up the map I can already tell that the second point is very flawed.

https://gyazo.com/81b9bde2911352ae695a20f78982c321

The distance from mid and second needs to be increased, and there needs to be a more defined choke point between them. I don't like how the second point is currently situated as the team who wins mid gets free high ground moving into second, making it almost impossible to setup a hold for the second point. Possibly you can move the point further into this room: (https://gyazo.com/b8d4063acde45538fb3b17367b3ed265)

Just my two cents running around the map for a few minutes. Also this is honestly one of the best looking maps I have seen in awhile.

posted about 7 years ago
#347 ESEA-O S22 Happenings/Predictions in TF2 General Discussion
femmebrulee16. ChibiBoutique ESPORTS

You may want to take ChibiBoutique off of those rankings
https://gyazo.com/fadf350d28dda81f6e04e14a12e11692

posted about 7 years ago
#331 ESEA-O S22 Happenings/Predictions in TF2 General Discussion

Our pocket returned from the psych ward and then proceeded to kill our team. RIP

posted about 7 years ago
#1 trapster lft demo in Recruitment (looking for team)

Just finished playing my first season of open and hoping to land on a solid mid (or high open since I'm ambitious) team for next season. My last team was plagued by someone leaving every week, and the skill between our players varied throughout the season. Despite that I kept the team alive and some friends of mine helped to fill the roster so we could finish out the season.

I feel that my DM is solid, but my overall team play needs some work. Though that is only because my last team was very unstable. I know that I don't have much of a name for myself, but I am pretty confident with my role and I hope to improve with a team of equally dedicated players. Add me if you are interested!

https://play.esea.net/teams/125194

https://play.esea.net/users/1156625

http://steamcommunity.com/id/crowdude/

found a team

posted about 8 years ago
#1 lft open demo in Recruitment (looking for team)

Even though this is my first season, I am hoping to land on a mid open team (maybe a little overconfident). I just finished a season in UGC silver and was planning to do gold, but I feel ESEA is more serious. If you want a demo who is committed to a team and improving, pick me up!

I prefer scrims during weekdays, but I can make scrims most any day.

http://steamcommunity.com/id/crowdude/

posted about 8 years ago
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