Yessss, it's so smooth now :o
| Account Details | |
|---|---|
| SteamID64 | 76561197986437643 |
| SteamID3 | [U:1:26171915] |
| SteamID32 | STEAM_0:1:13085957 |
| Country | United States |
| Signed Up | July 18, 2012 |
| Last Posted | March 14, 2026 at 7:22 PM |
| Posts | 583 (0.1 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 2.4 |
| Windows Sensitivity | 6/11 |
| Raw Input | 1 |
DPI |
800 |
Resolution |
1080p |
Refresh Rate |
144 |
| Hardware Peripherals | |
|---|---|
| Mouse | Deathadder 2013 |
| Keyboard | CM Storm Quickfire |
| Mousepad | Zowie G-TF Spawn |
| Headphones | Audio Technica AD700 |
| Monitor | Asus VG248QE |
Gibushttp://teamfortress.tv/thread/441/frag-clips-thread/?page=90
TF2 BBALL!
i love bball vids
Mapleenigmafastest way to kill the gameI agree with you in this case but wasn't there a CoD4 promod that still remains pretty popular? What changes did that mod make, and does anyone know why that didn't cause a harmful split? Or did it ruin CoD4's comp scene?
1) Promod was a server-side mod so to play it all you had to do was join the server and play.
2) Promod refined what CoD4 already was as a shooter, it didn't re-define the game (think CSGO competitive matchmaking). 6v6 TF2 gameplay is VASTLY different from standard 12v12 TF2 gameplay. In CoD4 you could join a promod server and still be a contributing player if you ran around mindlessly shooting things because that's all you had to do. In TF2 however, you can't join a 6v6 "server" and run around with your favorite spy loadout or sniper loadout. First you'd get yelled at, then you'd get frustrated because you can't do anything but get stomped on by the better players playing inherently better classes.
3) If I'm not mistaken, Promod came out only a few months after CoD4 was released, so there's that.
In terms of what the mod changed (out of memory, other people might remember more than I do):
-slightly less visual and aural clutter on maps so it was easier to see people and hear footsteps/reloads
-guns were more accurate with less damage (I think less than regular CoD, obviously WAY less than "hardcore" [lol]) and more recoil
-removed killstreaks (this didn't make everyone cry because everyone had the only 3 killstreaks in the game, not a million unlockable ways to dick someone like in later CoDs)
-changed the way perks worked from a "TF2 loadout A has these perks" setup to a setup where you choose your perks mid-match, and everyone in the match has access to all the same perks.
WaldoThe problem with having an LG in TF2 is that TF2 isn't Quake. People move more so much more slowly that getting 90+ LG would be pretty easy against anything, possibly excluding scouts. Thus, it would have to do pretty poor damage, making it as disappointing as the Classic in terms of usability.
I don't know any of the numbers, but I'm pretty certain actual tracking is easier in Quake than it is in TF2. I feel like TF2 has a much lower "ground friction" that lets players change direction almost instantaneously whereas in Quake, with the higher "ground friction" you can't adadadadaad to dodge because all those alternating strafes just blend together to create a much smoother moving player model to shoot.
wafflebA weak lightning gun shotgun replacement for soldier
I have always thought it would be so cool if the soldier had a Thompson, basically a slightly more powerful sniper smg.
Oh my GOD that gunslinger change would be a blessing from the heavens. More fun to play with/against for skilled players, and not borderline op even in the hands of less skilled players.
While we're talking about prospective new mice, has anyone here used the EVGA X5 yet? Normally I wouldn't expect a mouse from a (primarily) GPU manufacturer to be top tier, but it's light at 85g and uses the Pixart 3988 aka the DA2013 sensor.
I think people just jump on the bandwagon of hating it from years ago when it was first released. I haven't had any issues with it whatsoever.
Diogo_Rajadashttps://www.youtube.com/watch?v=T8f2zTT1KqQ
if you would upload this would be awesome
That video was never rendered in 60 fps as far as I know. Sorry dude... :[
For bball demos, when you have that problem go father back in the demo to a point where you die and get the deathcam. Something about going through the whole deathcam process restores sound in bball demos, at least for me.
santababymionix avior7000 is a good bet, though im interested to see how the new ec2 is also.
Head's up if anyone else is looking at the Avior 7000, Massdrop has it for 40 dollars plus shipping: https://www.massdrop.com/buy/mionix-avior-7000
I don't personally have the mouse I'm just pointing out the deal for anyone interested.
Personally I find DM both more enjoyable and more helpful than MGE. Just make sure if you're playing soldier you don't get into the nasty habit of just throwing rockets into groups of players, actually aim your rockets and go for all the stupid directs and you'll be good.
As far as I know the Hyperx Clouds are rebranded Takstar headphones, which is a very very good thing. The Takstar Pro 80 are supposedly budget monsters.